Player Matchup

Fenrir
Fenrir
Kilroy122
Fenrir
Level 28
God Stats
9W - 6L
1,715 SR
Queue Stats
125W - 142L
1,454 Elo+
Solo
Xbalanque
Xbalanque
MacroStar14
Xbalanque
Level 29
God Stats
12W - 11L
1,520 SR
Queue Stats
30W - 35L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
MaloooseGooose
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Ogentroost
Artemis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,104 Elo+
Solo
Sylvanus
Sylvanus
Omega_MapacheS4
Sylvanus
Level 28
God Stats
40W - 40L
1,554 SR
Queue Stats
111W - 114L
1,369 Elo+
Party 1
Team Averages
Level 19
1,558 SR
1,360 Elo+

VS

Team Averages
Level 12
1,551 SR
1,370 Elo+
Skadi
Skadi
Air2799
Skadi
Level 22
God Stats
9W - 18L
1,237 SR
Queue Stats
28W - 66L
1,112 Elo+
Solo
Nemesis
Nemesis
Fahkriin
Nemesis
Level 23
God Stats
43W - 20L
2,017 SR
Queue Stats
251W - 224L
1,516 Elo+
Party 2
Mulan
Mulan
HeavySP
Mulan
Level 4
God Stats
19W - 15L
1,500 SR
Queue Stats
47W - 53L
1,648 Elo+
Party 2
Olorun
Olorun
Papo6ix
Olorun
Level 10
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 234L
1,073 Elo+
Party 2
Ymir
Ymir
dpineirom02
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kilroy122
Fenrir
18
12 / 5 / 1
11,842
515
20,664
20,790
12,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
MacroStar14
Xbalanque
15
15 / 8 / 7
11,441
497
20,112
17,397
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
12
0 / 18 / 4
8,394
365
8,110
17,543
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Ogentroost
Artemis
16
0 / 8 / 4
10,183
443
5,858
12,168
4,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
5 / 3 / 17
10,986
478
10,544
16,105
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Air2799
Skadi
15
0 / 12 / 2
10,019
436
2,736
16,246
3,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Fahkriin
Nemesis
20
23 / 0 / 4
15,464
672
32,062
21,883
10,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
HeavySP
Mulan
19
5 / 1 / 14
12,348
537
6,084
12,965
11,131
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Papo6ix
Olorun
20
13 / 4 / 11
13,536
589
18,687
23,933
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 16 / 2
8,682
377
3,547
25,134
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
32
Kills
41
42
Deaths
33
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
Air2799
Skadi
0
12
2
0.08
W
Nemesis
Fahkriin
Nemesis
23
0
4
25
W
Mulan
HeavySP
Mulan
5
1
14
12
L
Fenrir
Kilroy122
Fenrir
12
5
1
2.5
L
Xbalanque
MacroStar14
Xbalanque
15
8
7
2.31
L
Kukulkan
0
18
4
0.11
L
Artemis
Ogentroost
Artemis
0
8
4
0.25
L
Sylvanus
5
3
17
4.5
W
Olorun
Papo6ix
Olorun
13
4
11
4.63
W
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,288
Damage
63,116
84,003
Taken
100,161
51,116
Mitigated
55,775
19,669
Healing
29,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Air2799
Skadi
2,736
1,969
0
809
16,246
3,946
2,680
1,996
14,250
0
54,022
W
Nemesis
Fahkriin
Nemesis
32,062
23,045
0
8,887
21,883
10,670
567
5,278
16,445
0
148,583
W
Mulan
HeavySP
Mulan
6,084
1,008
0
3,197
12,965
11,131
672
2,068
10,667
0
51,003
L
Fenrir
Kilroy122
Fenrir
20,664
8,947
0
7,528
20,790
12,469
0
5,828
14,962
0
92,308
L
Xbalanque
MacroStar14
Xbalanque
20,112
10,602
0
1,973
17,397
7,481
2,820
4,445
12,952
0
55,657
L
Kukulkan
8,110
2,259
0
0
17,543
5,933
101
6,056
11,487
29,927
0
L
Artemis
Ogentroost
Artemis
5,858
3,225
0
1,130
12,168
4,622
1,056
974
11,194
0
56,158
L
Sylvanus
10,544
2,517
3,037
6,001
16,105
20,611
861
4,931
11,174
31,139
0
W
Olorun
Papo6ix
Olorun
18,687
12,324
589
14,793
23,933
9,658
1,939
5,444
18,055
79,059
0
W
3,547
1,744
0
1,515
25,134
20,370
120
3,718
21,376
23,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
60,049
451
Minions Killed
530
0
Camps Cleared
0
1,784,820
Distance Traveled
2,065,897
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,019
436
100
4
0
316,548
1
W
Nemesis
15,464
672
174
8
0
574,469
0
W
Mulan
12,348
537
111
5
0
436,839
1
L
Fenrir
11,842
515
142
6
0
434,516
4
L
Xbalanque
11,441
497
79
3
0
346,295
0
L
Kukulkan
8,394
365
46
2
0
308,967
0
L
Artemis
10,183
443
129
6
0
336,954
0
L
Sylvanus
10,986
478
55
2
0
358,088
11
W
Olorun
13,536
589
124
5
0
396,014
0
W
Ymir
8,682
377
21
1
0
342,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role