Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ElPisi
Izanami
Level 63
God Stats
15W - 9L
1,591 SR
Queue Stats
157W - 121L
1,605 Elo+
Party 2
Ares
Ares
Orbeniamino
Ares
Level 118
God Stats
11W - 6L
1,647 SR
Queue Stats
515W - 435L
1,584 Elo+
Party 2
Team Averages
Level 94
1,579 SR
1,563 Elo+

VS

Team Averages
Level 70
1,332 SR
1,343 Elo+
Hel
Hel
Hiamos
Hel
Level 128
God Stats
3W - 6L
1,384 SR
Queue Stats
107W - 93L
1,519 Elo+
Party 1
Thanatos
Thanatos
Mohm4zy
Thanatos
Level 15
God Stats
0W - 3L
1,255 SR
Queue Stats
0W - 7L
1,012 Elo+
Solo
Rama
Rama
Semdor
Rama
Level 66
God Stats
3W - 5L
1,356 SR
Queue Stats
61W - 46L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 3
7,126
713
9,021
8,109
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ElPisi
Izanami
12
3 / 0 / 4
7,162
716
5,622
4,578
2,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 0 / 6
7,568
757
6,520
9,250
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Hiamos
Hel
10
0 / 3 / 0
5,685
569
3,768
10,948
4,346
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mohm4zy
Thanatos
4
0 / 2 / 0
5,226
523
113
1,739
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Semdor
Rama
10
0 / 2 / 0
5,746
575
6,248
12,001
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
W
Izanami
ElPisi
Izanami
3
0
4
5
L
Hel
Hiamos
Hel
0
3
0
0
L
Thanatos
Mohm4zy
Thanatos
0
2
0
0
W
1
0
6
4
L
Rama
Semdor
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
10,129
21,937
Taken
24,688
18,041
Mitigated
9,249
9,068
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,021
316
1,587
4,102
8,109
5,892
129
2,394
5,715
25,092
0
W
Izanami
ElPisi
Izanami
5,622
4,403
0
1,194
4,578
2,065
2,239
631
3,947
0
36,811
L
Hel
Hiamos
Hel
3,768
245
3,057
4,681
10,948
4,346
0
6,321
4,091
19,950
0
L
Thanatos
Mohm4zy
Thanatos
113
0
0
267
1,739
617
0
809
885
0
901
W
6,520
32
0
2,185
9,250
10,084
312
1,398
7,852
10,514
0
L
Rama
Semdor
Rama
6,248
3,191
0
980
12,001
4,286
0
7,613
3,957
0
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
16,657
133
Minions Killed
71
7
Camps Cleared
2
552,906
Distance Traveled
407,969
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,126
713
28
3
1
180,850
1
W
Izanami
7,162
716
93
9
2
188,588
1
L
Hel
5,685
569
27
3
1
182,388
1
L
Thanatos
5,226
523
3
0
0
45,045
0
W
Ares
7,568
757
12
1
4
183,468
5
L
Rama
5,746
575
41
4
1
180,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role