Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
cantshizzlethis
Bellona
Level 89
God Stats
17W - 6L
1,565 SR
Queue Stats
725W - 723L
1,603 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,521 Elo+

VS

Team Averages
Level 119
1,565 SR
1,738 Elo+
Hercules
Hercules
Dkingy123
Hercules
Level 145
God Stats
1W - 1L
1,541 SR
Queue Stats
77W - 48L
1,772 Elo+
Party 1
Athena
Athena
RabidKay
Athena
Level 103
God Stats
0W - 2L
1,609 SR
Queue Stats
131W - 108L
1,674 Elo+
Party 1
Chiron
Chiron
bacovo
Chiron
Level 129
God Stats
0W - 2L
1,773 SR
Queue Stats
57W - 29L
1,815 Elo+
Party 1
Sol
Sol
illIl
Sol
Level 66
God Stats
0W - 1L
1,426 SR
Queue Stats
110W - 93L
1,653 Elo+
Solo
Cupid
Cupid
pieisgood4u
Cupid
Level 154
God Stats
0W - 1L
1,478 SR
Queue Stats
58W - 42L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 10
10,010
1,112
13,919
7,910
4,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
14
2 / 2 / 15
8,699
967
9,858
15,733
20,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
 
Apollo
14
6 / 2 / 9
8,676
964
9,229
9,119
6,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
16
1 / 0 / 19
8,590
954
10,809
10,297
6,203
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 1 / 16
9,595
1,066
13,274
19,183
26,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dkingy123
Hercules
11
0 / 6 / 4
6,601
733
7,556
16,942
12,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
RabidKay
Athena
12
0 / 6 / 3
7,083
787
3,551
16,432
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
bacovo
Chiron
15
4 / 3 / 3
8,275
919
13,699
7,908
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sol
illIl
Sol
13
1 / 4 / 5
7,617
846
11,308
10,383
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 5 / 3
7,261
807
9,806
9,579
4,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
24
Kills
7
7
Deaths
24
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
10
6.5
W
Ares
 
Ares
2
2
15
4.75
W
Apollo
 
Apollo
6
2
9
5.25
W
Baron Samedi
 
Baron Samedi
1
0
19
10.5
L
Hercules
Dkingy123
Hercules
0
6
4
0.33
L
Athena
RabidKay
Athena
0
6
3
0.25
L
Chiron
bacovo
Chiron
4
3
3
1.83
W
7
1
16
15
L
Sol
illIl
Sol
1
4
5
0.88
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
45,920
62,242
Taken
61,244
63,707
Mitigated
40,716
30,042
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,919
4,828
3,543
1,655
7,910
4,907
1,257
1,326
6,584
0
36,871
W
Ares
 
Ares
9,858
316
97
1,233
15,733
20,264
0
4,819
10,914
12,609
0
W
Apollo
 
Apollo
9,229
5,104
0
686
9,119
6,033
3,218
2,292
6,827
0
18,900
W
Baron Samedi
 
Baron Samedi
10,809
1,593
10,095
5,052
10,297
6,203
988
1,521
8,776
22,253
0
L
Hercules
Dkingy123
Hercules
7,556
1,537
730
3,615
16,942
12,928
0
5,232
11,710
0
13,240
L
Athena
RabidKay
Athena
3,551
767
229
2,761
16,432
15,674
0
7,103
9,329
5,481
0
L
Chiron
bacovo
Chiron
13,699
4,881
1,254
1,625
7,908
3,636
0
2,679
5,229
0
23,729
W
13,274
2,428
2,704
4,977
19,183
26,300
330
4,901
14,282
0
20,030
L
Sol
illIl
Sol
11,308
4,047
0
3,052
10,383
4,031
0
3,310
7,073
30,256
0
L
9,806
5,695
695
1,270
9,579
4,447
0
2,343
7,236
0
17,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
36,837
104
Minions Killed
98
0
Camps Cleared
0
995,393
Distance Traveled
869,578
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,010
1,112
37
4
0
184,862
1
W
Ares
8,699
967
2
0
0
190,034
0
W
Apollo
8,676
964
33
4
0
185,381
2
W
Baron Samedi
8,590
954
19
2
0
192,106
4
L
Hercules
6,601
733
20
2
0
184,701
1
L
Athena
7,083
787
4
0
0
175,349
1
L
Chiron
8,275
919
23
3
0
165,399
1
W
Bellona
9,595
1,066
13
1
0
243,010
0
L
Sol
7,617
846
37
4
0
179,044
2
L
Cupid
7,261
807
14
2
0
165,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role