Player Matchup

The Morrigan
The Morrigan
CPT_manering2003
The Morrigan
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
259W - 294L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
GPA-Critical
Guan Yu
Level 45
God Stats
7W - 1L
1,811 SR
Queue Stats
150W - 172L
1,335 Elo+
Party 1
Bellona
Bellona
General-Kenobi-I
Bellona
Level 18
God Stats
6W - 14L
1,233 SR
Queue Stats
48W - 64L
1,359 Elo+
Party 1
Merlin
Merlin
Ice_cube_tickler
Merlin
Level 38
God Stats
18W - 16L
1,436 SR
Queue Stats
143W - 177L
1,357 Elo+
Party 1
Fenrir
Fenrir
xD_gratedCheese
Fenrir
Level 29
God Stats
3W - 4L
1,419 SR
Queue Stats
143W - 168L
1,369 Elo+
Party 1
Team Averages
Level 36
1,480 SR
1,357 Elo+

VS

Team Averages
Level 46
1,486 SR
1,436 Elo+
Tiamat
Tiamat
BOBINATER 9000
Tiamat
Level 49
God Stats
1W - 1L
1,139 SR
Queue Stats
212W - 201L
1,474 Elo+
Solo
Sylvanus
Sylvanus
FlyPaper94
Sylvanus
Level 42
God Stats
28W - 20L
1,609 SR
Queue Stats
225W - 238L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Lilrabbit715
Danzaburou
Level 43
God Stats
2W - 2L
1,663 SR
Queue Stats
114W - 118L
1,444 Elo+
Party 2
Hera
Hera
ProCsaba X
Hera
Level 28
God Stats
31W - 36L
1,470 SR
Queue Stats
84W - 98L
1,430 Elo+
Party 2
Anubis
Anubis
Sh4dowWarrior42
Anubis
Level 67
God Stats
9W - 5L
1,546 SR
Queue Stats
255W - 250L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CPT_manering2003
The Morrigan
14
1 / 11 / 1
9,445
450
6,371
15,921
5,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
GPA-Critical
Guan Yu
18
2 / 4 / 1
10,572
503
10,111
14,607
11,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 2
10,964
522
7,728
20,277
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 14 / 6
8,734
416
8,224
18,601
4,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 11 / 1
9,850
469
10,606
21,128
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 7
12,767
608
10,308
12,124
7,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FlyPaper94
Sylvanus
19
10 / 2 / 7
12,729
606
12,292
14,756
14,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Lilrabbit715
Danzaburou
19
4 / 2 / 8
12,772
608
12,636
12,898
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 5 / 8
12,174
580
16,167
10,808
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 3 / 7
13,095
624
17,754
18,215
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
13
Kills
45
45
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
The Morrigan
CPT_manering2003
The Morrigan
1
11
1
0.14
W
Sylvanus
FlyPaper94
Sylvanus
10
2
7
6.75
L
Guan Yu
GPA-Critical
Guan Yu
2
4
1
0.63
L
6
5
2
1.4
L
1
14
6
0.29
W
Danzaburou
Lilrabbit715
Danzaburou
4
2
8
4
W
11
5
8
3
W
12
3
7
5.17
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
69,157
90,534
Taken
68,801
47,092
Mitigated
36,518
15,848
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,308
1,753
0
5,992
12,124
7,271
773
1,502
10,622
75,798
0
L
The Morrigan
CPT_manering2003
The Morrigan
6,371
1,476
0
950
15,921
5,553
372
9,790
5,901
44,038
6,389
W
Sylvanus
FlyPaper94
Sylvanus
12,292
3,326
1,595
7,725
14,756
14,294
1,718
5,285
9,471
65,177
17,844
L
Guan Yu
GPA-Critical
Guan Yu
10,111
1,467
73
3,713
14,607
11,998
257
4,860
9,725
0
68,608
L
7,728
849
30
1,830
20,277
19,066
238
13,761
5,875
5,805
37,403
L
8,224
691
267
4,217
18,601
4,830
201
13,599
4,660
55,249
0
W
Danzaburou
Lilrabbit715
Danzaburou
12,636
6,313
0
3,936
12,898
3,930
6,040
2,627
10,271
0
89,766
W
16,167
4,627
0
1,506
10,808
3,918
2,189
2,547
8,261
57,236
0
W
17,754
1,006
0
11,308
18,215
7,105
2,030
1,946
16,269
98,953
0
L
10,606
1,432
0
4,768
21,128
5,645
0
12,112
8,773
0
56,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
63,537
457
Minions Killed
617
0
Camps Cleared
0
1,761,025
Distance Traveled
1,982,819
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,767
608
141
7
0
401,815
3
L
The Morrigan
9,445
450
94
4
0
306,483
0
W
Sylvanus
12,729
606
112
5
0
383,633
4
L
Guan Yu
10,572
503
135
6
0
415,085
0
L
Bellona
10,964
522
68
3
0
383,168
2
L
Merlin
8,734
416
81
4
0
306,606
3
W
Danzaburou
12,772
608
134
6
0
405,670
6
W
Hera
12,174
580
89
4
0
390,622
3
W
Anubis
13,095
624
141
7
0
401,079
0
L
Fenrir
9,850
469
79
4
0
349,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role