Player Matchup

Danzaburou
Danzaburou
Aka 14king
Danzaburou
Level 118
God Stats
55W - 34L
1,688 SR
Queue Stats
236W - 197L
1,616 Elo+
Party 2
Nike
Nike
Casko Fox
Nike
Level 150
God Stats
2W - 1L
1,645 SR
Queue Stats
376W - 331L
1,644 Elo+
Party 2
Aphrodite
Aphrodite
Curseesus
Aphrodite
Level 156
God Stats
1W - 0L
1,591 SR
Queue Stats
394W - 347L
1,634 Elo+
Party 2
Artio
Artio
Yvny
Artio
Level 148
God Stats
20W - 9L
1,844 SR
Queue Stats
320W - 271L
1,661 Elo+
Party 2
Mercury
Mercury
xSoaRNvad3x
Mercury
Level 147
God Stats
33W - 22L
1,749 SR
Queue Stats
307W - 308L
1,676 Elo+
Solo
Team Averages
Level 144
1,703 SR
1,646 Elo+

VS

Team Averages
Level 139
1,604 SR
1,586 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CaptainNemo_
Sol
Level 158
God Stats
4W - 2L
1,952 SR
Queue Stats
200W - 194L
1,687 Elo+
Party 1
Achilles
Achilles
DiamondHœ
Achilles
Level 129
God Stats
0W - 4L
1,277 SR
Queue Stats
29W - 33L
1,581 Elo+
Solo
Scylla
Scylla
NRT Karma4799
Scylla
Level 142
God Stats
64W - 33L
1,691 SR
Queue Stats
575W - 526L
1,581 Elo+
Solo
Loki
Loki
TwentyGravy
Loki
Level 109
God Stats
12W - 13L
1,601 SR
Queue Stats
490W - 450L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aka 14king
Danzaburou
10
1 / 1 / 2
5,950
541
2,846
5,071
1,365
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
1 / 1 / 0
6,583
598
3,262
6,346
4,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Curseesus
Aphrodite
11
1 / 0 / 2
6,075
552
2,831
2,621
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Yvny
Artio
9
0 / 0 / 4
5,714
519
4,464
8,639
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
xSoaRNvad3x
Mercury
12
4 / 1 / 0
6,709
610
2,026
5,683
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 1 / 2
6,076
552
4,056
4,380
1,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
5,156
469
3,998
4,380
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
DiamondHœ
Achilles
8
1 / 2 / 1
5,240
476
4,102
8,293
4,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 1 / 0
6,704
609
2,623
4,072
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 1
6,024
548
1,446
4,156
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
3
3
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
2
1
W
Danzaburou
Aka 14king
Danzaburou
1
1
2
2
L
0
2
2
0.5
W
Nike
1
1
0
1
W
Aphrodite
Curseesus
Aphrodite
1
0
2
2
L
Achilles
DiamondHœ
Achilles
1
2
1
0.75
L
1
1
0
1
L
1
1
1
1.5
W
Artio
Yvny
Artio
0
0
4
2
W
Mercury
xSoaRNvad3x
Mercury
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
16,225
28,360
Taken
25,281
14,956
Mitigated
9,829
12,231
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,056
906
0
1,059
4,380
1,974
0
1,972
2,408
0
40,189
W
Danzaburou
Aka 14king
Danzaburou
2,846
544
0
905
5,071
1,365
0
1,232
3,839
0
41,296
L
3,998
1,043
0
1,840
4,380
1,121
0
1,211
3,169
23,226
3,608
W
Nike
3,262
743
0
2,095
6,346
4,203
0
2,513
3,723
0
38,586
W
Aphrodite
Curseesus
Aphrodite
2,831
400
1,976
2,235
2,621
765
0
310
2,311
38,660
0
L
Achilles
DiamondHœ
Achilles
4,102
1,289
120
1,534
8,293
4,494
0
2,939
5,354
0
12,233
L
2,623
684
0
1,520
4,072
1,005
0
0
4,072
44,362
0
L
1,446
433
0
2,097
4,156
1,235
0
1,173
2,983
0
31,901
W
Artio
Yvny
Artio
4,464
394
362
3,297
8,639
6,136
0
1,833
6,806
15,897
0
W
Mercury
xSoaRNvad3x
Mercury
2,026
712
0
1,361
5,683
2,487
0
431
5,252
0
48,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
29,200
386
Minions Killed
360
0
Camps Cleared
0
1,137,727
Distance Traveled
1,062,009
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,076
552
100
9
0
204,158
2
W
Danzaburou
5,950
541
89
8
0
201,970
4
L
Sol
5,156
469
55
5
0
180,831
4
W
Nike
6,583
598
88
8
0
212,287
3
W
Aphrodite
6,075
552
99
9
0
220,661
5
L
Achilles
5,240
476
16
1
0
216,240
3
L
Scylla
6,704
609
109
10
0
210,983
3
L
Loki
6,024
548
80
7
0
249,797
1
W
Artio
5,714
519
22
2
0
236,371
5
W
Mercury
6,709
610
88
8
0
266,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role