Player Matchup

Neith
Neith
CamelWideM
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,484 Elo+
Solo
Janus
Janus
DrSaintPatty
Janus
Level 48
God Stats
30W - 54L
1,475 SR
Queue Stats
105W - 139L
1,426 Elo+
Party 2
Achilles
Achilles
Neon-raskal
Achilles
Level 99
God Stats
6W - 3L
1,524 SR
Queue Stats
248W - 228L
1,581 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,497 Elo+

VS

Team Averages
Level 64
1,591 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
Pajyx
Morgan Le Fay
Level 160
God Stats
5W - 4L
1,633 SR
Queue Stats
42W - 25L
1,661 Elo+
Party 1
Odin
Odin
Qc_Teemo_Ca
Odin
Level 14
God Stats
2W - 1L
1,363 SR
Queue Stats
13W - 5L
1,597 Elo+
Party 1
Pele
Pele
broski_700
Pele
Level 18
God Stats
3W - 0L
1,777 SR
Queue Stats
25W - 47L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 3
9,877
494
3,726
7,044
1,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 7 / 3
11,762
588
14,590
14,502
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Neon-raskal
Achilles
15
5 / 5 / 1
12,352
618
17,963
28,722
29,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pajyx
Morgan Le Fay
18
6 / 0 / 9
13,571
679
24,241
13,771
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 5
13,145
657
6,417
16,035
10,563
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 12
12,368
618
12,152
22,760
10,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
15
15
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
3
0.5
L
2
7
3
0.5
L
Achilles
Neon-raskal
Achilles
5
5
1
1.1
W
Morgan Le Fay
Pajyx
Morgan Le Fay
6
0
9
10.5
W
7
1
5
9.5
W
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
42,810
50,268
Taken
52,566
35,289
Mitigated
25,753
9,249
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,726
1,907
0
2,733
7,044
1,971
25
3,711
3,333
0
17,610
L
14,590
199
432
1,755
14,502
3,362
0
8,527
5,975
61,787
0
L
Achilles
Neon-raskal
Achilles
17,963
3,823
0
4,329
28,722
29,956
0
12,249
16,473
0
40,408
W
Morgan Le Fay
Pajyx
Morgan Le Fay
24,241
2,195
222
4,322
13,771
4,969
1,419
3,528
9,535
80,204
0
W
6,417
1,722
927
1,170
16,035
10,563
752
3,774
11,872
0
40,020
W
12,152
1,757
927
4,068
22,760
10,221
615
8,108
13,729
36
42,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
39,084
185
Minions Killed
230
4
Camps Cleared
11
830,353
Distance Traveled
1,088,644
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,877
494
39
2
2
127,603
3
L
Janus
11,762
588
111
6
0
353,320
1
L
Achilles
12,352
618
35
2
2
349,430
2
W
Morgan Le Fay
13,571
679
114
6
6
391,951
4
W
Odin
13,145
657
48
2
4
332,382
2
W
Pele
12,368
618
68
3
1
364,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role