Player Matchup

Geb
Geb
DCCDevon
Geb
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
315W - 472L
1,274 Elo+
Party 1
Raijin
Raijin
HostileSpy42088
Raijin
Level 66
God Stats
2W - 2L
1,660 SR
Queue Stats
200W - 231L
1,357 Elo+
Party 1
Neith
Neith
RaggedShot
Neith
Level 92
God Stats
15W - 27L
1,383 SR
Queue Stats
274W - 348L
1,362 Elo+
Solo
Team Averages
Level 74
1,514 SR
1,331 Elo+

VS

Team Averages
Level 67
1,525 SR
1,502 Elo+
Mulan
Mulan
AESTHETIC_17
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
KairozGZ
Artemis
Level 156
God Stats
1W - 0L
1,718 SR
Queue Stats
41W - 34L
1,632 Elo+
Party 2
Zeus
Zeus
Loru19
Zeus
Level 38
God Stats
6W - 6L
1,359 SR
Queue Stats
317W - 404L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,160
616
2,732
9,852
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 0
5,848
585
3,588
7,049
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
0 / 4 / 0
6,009
601
4,422
7,030
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,566
757
3,284
7,576
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
KairozGZ
Artemis
13
8 / 0 / 5
8,530
853
9,584
5,944
2,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Loru19
Zeus
11
3 / 0 / 6
7,377
738
7,490
3,494
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
0
4
0
0
L
0
5
0
0
W
Artemis
KairozGZ
Artemis
8
0
5
10.5
W
Zeus
Loru19
Zeus
3
0
6
6
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,742
Damage
20,358
23,931
Taken
17,014
11,426
Mitigated
10,628
3,325
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
353
0
1,814
7,576
7,594
329
2,732
4,478
320
9,513
L
2,732
205
0
535
9,852
7,092
0
3,622
5,669
7,535
0
L
3,588
231
90
1,392
7,049
2,064
0
1,679
5,159
17,046
0
W
Artemis
KairozGZ
Artemis
9,584
3,192
0
3,460
5,944
2,117
1,051
2,330
3,506
0
44,701
W
Zeus
Loru19
Zeus
7,490
950
0
0
3,494
917
1,105
1,345
2,101
21,645
0
L
Neith
4,422
807
0
1,308
7,030
2,270
0
2,214
4,436
0
20,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
23,473
86
Minions Killed
136
3
Camps Cleared
6
461,828
Distance Traveled
544,897
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,566
757
16
2
1
209,088
3
L
Geb
6,160
616
11
1
0
143,126
0
L
Raijin
5,848
585
32
3
1
158,012
0
W
Artemis
8,530
853
69
7
4
177,653
2
W
Zeus
7,377
738
51
5
1
158,156
1
L
Neith
6,009
601
43
4
2
160,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role