Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BrandenSD
Izanami
Level 95
God Stats
2W - 5L
1,410 SR
Queue Stats
351W - 350L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Crystare
Cliodhna
Level 112
God Stats
0W - 2L
1,353 SR
Queue Stats
64W - 63L
1,624 Elo+
Solo
Nu Wa
Nu Wa
d11127o4sh0
Nu Wa
Level 92
God Stats
6W - 9L
1,566 SR
Queue Stats
764W - 674L
1,664 Elo+
Party 3
Nemesis
Nemesis
zebmoney58
Nemesis
Level 120
God Stats
18W - 9L
1,745 SR
Queue Stats
185W - 167L
1,635 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,591 Elo+

VS

Team Averages
Level 114
1,557 SR
1,601 Elo+
Neith
Neith
ItsJuicyJimmy
Neith
Level 158
God Stats
2W - 1L
1,622 SR
Queue Stats
395W - 355L
1,579 Elo+
Party 2
King Arthur
King Arthur
Pazzoozoo
King Arthur
Level 107
God Stats
1W - 1L
1,578 SR
Queue Stats
174W - 162L
1,574 Elo+
Party 1
Geb
Geb
ReportOrSupport
Geb
Level 86
God Stats
4W - 10L
1,462 SR
Queue Stats
237W - 235L
1,570 Elo+
Party 2
Eset
Eset
TurkleTurk
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
526W - 244L
1,698 Elo+
Party 2
Da Ji
Da Ji
Vortazz
Da Ji
Level 129
God Stats
2W - 2L
1,624 SR
Queue Stats
321W - 303L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 4 / 0
6,986
368
5,516
15,467
15,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
BrandenSD
Izanami
15
0 / 5 / 3
8,923
470
7,821
15,344
4,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Crystare
Cliodhna
16
0 / 2 / 0
9,379
494
12,155
14,551
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 1
8,705
458
7,690
10,972
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
zebmoney58
Nemesis
15
3 / 6 / 1
8,816
464
4,321
14,554
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 6
10,908
574
7,744
11,799
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Pazzoozoo
King Arthur
17
3 / 0 / 3
10,963
577
9,212
15,696
15,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 1 / 9
9,805
516
4,469
18,286
19,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 0 / 6
12,787
673
14,276
9,911
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Vortazz
Da Ji
19
12 / 1 / 5
12,255
645
14,526
15,682
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
24
24
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
L
Izanami
BrandenSD
Izanami
0
5
3
0.3
L
Cliodhna
Crystare
Cliodhna
0
2
0
0
W
0
2
6
1.5
W
King Arthur
Pazzoozoo
King Arthur
3
0
3
4.5
W
1
1
9
5.5
W
8
0
6
11
W
Da Ji
Vortazz
Da Ji
12
1
5
14.5
L
0
7
1
0.07
L
Nemesis
zebmoney58
Nemesis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
50,227
70,888
Taken
71,374
41,393
Mitigated
50,717
13,275
Healing
23,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,516
3,004
0
1,181
15,467
15,663
0
6,436
9,031
31,402
0
L
Izanami
BrandenSD
Izanami
7,821
4,275
0
3,791
15,344
4,611
0
3,077
12,267
0
74,605
L
Cliodhna
Crystare
Cliodhna
12,155
818
0
2,953
14,551
11,889
0
2,190
12,361
7,797
58,782
W
7,744
1,950
0
3,760
11,799
4,256
3,703
1,914
9,769
0
83,474
W
King Arthur
Pazzoozoo
King Arthur
9,212
1,011
0
4,993
15,696
15,289
789
2,420
11,977
7,587
54,669
W
4,469
892
287
3,017
18,286
19,520
625
4,209
13,796
20,293
0
W
14,276
818
1,038
4,491
9,911
4,589
1,224
2,902
6,732
110,016
0
W
Da Ji
Vortazz
Da Ji
14,526
3,882
0
6,082
15,682
7,063
0
2,441
12,857
0
99,016
L
7,690
767
159
1,648
10,972
2,975
216
5,073
5,899
68,217
0
L
Nemesis
zebmoney58
Nemesis
4,321
1,655
0
3,543
14,554
6,255
0
3,180
11,374
0
64,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
56,718
575
Minions Killed
646
0
Camps Cleared
0
1,833,166
Distance Traveled
1,991,029
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,986
368
46
2
0
347,362
5
L
Izanami
8,923
470
139
7
0
322,183
4
L
Cliodhna
9,379
494
148
8
0
400,978
9
W
Neith
10,908
574
142
7
0
325,307
6
W
King Arthur
10,963
577
144
8
0
411,579
2
W
Geb
9,805
516
16
1
0
405,774
5
W
Eset
12,787
673
207
11
0
405,877
0
W
Da Ji
12,255
645
137
7
0
442,492
3
L
Nu Wa
8,705
458
143
8
0
335,890
2
L
Nemesis
8,816
464
99
5
0
426,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role