Player Matchup

Arachne
Arachne
BlueepandaaII
Arachne
Level 101
God Stats
2W - 1L
1,441 SR
Queue Stats
13W - 16L
1,278 Elo+
Party 1
Ymir
Ymir
CookieRunErotica
Ymir
Level 14
God Stats
4W - 2L
1,701 SR
Queue Stats
21W - 9L
1,735 Elo+
Solo
Kukulkan
Kukulkan
ImBadBobby
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
MookieMocha
Hou Yi
Level 25
God Stats
31W - 16L
1,830 SR
Queue Stats
151W - 114L
1,641 Elo+
Solo
Athena
Athena
StuckingFupid
Athena
Level 23
God Stats
2W - 2L
1,696 SR
Queue Stats
105W - 104L
1,549 Elo+
Solo
Team Averages
Level 34
1,634 SR
1,563 Elo+

VS

Team Averages
Level 24
1,669 SR
1,638 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BallBagBooty
Sun Wukong
Level 25
God Stats
17W - 8L
1,766 SR
Queue Stats
78W - 75L
1,652 Elo+
Solo
Arachne
Arachne
Healzurbunz
Arachne
Level 29
God Stats
26W - 16L
1,761 SR
Queue Stats
190W - 155L
1,607 Elo+
Solo
Xing Tian
Xing Tian
LiLMus
Xing Tian
Level 27
God Stats
3W - 2L
1,477 SR
Queue Stats
76W - 67L
1,650 Elo+
Solo
Sylvanus
Sylvanus
deathisnear12345
Sylvanus
Level 12
God Stats
7W - 1L
1,839 SR
Queue Stats
23W - 8L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 3 / 2
5,080
508
2,012
5,863
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,849
585
3,159
4,598
3,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ImBadBobby
Kukulkan
8
0 / 4 / 0
4,953
495
2,888
4,824
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
9
2 / 4 / 1
5,325
533
5,124
6,912
1,609
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
5,318
532
2,269
6,784
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 2
5,898
590
3,441
3,792
774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BallBagBooty
Sun Wukong
11
1 / 1 / 0
6,190
619
3,007
4,437
2,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Healzurbunz
Arachne
12
6 / 0 / 3
7,040
704
3,887
5,919
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
LiLMus
Xing Tian
9
1 / 2 / 4
5,340
534
2,732
6,154
3,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 3
6,394
639
5,169
6,598
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
2
3
W
Sun Wukong
BallBagBooty
Sun Wukong
1
1
0
1
L
Arachne
0
3
2
0.33
L
2
1
0
2
W
Arachne
Healzurbunz
Arachne
6
0
3
7.5
L
Kukulkan
ImBadBobby
Kukulkan
0
4
0
0
W
Xing Tian
LiLMus
Xing Tian
1
2
4
1.5
L
Hou Yi
2
4
1
0.63
L
1
1
2
2
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
18,236
28,981
Taken
26,900
11,551
Mitigated
11,831
6,473
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,441
1,820
0
1,215
3,792
774
0
420
3,372
0
35,363
W
Sun Wukong
BallBagBooty
Sun Wukong
3,007
1,008
0
1,994
4,437
2,465
162
2,512
1,925
0
35,496
L
Arachne
2,012
1,400
0
1,279
5,863
2,020
0
1,172
4,638
0
25,492
L
3,159
1,211
0
1,499
4,598
3,638
0
0
4,598
23,924
0
W
Arachne
Healzurbunz
Arachne
3,887
2,065
0
3,961
5,919
2,476
0
1,435
4,368
0
44,623
L
Kukulkan
ImBadBobby
Kukulkan
2,888
461
0
692
4,824
1,432
0
1,718
3,078
24,462
0
W
Xing Tian
LiLMus
Xing Tian
2,732
576
833
1,145
6,154
3,128
120
1,393
4,727
11,442
0
L
Hou Yi
5,124
2,782
0
1,874
6,912
1,609
0
1,772
5,101
0
29,695
L
2,269
596
0
1,129
6,784
2,852
0
2,648
4,127
15,635
0
W
5,169
1,457
279
2,775
6,598
2,988
0
2,334
4,192
29,749
6,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
30,862
248
Minions Killed
355
0
Camps Cleared
0
972,096
Distance Traveled
1,009,398
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,898
590
86
9
0
191,251
2
W
Sun Wukong
6,190
619
90
9
0
176,691
1
L
Arachne
5,080
508
57
6
0
218,715
2
L
Ymir
5,849
585
51
5
0
188,000
1
W
Arachne
7,040
704
78
8
0
257,045
3
L
Kukulkan
4,953
495
56
6
0
183,369
3
W
Xing Tian
5,340
534
20
2
0
204,634
3
L
Hou Yi
5,325
533
62
6
0
174,479
1
L
Athena
5,318
532
22
2
0
207,533
2
W
Sylvanus
6,394
639
81
8
0
179,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role