Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Anciles
Zhong Kui
Level 71
God Stats
2W - 2L
1,364 SR
Queue Stats
362W - 311L
1,547 Elo+
Party 2
Thor
Thor
Dread__MARLEY__
Thor
Level 109
God Stats
4W - 5L
1,411 SR
Queue Stats
844W - 744L
1,598 Elo+
Solo
Izanami
Izanami
FenixReborn226
Izanami
Level 159
God Stats
10W - 7L
1,618 SR
Queue Stats
319W - 313L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
alphabetlcaI
Gilgamesh
Level 104
God Stats
11W - 5L
1,738 SR
Queue Stats
250W - 209L
1,574 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,554 Elo+

VS

Team Averages
Level 144
1,637 SR
1,544 Elo+
Hera
Hera
AP0C_FreighTrain
Hera
Level 158
God Stats
0W - 2L
1,629 SR
Queue Stats
396W - 395L
1,518 Elo+
Party 1
Artemis
Artemis
AdamIIXX
Artemis
Level 137
God Stats
0W - 1L
1,400 SR
Queue Stats
24W - 15L
1,635 Elo+
Solo
Cabrakan
Cabrakan
Baltimore_king19
Cabrakan
Level 154
God Stats
2W - 3L
1,554 SR
Queue Stats
217W - 247L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
CowTeats1
Cliodhna
Level 126
God Stats
27W - 13L
1,719 SR
Queue Stats
307W - 288L
1,583 Elo+
Solo
Vulcan
Vulcan
Ljc1221
Vulcan
Level 144
God Stats
2W - 1L
1,884 SR
Queue Stats
38W - 36L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 7
6,056
433
2,742
11,581
7,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Anciles
Zhong Kui
13
7 / 2 / 5
8,299
593
11,488
12,350
7,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 10
8,467
605
6,475
11,053
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 2
8,062
576
5,638
6,627
2,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
alphabetlcaI
Gilgamesh
14
6 / 2 / 6
8,439
603
9,027
11,188
9,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,330
452
3,997
9,902
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
AdamIIXX
Artemis
14
2 / 2 / 2
7,787
556
5,313
8,147
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
2 / 8 / 1
7,417
530
6,557
14,973
9,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
CowTeats1
Cliodhna
12
2 / 3 / 3
7,266
519
9,292
10,175
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Ljc1221
Vulcan
12
2 / 3 / 1
6,987
499
9,528
6,831
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
9
9
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
7
1.75
L
1
4
1
0.38
L
Artemis
AdamIIXX
Artemis
2
2
2
1.5
W
Zhong Kui
Anciles
Zhong Kui
7
2
5
4.75
L
2
8
1
0.31
L
Cliodhna
CowTeats1
Cliodhna
2
3
3
1.17
W
5
1
10
10
W
2
2
2
1.5
L
Vulcan
Ljc1221
Vulcan
2
3
1
0.83
W
Gilgamesh
alphabetlcaI
Gilgamesh
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
34,687
52,799
Taken
50,028
31,119
Mitigated
24,992
15,196
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,742
427
333
1,262
11,581
7,693
0
2,909
8,538
13,415
0
L
3,997
1,320
533
1,941
9,902
6,509
0
3,103
6,799
19,776
0
L
Artemis
AdamIIXX
Artemis
5,313
2,173
0
820
8,147
2,875
894
2,426
5,721
0
53,930
W
Zhong Kui
Anciles
Zhong Kui
11,488
2,269
116
6,653
12,350
7,566
171
5,871
6,253
50,454
0
L
6,557
1,377
0
3,103
14,973
9,865
548
1,039
13,934
34,701
0
L
Cliodhna
CowTeats1
Cliodhna
9,292
1,681
0
4,321
10,175
3,502
0
4,782
5,393
0
47,672
W
6,475
1,630
0
4,704
11,053
3,719
0
3,718
7,255
0
44,798
W
5,638
3,092
0
967
6,627
2,864
542
999
5,628
0
63,645
L
Vulcan
Ljc1221
Vulcan
9,528
4,573
0
1,194
6,831
2,241
0
2,948
3,883
45,913
0
W
Gilgamesh
alphabetlcaI
Gilgamesh
9,027
3,638
0
1,161
11,188
9,277
0
6,162
4,986
0
42,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,323
Gold Earned
35,787
398
Minions Killed
379
0
Camps Cleared
0
1,459,582
Distance Traveled
1,328,006
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,056
433
12
1
0
315,090
3
L
Hera
6,330
452
30
2
0
264,453
3
L
Artemis
7,787
556
97
7
0
253,437
1
W
Zhong Kui
8,299
593
82
6
0
247,665
1
L
Cabrakan
7,417
530
90
6
0
201,851
2
L
Cliodhna
7,266
519
80
6
0
312,633
5
W
Thor
8,467
605
92
7
0
317,879
5
W
Izanami
8,062
576
130
9
0
266,075
2
L
Vulcan
6,987
499
82
6
0
295,632
2
W
Gilgamesh
8,439
603
82
6
0
312,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role