Player Matchup

Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Davilote_4
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Mimah300
Gilgamesh
Level 28
God Stats
1W - 3L
1,493 SR
Queue Stats
91W - 88L
1,476 Elo+
Solo
Charybdis
Charybdis
benny rodders
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,597 Elo+
Solo
Cliodhna
Cliodhna
grosseryarro601
Cliodhna
Level 18
God Stats
4W - 4L
1,372 SR
Queue Stats
33W - 15L
1,644 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,540 Elo+

VS

Team Averages
Level 13
1,536 SR
1,403 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kun_hakuryu
Sol
Level 25
God Stats
15W - 9L
1,640 SR
Queue Stats
106W - 95L
1,505 Elo+
Solo
Medusa
Medusa
SHINE_IchTrinkeW
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SHINE_SILENTPAIN
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Neith
Neith
neithmain707
Neith
Level 5
God Stats
4W - 1L
1,539 SR
Queue Stats
4W - 1L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 6 / 1
6,923
462
4,850
9,188
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 5 / 0
7,603
507
1,438
7,887
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Mimah300
Gilgamesh
15
12 / 2 / 4
9,636
642
10,889
11,210
8,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
benny rodders
Charybdis
12
0 / 5 / 2
7,040
469
2,387
11,283
3,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
15
7 / 6 / 2
8,654
577
14,513
13,139
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 5 / 7
9,443
630
10,699
11,853
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
10 / 0 / 5
10,437
696
10,666
12,446
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 9 / 0
5,982
399
2,042
9,847
2,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SHINE_SILENTPAIN
Morgan Le Fay
10
0 / 8 / 0
5,825
388
1,756
8,306
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 6
9,385
626
9,463
10,858
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
24
Kills
24
24
Deaths
24
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
1
0.25
W
Bastet
 
Bastet
9
5
7
2.5
L
4
5
0
0.8
W
10
0
5
12.5
L
Gilgamesh
Mimah300
Gilgamesh
12
2
4
7
W
0
9
0
0
W
Morgan Le Fay
SHINE_SILENTPAIN
Morgan Le Fay
0
8
0
0
L
Charybdis
benny rodders
Charybdis
0
5
2
0.2
L
Cliodhna
7
6
2
1.33
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
34,626
52,707
Taken
53,310
20,345
Mitigated
18,715
10,839
Healing
19,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,850
513
0
2,753
9,188
2,059
240
2,150
7,038
34,444
0
W
Bastet
 
Bastet
10,699
3,476
0
2,488
11,853
3,885
0
2,506
9,251
0
40,198
L
1,438
106
0
750
7,887
2,125
300
519
7,368
29,980
0
W
10,666
4,284
0
9,206
12,446
5,361
172
2,147
10,299
70,233
8,028
L
Gilgamesh
Mimah300
Gilgamesh
10,889
3,606
0
1,387
11,210
8,742
352
2,199
9,011
0
52,578
W
2,042
1,288
0
926
9,847
2,969
1,938
101
9,746
0
32,592
W
Morgan Le Fay
SHINE_SILENTPAIN
Morgan Le Fay
1,756
433
0
467
8,306
2,680
990
0
8,306
18,903
0
L
Charybdis
benny rodders
Charybdis
2,387
832
0
2,315
11,283
3,244
110
3,987
7,296
0
49,185
L
Cliodhna
14,513
3,366
0
3,634
13,139
4,175
0
2,655
10,484
0
56,144
W
9,463
5,306
0
6,774
10,858
3,820
328
1,429
9,363
0
60,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
41,072
440
Minions Killed
415
0
Camps Cleared
0
1,372,713
Distance Traveled
1,307,733
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,923
462
69
5
0
253,416
0
W
Bastet
9,443
630
64
4
0
302,846
0
L
Nox
7,603
507
75
5
0
274,302
0
W
Sol
10,437
696
136
9
0
277,288
2
L
Gilgamesh
9,636
642
97
6
0
296,234
2
W
Medusa
5,982
399
64
4
0
248,182
1
W
Morgan Le Fay
5,825
388
38
3
0
227,727
0
L
Charybdis
7,040
469
87
6
0
264,954
1
L
Cliodhna
8,654
577
112
7
0
283,807
0
W
Neith
9,385
626
113
8
0
251,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role