Player Matchup

Cupid
Cupid
CorlioneDiff
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,889 Elo+
Solo
Ymir
Ymir
Sageof6IPMan
Ymir
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 143L
1,500 Elo+
Party 1
Scylla
Scylla
ShrewdSloth
Scylla
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 45L
1,428 Elo+
Solo
Nox
Nox
Spider-Katniss_
Nox
Level 156
God Stats
20W - 20L
1,562 SR
Queue Stats
587W - 575L
1,472 Elo+
Party 1
Fafnir
Fafnir
TRsaVi
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,353 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,528 Elo+

VS

Team Averages
Level 66
1,610 SR
1,466 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AcridFiend905
Cerberus
Level 61
God Stats
2W - 1L
1,243 SR
Queue Stats
133W - 143L
1,514 Elo+
Party 2
Artemis
Artemis
MiniAcrid
Artemis
Level 29
God Stats
3W - 0L
1,914 SR
Queue Stats
127W - 129L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Rudytaper
Gilgamesh
Level 126
God Stats
21W - 16L
1,573 SR
Queue Stats
661W - 631L
1,394 Elo+
Solo
Nox
Nox
Smott94
Nox
Level 86
God Stats
3W - 3L
1,822 SR
Queue Stats
182W - 155L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
7,849
785
13,669
10,368
3,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 3 / 8
7,123
712
4,094
11,727
9,239
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
5 / 6 / 6
8,400
840
5,995
9,497
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 9
8,474
847
11,479
7,391
3,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
TRsaVi
Fafnir
13
1 / 5 / 8
7,002
700
5,079
10,983
11,357
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 3 / 8
8,881
888
12,464
8,760
3,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
AcridFiend905
Cerberus
14
6 / 3 / 11
9,524
952
5,334
14,662
14,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
MiniAcrid
Artemis
16
6 / 3 / 10
9,317
932
12,438
8,553
3,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Rudytaper
Gilgamesh
14
2 / 3 / 15
8,808
881
7,046
16,363
8,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
17
5 / 2 / 13
9,664
966
8,513
7,640
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
14
Kills
23
23
Deaths
14
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
3
8
2.67
W
Cerberus
AcridFiend905
Cerberus
6
3
11
3.83
L
3
6
5
0.92
W
Artemis
MiniAcrid
Artemis
6
3
10
3.67
W
Gilgamesh
Rudytaper
Gilgamesh
2
3
15
3.17
L
1
3
8
1.67
L
Scylla
5
6
6
1.33
W
Nox
5
2
13
5.75
L
4
3
9
2.83
L
Fafnir
TRsaVi
Fafnir
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
45,795
49,966
Taken
55,978
30,495
Mitigated
34,796
12,773
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,464
6,019
3,074
2,762
8,760
3,838
814
3,188
5,572
0
29,369
W
Cerberus
AcridFiend905
Cerberus
5,334
178
2,141
3,617
14,662
14,186
358
7,347
7,315
7,736
0
L
13,669
5,379
789
1,673
10,368
3,862
180
2,655
7,713
0
21,814
W
Artemis
MiniAcrid
Artemis
12,438
5,333
1,295
1,068
8,553
3,957
2,257
5,293
3,260
0
21,625
W
Gilgamesh
Rudytaper
Gilgamesh
7,046
1,683
2,051
5,618
16,363
8,981
137
6,353
10,010
0
14,370
L
4,094
268
724
2,565
11,727
9,239
0
2,713
9,014
7,442
0
L
Scylla
5,995
285
413
978
9,497
2,989
93
3,101
6,396
14,899
0
W
Nox
8,513
800
37
11
7,640
3,834
1,208
4,466
3,174
18,250
0
L
11,479
477
807
2,343
7,391
3,048
0
1,456
5,935
26,538
0
L
Fafnir
TRsaVi
Fafnir
5,079
1,159
598
1,883
10,983
11,357
0
3,922
7,061
7,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
46,194
82
Minions Killed
118
0
Camps Cleared
0
814,065
Distance Traveled
892,054
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,881
888
46
5
0
175,078
0
W
Cerberus
9,524
952
9
1
0
187,162
0
L
Cupid
7,849
785
22
2
0
181,825
0
W
Artemis
9,317
932
22
2
0
161,390
0
W
Gilgamesh
8,808
881
10
1
0
181,228
1
L
Ymir
7,123
712
6
1
0
155,527
0
L
Scylla
8,400
840
20
2
0
153,348
0
W
Nox
9,664
966
31
3
0
187,196
1
L
Nox
8,474
847
29
3
0
169,530
2
L
Fafnir
7,002
700
5
1
0
153,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role