Player Matchup

Danzaburou
Danzaburou
Bullxt
Danzaburou
Level 31
God Stats
25W - 12L
1,690 SR
Queue Stats
41W - 46L
1,539 Elo+
Party 3
Tyr
Tyr
Hud6613
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,473 Elo+
Party 2
Anubis
Anubis
OsoChooch
Anubis
Level 88
God Stats
10W - 11L
1,559 SR
Queue Stats
533W - 510L
1,430 Elo+
Party 2
Awilix
Awilix
SRGpuggsy
Awilix
Level 55
God Stats
0W - 1L
1,260 SR
Queue Stats
110W - 125L
1,498 Elo+
Party 3
Geb
Geb
WiscoLion
Geb
Level 119
God Stats
1W - 2L
1,502 SR
Queue Stats
464W - 438L
1,515 Elo+
Party 2
Team Averages
Level 60
1,502 SR
1,491 Elo+

VS

Team Averages
Level 85
1,527 SR
1,516 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Dawsoatic
Osiris
Level 29
God Stats
2W - 4L
1,385 SR
Queue Stats
107W - 103L
1,581 Elo+
Party 1
Loki
Loki
DexterFlex
Loki
Level 129
God Stats
27W - 28L
1,497 SR
Queue Stats
231W - 224L
1,544 Elo+
Party 1
Cupid
Cupid
Holographic2pac
Cupid
Level 147
God Stats
3W - 9L
1,443 SR
Queue Stats
504W - 504L
1,484 Elo+
Party 4
Ares
Ares
supersheeps
Ares
Level 18
God Stats
1W - 0L
1,812 SR
Queue Stats
19W - 15L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bullxt
Danzaburou
9
4 / 2 / 2
6,327
575
5,760
5,768
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
7
0 / 4 / 0
4,193
381
627
7,842
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
OsoChooch
Anubis
11
3 / 3 / 0
6,339
576
5,657
6,858
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
SRGpuggsy
Awilix
8
1 / 4 / 2
5,284
480
3,422
6,533
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 6
6,511
592
3,586
7,071
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 3 / 1
7,099
645
4,947
6,732
1,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Dawsoatic
Osiris
11
2 / 1 / 5
6,551
596
3,516
6,612
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 0
7,952
723
6,948
4,303
1,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
5,463
497
2,750
6,088
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 4
5,712
519
3,166
8,517
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
14
14
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
1
1.5
L
Danzaburou
Bullxt
Danzaburou
4
2
2
2.5
W
Osiris
Dawsoatic
Osiris
2
1
5
4.5
W
7
0
0
7
W
0
4
3
0.38
L
Tyr
0
4
0
0
L
Anubis
OsoChooch
Anubis
3
3
0
1
L
Awilix
SRGpuggsy
Awilix
1
4
2
0.5
L
2
1
6
5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
21,327
34,072
Taken
32,252
15,118
Mitigated
12,307
7,747
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,947
828
0
1,734
6,732
1,711
111
3,930
2,802
43,373
0
L
Danzaburou
Bullxt
Danzaburou
5,760
2,116
0
1,375
5,768
1,773
544
1,578
4,190
0
29,357
W
Osiris
Dawsoatic
Osiris
3,516
1,280
0
2,041
6,612
4,410
358
943
5,669
0
37,604
W
6,948
2,599
0
679
4,303
1,325
290
303
4,000
0
52,725
W
2,750
1,376
101
1,132
6,088
1,433
0
2,003
4,085
0
25,305
L
Tyr
627
169
0
1,002
7,842
3,380
0
0
7,842
0
8,744
L
Anubis
OsoChooch
Anubis
5,657
171
0
1,745
6,858
2,838
0
3,718
3,140
30,290
0
L
Awilix
SRGpuggsy
Awilix
3,422
1,147
0
873
6,533
2,549
0
752
5,781
0
26,382
L
3,586
733
0
2,752
7,071
4,578
108
2,065
5,006
17,170
0
W
3,166
504
0
2,657
8,517
3,428
0
2,362
6,155
12,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
32,777
203
Minions Killed
334
0
Camps Cleared
0
1,040,108
Distance Traveled
1,101,573
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,099
645
82
7
0
200,849
4
L
Danzaburou
6,327
575
55
5
0
214,828
3
W
Osiris
6,551
596
80
7
0
252,192
3
W
Loki
7,952
723
105
10
0
233,925
6
W
Cupid
5,463
497
55
5
0
202,605
0
L
Tyr
4,193
381
15
1
0
154,586
0
L
Anubis
6,339
576
57
5
0
197,945
1
L
Awilix
5,284
480
52
5
0
240,026
1
L
Geb
6,511
592
24
2
0
232,723
0
W
Ares
5,712
519
12
1
0
212,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role