Player Matchup

Geb
Geb
Diamond II
 
Geb
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Diamond II
Eli-Power
Olorun
Diamond II
Level 129
God Stats
9W - 2L
1,817 SR
Queue Stats
511W - 482L
2,293 MMR
Party 1
Chang'e
Chang'e
Diamond II
LukeSummers666
Chang'e
Diamond II
Level 140
God Stats
20W - 17L
1,626 SR
Queue Stats
304W - 295L
2,249 MMR
Solo
Fenrir
Fenrir
Diamond I
eLegX
Fenrir
Diamond I
Level 108
God Stats
25W - 28L
1,597 SR
Queue Stats
498W - 474L
2,324 MMR
Solo
Baron Samedi
Baron Samedi
Masters
elbananero_123
Baron Samedi
Masters
Level 156
God Stats
2W - 1L
1,973 SR
Queue Stats
419W - 393L
2,203 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,703 SR
2,114 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,646 SR
2,290 MMR
Heimdallr
Heimdallr
Masters
DarkbowSpec
Heimdallr
Masters
Level 98
God Stats
28W - 13L
1,817 SR
Queue Stats
202W - 137L
3,061 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
IlSharkIl
Sun Wukong
Diamond IV
Level 127
God Stats
5W - 4L
1,632 SR
Queue Stats
734W - 724L
2,107 MMR
Solo
Ymir
Ymir
Diamond IV
JJ_JST
Ymir
Diamond IV
Level 133
God Stats
19W - 22L
1,534 SR
Queue Stats
152W - 151L
2,112 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
JamezDM
Morgan Le Fay
Diamond V
Level 117
God Stats
3W - 3L
1,657 SR
Queue Stats
254W - 256L
2,093 MMR
Solo
Awilix
Awilix
Diamond V
Y-Meister
Awilix
Diamond V
Level 126
God Stats
64W - 69L
1,589 SR
Queue Stats
576W - 596L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 5 / 8
13,853
478
10,493
38,619
49,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Eli-Power
Olorun
20
8 / 4 / 6
16,980
586
31,126
27,627
24,825
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 5 / 8
16,488
569
18,858
28,905
16,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
eLegX
Fenrir
20
8 / 8 / 7
16,496
569
19,694
22,793
15,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
elbananero_123
Baron Samedi
20
6 / 2 / 7
16,424
566
35,542
23,929
14,847
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiOdinGilgameshArtioTiamat

VS

Bans
Zhong KuiPersephoneChaacAphroditeTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkbowSpec
Heimdallr
20
6 / 7 / 6
15,202
524
38,816
34,211
14,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
IlSharkIl
Sun Wukong
20
4 / 6 / 4
14,083
486
21,940
31,993
30,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
JJ_JST
Ymir
19
3 / 3 / 8
13,355
461
11,709
31,854
46,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JamezDM
Morgan Le Fay
20
4 / 4 / 8
14,353
495
19,678
21,674
12,441
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Y-Meister
Awilix
20
7 / 8 / 8
15,425
532
14,981
24,371
10,150
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
58
28
Kills
24
24
Deaths
28
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
5
8
1.2
L
Heimdallr
DarkbowSpec
Heimdallr
6
7
6
1.29
W
Olorun
Eli-Power
Olorun
8
4
6
2.75
L
Sun Wukong
IlSharkIl
Sun Wukong
4
6
4
1
L
Ymir
JJ_JST
Ymir
3
3
8
2.33
L
Morgan Le Fay
JamezDM
Morgan Le Fay
4
4
8
2
W
4
5
8
1.6
L
Awilix
Y-Meister
Awilix
7
8
8
1.38
W
Fenrir
eLegX
Fenrir
8
8
7
1.44
W
Baron Samedi
elbananero_123
Baron Samedi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,713
Damage
107,124
141,873
Taken
144,103
121,584
Mitigated
113,837
67,782
Healing
41,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,493
1,487
0
8,749
38,619
49,842
305
10,738
27,881
30,845
0
L
Heimdallr
DarkbowSpec
Heimdallr
38,816
24,592
0
13,855
34,211
14,471
588
24,668
9,419
0
176,554
W
Olorun
Eli-Power
Olorun
31,126
18,854
3,697
15,812
27,627
24,825
11,144
4,245
23,109
166,495
0
L
Sun Wukong
IlSharkIl
Sun Wukong
21,940
2,776
0
11,207
31,993
30,613
0
21,025
10,672
5,254
100,559
L
Ymir
JJ_JST
Ymir
11,709
1,366
0
7,171
31,854
46,162
0
21,407
9,898
40,769
0
L
Morgan Le Fay
JamezDM
Morgan Le Fay
19,678
627
586
6,098
21,674
12,441
0
13,178
8,042
127,129
0
W
18,858
510
5,016
14,569
28,905
16,453
866
7,831
21,074
117,184
0
L
Awilix
Y-Meister
Awilix
14,981
6,406
0
2,579
24,371
10,150
0
15,496
8,783
0
127,387
W
Fenrir
eLegX
Fenrir
19,694
4,449
0
5,505
22,793
15,617
298
4,835
17,958
0
122,744
W
Baron Samedi
elbananero_123
Baron Samedi
35,542
2,770
4,094
10,340
23,929
14,847
1,549
8,323
15,500
143,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,241
Gold Earned
72,418
782
Minions Killed
841
0
Camps Cleared
0
2,813,744
Distance Traveled
2,675,864
41
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,853
478
36
1
0
569,119
18
L
Heimdallr
15,202
524
222
8
0
475,631
5
W
Olorun
16,980
586
191
7
0
550,407
3
L
Sun Wukong
14,083
486
184
6
0
546,233
2
L
Ymir
13,355
461
49
2
0
528,774
7
L
Morgan Le Fay
14,353
495
201
7
0
533,305
7
W
Chang'e
16,488
569
199
7
0
521,336
7
L
Awilix
15,425
532
185
6
0
591,921
7
W
Fenrir
16,496
569
145
5
0
617,502
5
W
Baron Samedi
16,424
566
211
7
0
555,380
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role