Player Matchup

Chiron
Chiron
Davidos2005
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,635 Elo+
Party 2
Ymir
Ymir
ZEPPYpo
Ymir
Level 14
God Stats
1W - 1L
1,783 SR
Queue Stats
5W - 8L
1,502 Elo+
Solo
Sol
Sol
ded134
Sol
Level 17
God Stats
0W - 2L
1,267 SR
Queue Stats
31W - 28L
1,564 Elo+
Solo
Yemoja
Yemoja
mmpr
Yemoja
Level 6
God Stats
2W - 3L
1,691 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 2
Poseidon
Poseidon
suffermycurse
Poseidon
Level 23
God Stats
1W - 3L
1,557 SR
Queue Stats
78W - 70L
1,497 Elo+
Solo
Team Averages
Level 13
1,560 SR
1,567 Elo+

VS

Team Averages
Level 12
1,658 SR
1,510 Elo+
Izanami
Izanami
Bjoerger
Izanami
Level 7
God Stats
13W - 8L
1,792 SR
Queue Stats
123W - 131L
1,472 Elo+
Party 1
Osiris
Osiris
KangScale7
Osiris
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,556 Elo+
Solo
Ra
Ra
KinG-KasO
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,404 Elo+
Party 1
Freya
Freya
ggd00d
Freya
Level 17
God Stats
7W - 6L
1,626 SR
Queue Stats
62W - 49L
1,543 Elo+
Solo
Mulan
Mulan
palecircus
Mulan
Level 29
God Stats
6W - 1L
1,874 SR
Queue Stats
183W - 157L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 6 / 0
7,256
382
5,335
9,824
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
ZEPPYpo
Ymir
13
1 / 5 / 2
8,006
421
2,839
12,458
10,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
ded134
Sol
13
3 / 3 / 0
9,045
476
7,324
9,788
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
mmpr
Yemoja
12
0 / 4 / 0
7,863
414
4,680
13,932
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
suffermycurse
Poseidon
15
3 / 10 / 0
9,409
495
8,534
13,655
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bjoerger
Izanami
15
4 / 1 / 3
10,515
553
6,895
9,777
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
KangScale7
Osiris
20
14 / 0 / 5
12,998
684
17,449
16,716
14,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 5
8,967
472
2,879
8,603
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
ggd00d
Freya
20
2 / 3 / 1
12,322
649
4,874
11,560
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
6 / 0 / 11
10,659
561
8,532
12,226
14,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
8
Kills
27
28
Deaths
8
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bjoerger
Izanami
4
1
3
5.5
L
Chiron
1
6
0
0.17
W
Osiris
KangScale7
Osiris
14
0
5
16.5
W
1
4
5
0.88
L
Ymir
ZEPPYpo
Ymir
1
5
2
0.4
L
Sol
ded134
Sol
3
3
0
1
W
Freya
ggd00d
Freya
2
3
1
0.83
L
Yemoja
mmpr
Yemoja
0
4
0
0
W
Mulan
6
0
11
11.5
L
Poseidon
suffermycurse
Poseidon
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
40,629
59,657
Taken
58,882
28,998
Mitigated
41,886
14,106
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bjoerger
Izanami
6,895
4,050
0
1,190
9,777
3,542
2,446
3,600
6,177
0
73,686
L
Chiron
5,335
3,204
110
3,368
9,824
2,817
0
0
9,824
0
34,121
W
Osiris
KangScale7
Osiris
17,449
6,231
0
5,675
16,716
14,461
1,082
4,135
12,581
0
110,908
W
2,879
710
687
977
8,603
3,132
1,052
6,299
2,304
28,801
0
L
Ymir
ZEPPYpo
Ymir
2,839
990
0
1,767
12,458
10,246
124
914
11,544
42,378
8,167
L
Sol
ded134
Sol
7,324
2,295
0
4,780
9,788
3,462
888
4,874
4,914
50,296
0
W
Freya
ggd00d
Freya
4,874
1,396
0
6,212
11,560
6,106
2,334
5,800
5,760
87,840
0
L
Yemoja
mmpr
Yemoja
4,680
926
229
3,487
13,932
7,429
0
74
13,858
30,839
0
W
Mulan
8,532
1,708
0
3,249
12,226
14,645
0
3,330
8,896
0
51,957
L
Poseidon
suffermycurse
Poseidon
8,534
662
0
365
13,655
5,044
58
1,891
11,764
69,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
55,461
393
Minions Killed
608
0
Camps Cleared
0
1,579,677
Distance Traveled
1,740,941
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,515
553
134
7
0
350,788
2
L
Chiron
7,256
382
71
4
0
339,535
4
W
Osiris
12,998
684
167
9
0
408,526
9
W
Ra
8,967
472
60
3
0
247,365
0
L
Ymir
8,006
421
79
4
0
340,893
1
L
Sol
9,045
476
94
5
0
244,688
3
W
Freya
12,322
649
177
9
0
352,954
3
L
Yemoja
7,863
414
38
2
0
324,439
8
W
Mulan
10,659
561
70
4
0
381,308
7
L
Poseidon
9,409
495
111
6
0
330,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role