Player Matchup

Tsukuyomi
Tsukuyomi
DonDanny
Tsukuyomi
Level 37
God Stats
24W - 30L
1,377 SR
Queue Stats
117W - 129L
1,357 Elo+
Solo
Neith
Neith
LukopeK
Neith
Level 8
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 3L
1,152 Elo+
Party 2
Sol
Sol
MadameMuse
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,309 Elo+
Party 2
Athena
Athena
Onar122
Athena
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,309 Elo+
Party 2
Bakasura
Bakasura
Se7eNoo
Bakasura
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,309 Elo+
Party 2
Team Averages
Level 80
1,433 SR
1,287 Elo+

VS

Team Averages
Level 53
1,536 SR
1,416 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BloodFairshadow
Tsukuyomi
Level 41
God Stats
0W - 1L
1,667 SR
Queue Stats
20W - 21L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
TablesKing
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
Аанг8814
Danzaburou
Level 46
God Stats
28W - 34L
1,514 SR
Queue Stats
86W - 116L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonDanny
Tsukuyomi
11
2 / 1 / 0
7,013
501
2,786
6,775
2,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
LukopeK
Neith
11
3 / 3 / 2
6,781
484
6,313
6,834
2,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 1
7,508
536
3,009
6,820
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Onar122
Athena
11
1 / 0 / 6
7,123
509
5,618
11,632
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Se7eNoo
Bakasura
15
3 / 0 / 0
8,579
613
3,914
10,435
3,887
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 0 / 0
8,397
600
4,763
6,964
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
9
0 / 2 / 3
5,731
409
3,324
9,893
8,883
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
BloodFairshadow
Tsukuyomi
7
1 / 2 / 0
5,454
390
2,975
4,882
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
TablesKing
Sun Wukong
13
0 / 1 / 0
6,863
490
3,045
5,917
3,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Аанг8814
Danzaburou
9
2 / 4 / 1
6,085
435
6,462
8,260
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
6
6
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
0
0
3
L
Artio
 
Artio
0
2
3
0.75
L
Tsukuyomi
BloodFairshadow
Tsukuyomi
1
2
0
0.5
W
Tsukuyomi
DonDanny
Tsukuyomi
2
1
0
2
W
Neith
LukopeK
Neith
3
3
2
1.33
W
0
2
1
0.25
W
Athena
Onar122
Athena
1
0
6
4
W
Bakasura
Se7eNoo
Bakasura
3
0
0
3
L
Sun Wukong
TablesKing
Sun Wukong
0
1
0
0
L
Danzaburou
Аанг8814
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
20,569
42,496
Taken
35,916
21,276
Mitigated
19,104
13,772
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,763
160
0
4,247
6,964
2,694
51
3,029
3,935
57,581
0
L
Artio
 
Artio
3,324
951
892
3,673
9,893
8,883
0
2,161
7,732
15,464
0
L
Tsukuyomi
BloodFairshadow
Tsukuyomi
2,975
1,037
0
1,323
4,882
1,643
0
815
3,987
0
21,424
W
Tsukuyomi
DonDanny
Tsukuyomi
2,786
751
0
701
6,775
2,579
0
1,261
5,514
0
42,880
W
Neith
LukopeK
Neith
6,313
4,255
0
1,396
6,834
2,231
1,174
832
6,002
0
41,194
W
3,009
646
0
3,035
6,820
2,497
59
3,485
3,335
48,791
4,636
W
Athena
Onar122
Athena
5,618
1,746
0
3,142
11,632
10,082
62
2,433
9,199
20,336
0
W
Bakasura
Se7eNoo
Bakasura
3,914
2,553
0
5,498
10,435
3,887
442
352
10,083
0
53,738
L
Sun Wukong
TablesKing
Sun Wukong
3,045
343
0
1,572
5,917
3,354
0
0
5,652
2,845
38,339
L
Danzaburou
Аанг8814
Danzaburou
6,462
2,006
0
1,336
8,260
2,530
48
2,604
5,656
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
32,530
489
Minions Killed
316
0
Camps Cleared
0
1,457,290
Distance Traveled
1,232,759
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,397
600
121
9
0
270,233
1
L
Artio
5,731
409
24
2
0
251,003
4
L
Tsukuyomi
5,454
390
44
3
0
194,414
2
W
Tsukuyomi
7,013
501
90
6
0
290,668
1
W
Neith
6,781
484
84
6
0
238,094
1
W
Sol
7,508
536
124
9
0
269,491
3
W
Athena
7,123
509
42
3
0
289,225
5
W
Bakasura
8,579
613
149
11
0
369,812
1
L
Sun Wukong
6,863
490
85
6
0
288,008
5
L
Danzaburou
6,085
435
42
3
0
229,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role