Player Matchup

Ne Zha
Ne Zha
ChipSauce
Ne Zha
Level 94
God Stats
5W - 15L
1,244 SR
Queue Stats
14W - 29L
1,323 Elo+
Party 3
Chronos
Chronos
GODZMODE10
Chronos
Level 100
God Stats
8W - 11L
1,427 SR
Queue Stats
556W - 698L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Nol123ee
Baron Samedi
Level 69
God Stats
3W - 2L
1,693 SR
Queue Stats
13W - 27L
1,277 Elo+
Party 3
Ra
Ra
carsoncat999
Ra
Level 63
God Stats
8W - 15L
1,400 SR
Queue Stats
12W - 27L
1,260 Elo+
Party 3
Cthulhu
Cthulhu
supermike246
Cthulhu
Level 10
God Stats
1W - 1L
1,599 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 3
Team Averages
Level 67
1,473 SR
1,340 Elo+

VS

Team Averages
Level 48
1,589 SR
1,601 Elo+
Olorun
Olorun
ChefSalt
Olorun
Level 42
God Stats
3W - 1L
1,689 SR
Queue Stats
238W - 166L
1,645 Elo+
Party 2
Loki
Loki
EmPeezy
Loki
Level 47
God Stats
5W - 3L
1,558 SR
Queue Stats
218W - 157L
1,620 Elo+
Party 2
Sobek
Sobek
LordLongBeard
Sobek
Level 87
God Stats
5W - 0L
1,882 SR
Queue Stats
47W - 77L
1,338 Elo+
Solo
Xbalanque
Xbalanque
iamnotasmurf82
Xbalanque
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 28L
1,708 Elo+
Party 1
King Arthur
King Arthur
magagodsmile
King Arthur
Level 22
God Stats
4W - 2L
1,316 SR
Queue Stats
118W - 65L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChipSauce
Ne Zha
8
3 / 3 / 0
5,496
550
4,040
6,581
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
GODZMODE10
Chronos
8
0 / 1 / 1
4,717
472
1,993
4,117
1,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Nol123ee
Baron Samedi
7
0 / 1 / 1
4,512
451
1,533
4,729
2,973
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 0
4,434
443
989
4,624
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
supermike246
Cthulhu
4
0 / 8 / 0
3,869
387
2,718
8,807
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChefSalt
Olorun
11
2 / 0 / 1
6,051
605
3,526
3,174
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
EmPeezy
Loki
10
0 / 0 / 4
5,695
570
2,613
4,249
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 1 / 9
6,211
621
2,027
6,530
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
iamnotasmurf82
Xbalanque
11
9 / 1 / 2
6,872
687
8,858
5,915
1,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
magagodsmile
King Arthur
12
2 / 1 / 0
6,314
631
4,764
6,495
2,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
ChefSalt
Olorun
2
0
1
2.5
L
Ne Zha
ChipSauce
Ne Zha
3
3
0
1
W
Loki
EmPeezy
Loki
0
0
4
2
L
Chronos
GODZMODE10
Chronos
0
1
1
0.5
W
3
1
9
7.5
L
Baron Samedi
Nol123ee
Baron Samedi
0
1
1
0.5
L
0
3
0
0
W
Xbalanque
iamnotasmurf82
Xbalanque
9
1
2
10
W
King Arthur
magagodsmile
King Arthur
2
1
0
2
L
Cthulhu
supermike246
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,273
Damage
21,788
28,858
Taken
26,363
11,851
Mitigated
12,054
7,592
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ChefSalt
Olorun
3,526
1,956
82
1,635
3,174
1,118
606
794
2,216
39,033
4,699
L
Ne Zha
ChipSauce
Ne Zha
4,040
721
0
1,881
6,581
1,985
0
1,005
5,576
0
22,944
W
Loki
EmPeezy
Loki
2,613
684
0
3,207
4,249
1,094
0
331
3,912
0
32,181
L
Chronos
GODZMODE10
Chronos
1,993
753
0
1,920
4,117
1,136
0
208
3,909
20,402
0
W
2,027
343
303
3,295
6,530
5,383
0
2,663
3,867
8,755
0
L
Baron Samedi
Nol123ee
Baron Samedi
1,533
70
0
1,705
4,729
2,973
0
0
4,729
16,004
0
L
989
139
97
1,522
4,624
1,336
0
2,401
2,223
20,261
0
W
Xbalanque
iamnotasmurf82
Xbalanque
8,858
7,207
0
2,031
5,915
1,703
0
1,803
4,112
0
42,879
W
King Arthur
magagodsmile
King Arthur
4,764
825
0
2,190
6,495
2,756
0
1,533
4,962
0
39,183
L
Cthulhu
supermike246
Cthulhu
2,718
927
0
467
8,807
4,421
0
1,345
7,462
7,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
31,143
155
Minions Killed
329
0
Camps Cleared
0
855,002
Distance Traveled
968,088
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,051
605
80
8
0
168,848
4
L
Ne Zha
5,496
550
44
4
0
199,383
0
W
Loki
5,695
570
71
7
0
216,464
2
L
Chronos
4,717
472
41
4
0
168,948
0
W
Sobek
6,211
621
14
1
0
205,487
1
L
Baron Samedi
4,512
451
27
3
0
101,770
1
L
Ra
4,434
443
38
4
0
187,570
0
W
Xbalanque
6,872
687
79
8
0
173,820
0
W
King Arthur
6,314
631
85
9
0
203,469
1
L
Cthulhu
3,869
387
5
1
0
197,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role