Player Matchup

Gilgamesh
Gilgamesh
Blairserk
Gilgamesh
Level 104
God Stats
11W - 10L
1,628 SR
Queue Stats
244W - 214L
1,582 Elo+
Party 1
Fenrir
Fenrir
Bullet Proof Cj
Fenrir
Level 107
God Stats
8W - 2L
1,629 SR
Queue Stats
96W - 93L
1,440 Elo+
Party 1
Artemis
Artemis
CharlieMaeAmo3
Artemis
Level 84
God Stats
23W - 16L
1,513 SR
Queue Stats
120W - 126L
1,385 Elo+
Party 1
Fafnir
Fafnir
ItsHArR4
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 246L
1,430 Elo+
Party 3
The Morrigan
The Morrigan
Ruematoid
The Morrigan
Level 61
God Stats
15W - 20L
1,433 SR
Queue Stats
71W - 100L
1,406 Elo+
Party 3
Team Averages
Level 91
1,541 SR
1,449 Elo+

VS

Team Averages
Level 80
1,456 SR
1,437 Elo+
Vulcan
Vulcan
ChickenHamster2
Vulcan
Level 88
God Stats
2W - 3L
1,396 SR
Queue Stats
72W - 90L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
FionaTTK
Jing Wei
Level 77
God Stats
9W - 13L
1,481 SR
Queue Stats
479W - 452L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Kuroka Nekomata
Amaterasu
Level 69
God Stats
31W - 41L
1,405 SR
Queue Stats
452W - 474L
1,432 Elo+
Solo
Cthulhu
Cthulhu
MacxJoJo
Cthulhu
Level 77
God Stats
1W - 0L
1,300 SR
Queue Stats
66W - 78L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
StonedDeziner
Cliodhna
Level 88
God Stats
6W - 5L
1,699 SR
Queue Stats
121W - 137L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blairserk
Gilgamesh
19
12 / 1 / 1
11,370
598
14,732
16,435
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 8 / 2
9,054
477
7,723
14,156
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 1
7,826
412
11,007
11,528
3,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ItsHArR4
Fafnir
14
0 / 0 / 6
9,075
478
6,219
19,466
18,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Ruematoid
The Morrigan
16
2 / 2 / 1
9,542
502
5,535
9,647
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,691
457
13,544
9,435
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
FionaTTK
Jing Wei
16
1 / 1 / 4
8,940
471
9,130
12,356
4,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Kuroka Nekomata
Amaterasu
16
5 / 7 / 3
10,195
537
10,771
15,069
13,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MacxJoJo
Cthulhu
13
3 / 2 / 2
7,658
403
9,090
16,393
14,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
StonedDeziner
Cliodhna
16
5 / 5 / 2
9,937
523
8,936
13,623
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
17
Kills
15
15
Deaths
17
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blairserk
Gilgamesh
12
1
1
12.5
L
3
8
2
0.5
L
0
4
1
0.13
W
1
2
4
1.5
W
Jing Wei
FionaTTK
Jing Wei
1
1
4
3
L
Fafnir
ItsHArR4
Fafnir
0
0
6
3
W
Amaterasu
Kuroka Nekomata
Amaterasu
5
7
3
0.93
W
Cthulhu
MacxJoJo
Cthulhu
3
2
2
2
L
The Morrigan
Ruematoid
The Morrigan
2
2
1
1.25
W
Cliodhna
StonedDeziner
Cliodhna
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
51,471
71,232
Taken
66,876
41,809
Mitigated
41,475
17,643
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blairserk
Gilgamesh
14,732
5,277
0
3,262
16,435
9,508
630
3,308
13,127
0
72,885
L
7,723
2,079
0
2,261
14,156
6,233
1,294
1,813
12,343
0
42,577
L
11,007
3,775
334
2,382
11,528
3,735
0
3,664
7,864
0
57,888
W
13,544
5,654
0
3,055
9,435
3,658
220
2,229
6,920
63,273
0
W
Jing Wei
FionaTTK
Jing Wei
9,130
7,452
0
6,883
12,356
4,613
1,359
1,636
10,680
0
77,373
L
Fafnir
ItsHArR4
Fafnir
6,219
1,181
231
7,781
19,466
18,998
0
9,873
9,593
21,677
0
W
Amaterasu
Kuroka Nekomata
Amaterasu
10,771
6,580
0
3,915
15,069
13,621
832
1,177
13,818
0
60,471
W
Cthulhu
MacxJoJo
Cthulhu
9,090
1,155
221
4,260
16,393
14,064
107
3,684
12,683
28,186
0
L
The Morrigan
Ruematoid
The Morrigan
5,535
895
0
1,392
9,647
3,335
486
3,976
5,640
63,807
2,298
W
Cliodhna
StonedDeziner
Cliodhna
8,936
579
0
5,679
13,623
5,519
75
1,149
12,464
0
69,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
45,421
445
Minions Killed
507
0
Camps Cleared
0
1,855,136
Distance Traveled
1,788,854
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,370
598
98
5
0
410,287
3
L
Fenrir
9,054
477
79
4
0
346,462
1
L
Artemis
7,826
412
100
5
0
352,328
0
W
Vulcan
8,691
457
109
6
0
367,644
4
W
Jing Wei
8,940
471
126
7
0
355,220
6
L
Fafnir
9,075
478
23
1
0
383,749
6
W
Amaterasu
10,195
537
111
6
0
297,959
0
W
Cthulhu
7,658
403
40
2
0
370,663
0
L
The Morrigan
9,542
502
145
8
0
362,310
3
W
Cliodhna
9,937
523
121
6
0
397,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role