Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,480 SR
1,524 Elo+
Neith
Neith
Fj121
Neith
Level 64
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Hexiu
Fenrir
Level 126
God Stats
0W - 1L
1,235 SR
Queue Stats
12W - 16L
1,489 Elo+
Solo
Tiamat
Tiamat
Jerro
Tiamat
Level 157
God Stats
2W - 7L
1,502 SR
Queue Stats
167W - 175L
1,506 Elo+
Solo
Anubis
Anubis
Mikeseus
Anubis
Level 128
God Stats
6W - 7L
1,750 SR
Queue Stats
76W - 77L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
9 / 0 / 5
9,262
926
9,351
10,862
9,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
15
2 / 1 / 9
9,067
907
7,634
8,484
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
 
Gilgamesh
15
1 / 0 / 6
8,774
877
6,080
10,493
9,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
 
The Morrigan
14
5 / 1 / 3
8,615
862
6,010
4,771
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fj121
Neith
13
0 / 5 / 2
7,151
715
3,598
8,519
2,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Hexiu
Fenrir
11
0 / 2 / 1
6,719
672
1,778
7,176
3,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Jerro
Tiamat
13
2 / 6 / 0
7,355
736
5,534
10,141
4,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Mikeseus
Anubis
12
0 / 4 / 1
6,737
674
5,068
7,129
3,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
2
2
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
0
5
11.5
W
Apollo
 
Apollo
2
1
9
6.5
W
Gilgamesh
 
Gilgamesh
1
0
6
4
W
The Morrigan
 
The Morrigan
5
1
3
6.5
L
Neith
Fj121
Neith
0
5
2
0.2
L
Fenrir
Hexiu
Fenrir
0
2
1
0.25
L
Tiamat
Jerro
Tiamat
2
6
0
0.33
L
Anubis
Mikeseus
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
15,978
34,610
Taken
32,965
23,706
Mitigated
14,637
6,818
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,351
1,107
0
1,222
10,862
9,692
60
2,188
8,674
20,709
0
W
Apollo
 
Apollo
7,634
3,902
0
1,934
8,484
3,161
1,416
3,392
5,092
0
33,433
W
Gilgamesh
 
Gilgamesh
6,080
1,089
0
2,452
10,493
9,243
670
3,555
6,938
6,928
26,260
W
The Morrigan
 
The Morrigan
6,010
1,271
0
1,210
4,771
1,610
1,007
1,940
2,831
22,016
2,530
L
Neith
Fj121
Neith
3,598
1,557
0
1,881
8,519
2,950
0
4,588
3,931
0
20,098
L
Fenrir
Hexiu
Fenrir
1,778
392
0
1,810
7,176
3,293
0
2,693
4,483
0
14,400
L
Tiamat
Jerro
Tiamat
5,534
287
0
1,876
10,141
4,828
0
4,043
6,098
17,461
0
L
Anubis
Mikeseus
Anubis
5,068
164
0
1,756
7,129
3,566
0
3,414
3,715
22,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,718
Gold Earned
27,962
209
Minions Killed
133
13
Camps Cleared
11
844,681
Distance Traveled
657,709
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,262
926
23
2
3
198,444
2
W
Apollo
9,067
907
74
7
3
237,090
1
W
Gilgamesh
8,774
877
69
7
3
239,452
0
W
The Morrigan
8,615
862
43
4
4
169,695
0
L
Neith
7,151
715
47
5
3
165,091
1
L
Fenrir
6,719
672
24
2
3
169,700
1
L
Tiamat
7,355
736
23
2
1
162,661
1
L
Anubis
6,737
674
39
4
4
160,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role