Player Matchup

Zeus
Zeus
AlfonzoEsquire
Zeus
Level 102
God Stats
1W - 3L
1,841 SR
Queue Stats
557W - 536L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AlucardManson
Ah Muzen Cab
Level 127
God Stats
0W - 5L
1,723 SR
Queue Stats
115W - 93L
1,603 Elo+
Solo
Arachne
Arachne
HeroofWars715
Arachne
Level 159
God Stats
19W - 13L
1,753 SR
Queue Stats
1,049W - 1,007L
1,606 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 148
God Stats
350W - 338L
1,631 SR
Queue Stats
438W - 414L
1,604 Elo+
Solo
Mulan
Mulan
Vierz
Mulan
Level 81
God Stats
15W - 22L
1,462 SR
Queue Stats
296W - 304L
1,591 Elo+
Party 2
Team Averages
Level 123
1,682 SR
1,604 Elo+

VS

Team Averages
Level 114
1,624 SR
1,549 Elo+
Osiris
Osiris
ArtemisMcClain
Osiris
Level 157
God Stats
2W - 1L
1,825 SR
Queue Stats
116W - 116L
1,588 Elo+
Party 1
Geb
Geb
ForChainzz
Geb
Level 121
God Stats
2W - 3L
1,449 SR
Queue Stats
17W - 25L
1,516 Elo+
Party 1
Anhur
Anhur
GhostPumpkinSoup
Anhur
Level 87
God Stats
16W - 22L
1,494 SR
Queue Stats
132W - 113L
1,579 Elo+
Solo
Olorun
Olorun
MrRyuu
Olorun
Level 85
God Stats
3W - 3L
1,761 SR
Queue Stats
387W - 338L
1,492 Elo+
Solo
Horus
Horus
ThatBoyW
Horus
Level 121
God Stats
8W - 8L
1,593 SR
Queue Stats
177W - 169L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,715
513
8,468
7,538
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
AlucardManson
Ah Muzen Cab
12
0 / 3 / 1
7,166
422
7,270
8,629
2,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
12
0 / 5 / 3
7,286
429
8,184
15,848
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
2 / 1 / 0
8,141
479
6,205
10,729
11,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Vierz
Mulan
15
2 / 2 / 1
8,556
503
7,308
11,874
9,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,617
566
10,885
15,030
13,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
6,795
400
1,599
10,198
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 4
9,901
582
8,226
10,116
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
MrRyuu
Olorun
15
1 / 0 / 4
9,106
536
7,876
10,419
6,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
ThatBoyW
Horus
17
7 / 0 / 5
9,916
583
8,999
10,284
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
15
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ah Muzen Cab
AlucardManson
Ah Muzen Cab
0
3
1
0.17
W
2
3
2
1
W
1
3
2
0.67
W
4
0
4
6
L
Arachne
0
5
3
0.3
W
Olorun
MrRyuu
Olorun
1
0
4
3
L
Sylvanus
2
1
0
2
W
Horus
ThatBoyW
Horus
7
0
5
9.5
L
Mulan
Vierz
Mulan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
37,585
54,618
Taken
56,047
31,733
Mitigated
34,969
21,343
Healing
28,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,468
1,725
0
1,132
7,538
1,605
0
305
7,233
58,493
0
L
Ah Muzen Cab
AlucardManson
Ah Muzen Cab
7,270
2,961
0
1,828
8,629
2,839
0
4,128
4,501
0
57,686
W
10,885
3,813
0
6,529
15,030
13,438
153
2,195
12,717
16,701
60,234
W
1,599
274
0
1,637
10,198
6,122
0
3,502
6,597
8,794
0
W
8,226
2,890
0
5,336
10,116
3,564
58
3,635
6,319
0
76,707
L
Arachne
8,184
4,640
0
6,412
15,848
5,858
700
2,345
13,503
0
52,713
W
Olorun
MrRyuu
Olorun
7,876
4,458
59
6,665
10,419
6,870
0
2,788
7,625
72,724
0
L
Sylvanus
6,205
1,938
1,221
5,796
10,729
11,738
0
3,988
6,741
39,417
12,473
W
Horus
ThatBoyW
Horus
8,999
5,469
1,253
6,933
10,284
4,975
0
1,492
8,766
0
62,174
L
Mulan
Vierz
Mulan
7,308
1,920
0
4,954
11,874
9,693
0
1,460
10,414
0
46,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
45,335
529
Minions Killed
652
0
Camps Cleared
0
1,574,881
Distance Traveled
1,618,995
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,715
513
126
7
0
300,217
0
L
Ah Muzen Cab
7,166
422
98
6
0
316,671
5
W
Osiris
9,617
566
171
10
0
302,193
2
W
Geb
6,795
400
15
1
0
289,981
6
W
Anhur
9,901
582
163
10
0
334,231
3
L
Arachne
7,286
429
92
5
0
345,257
5
W
Olorun
9,106
536
175
10
0
306,265
3
L
Sylvanus
8,141
479
106
6
0
296,741
0
W
Horus
9,916
583
128
8
0
386,325
2
L
Mulan
8,556
503
107
6
0
315,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role