Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Glam-in-a-tee
Hun Batz
Level 129
God Stats
2W - 1L
1,862 SR
Queue Stats
193W - 148L
1,553 Elo+
Party 2
Merlin
Merlin
Shut_up_shaft
Merlin
Level 149
God Stats
1W - 1L
1,682 SR
Queue Stats
43W - 43L
1,391 Elo+
Party 2
Raijin
Raijin
THEOsUbuckeye79
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,508 Elo+
Solo
Athena
Athena
shokan96
Athena
Level 50
God Stats
1W - 1L
1,458 SR
Queue Stats
73W - 80L
1,327 Elo+
Solo
Team Averages
Level 111
1,601 SR
1,456 Elo+

VS

Team Averages
Level 80
1,538 SR
1,365 Elo+
Pele
Pele
CaptaineParesse
Pele
Level 54
God Stats
6W - 7L
1,424 SR
Queue Stats
251W - 292L
1,373 Elo+
Party 1
Agni
Agni
OpiKiller 63
Agni
Level 121
God Stats
11W - 4L
1,644 SR
Queue Stats
401W - 430L
1,388 Elo+
Party 1
Thanatos
Thanatos
P-RiCo69
Thanatos
Level 68
God Stats
2W - 0L
1,280 SR
Queue Stats
51W - 51L
1,327 Elo+
Solo
The Morrigan
The Morrigan
SweptwingAsh09
The Morrigan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 171L
1,321 Elo+
Solo
Ne Zha
Ne Zha
Thanatos6263
Ne Zha
Level 41
God Stats
11W - 5L
1,841 SR
Queue Stats
171W - 167L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
3
0 / 0 / 2
3,545
295
0
0
0
Hun Batz
Glam-in-a-tee
Hun Batz
15
2 / 7 / 6
8,716
726
6,169
12,042
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 5 / 9
9,710
809
13,021
11,786
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 7 / 6
10,575
881
14,275
12,253
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
shokan96
Athena
16
3 / 7 / 7
9,182
765
4,547
16,920
15,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 16
9,603
800
5,606
11,949
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 6 / 12
11,103
925
12,816
11,260
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
P-RiCo69
Thanatos
16
5 / 3 / 12
9,825
819
9,867
10,503
5,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
SweptwingAsh09
The Morrigan
17
3 / 4 / 13
10,154
846
4,139
8,821
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
19
8 / 1 / 7
10,812
901
10,050
9,432
4,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
86
18
Kills
26
26
Deaths
20
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
2
1
W
2
6
16
1.67
L
Hun Batz
Glam-in-a-tee
Hun Batz
2
7
6
0.71
W
8
6
12
2.33
W
Thanatos
P-RiCo69
Thanatos
5
3
12
3.67
L
4
5
9
1.7
W
The Morrigan
SweptwingAsh09
The Morrigan
3
4
13
2.38
L
9
7
6
1.71
W
Ne Zha
8
1
7
11.5
L
Athena
shokan96
Athena
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
42,478
53,001
Taken
51,965
30,273
Mitigated
23,444
7,719
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
5,606
917
1,588
1,825
11,949
5,533
1,474
8,171
3,778
0
12,934
L
Hun Batz
Glam-in-a-tee
Hun Batz
6,169
340
0
1,379
12,042
5,977
331
4,017
8,025
0
18,019
W
12,816
1,038
1,157
1,192
11,260
4,424
1,124
5,676
5,584
26,736
0
W
Thanatos
P-RiCo69
Thanatos
9,867
2,078
1,425
5,834
10,503
5,901
954
7,051
3,452
0
13,017
L
13,021
275
824
2,042
11,786
4,439
440
2,932
8,854
32,817
0
W
The Morrigan
SweptwingAsh09
The Morrigan
4,139
363
1,981
1,696
8,821
3,495
1,143
5,045
3,776
21,245
0
L
14,275
1,648
138
2,104
12,253
4,327
549
4,731
7,522
27,228
0
W
Ne Zha
10,050
2,108
3,545
3,931
9,432
4,091
1,129
5,900
3,532
0
26,507
L
Athena
shokan96
Athena
4,547
532
267
965
16,920
15,530
88
5,275
11,645
9,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
51,497
92
Minions Killed
115
0
Camps Cleared
0
684,829
Distance Traveled
1,090,756
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,545
295
0
0
0
0
0
W
Pele
9,603
800
15
1
0
220,308
0
L
Hun Batz
8,716
726
16
1
0
174,571
2
W
Agni
11,103
925
37
3
0
193,964
0
W
Thanatos
9,825
819
13
1
0
218,889
2
L
Merlin
9,710
809
31
3
0
197,910
0
W
The Morrigan
10,154
846
37
3
0
198,324
1
L
Raijin
10,575
881
30
3
0
167,139
0
W
Ne Zha
10,812
901
13
1
0
259,271
0
L
Athena
9,182
765
15
1
0
145,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role