Player Matchup

Gilgamesh
Gilgamesh
Doofenshmood
Gilgamesh
Level 15
God Stats
22W - 9L
1,742 SR
Queue Stats
39W - 26L
1,661 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mattom04
Kumbhakarna
Level 45
God Stats
50W - 28L
1,679 SR
Queue Stats
55W - 44L
1,605 Elo+
Party 2
Janus
Janus
MercSpeed
Janus
Level 25
God Stats
8W - 5L
1,550 SR
Queue Stats
52W - 35L
1,638 Elo+
Party 2
Charybdis
Charybdis
ggd00d
Charybdis
Level 17
God Stats
12W - 7L
1,413 SR
Queue Stats
62W - 49L
1,525 Elo+
Solo
Loki
Loki
imnotlokimain
Loki
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 1L
1,729 Elo+
Solo
Team Averages
Level 21
1,621 SR
1,632 Elo+

VS

Team Averages
Level 21
1,594 SR
1,613 Elo+
Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FunExeTm
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,877 Elo+
Solo
Neith
Neith
GogoGeg
Neith
Level 27
God Stats
6W - 8L
1,510 SR
Queue Stats
57W - 40L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
ded134
Ao Kuang
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
31W - 28L
1,574 Elo+
Solo
Sylvanus
Sylvanus
suffermycurse
Sylvanus
Level 23
God Stats
1W - 1L
1,728 SR
Queue Stats
78W - 70L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doofenshmood
Gilgamesh
17
9 / 1 / 2
10,534
585
10,193
9,523
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Mattom04
Kumbhakarna
13
1 / 2 / 14
8,662
481
4,650
9,683
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Janus
MercSpeed
Janus
16
7 / 3 / 11
10,367
576
13,498
9,478
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ggd00d
Charybdis
15
1 / 3 / 4
9,219
512
7,447
9,540
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 5
10,201
567
8,236
10,804
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 3 / 0
8,195
455
6,565
12,534
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
FunExeTm
Scylla
11
1 / 10 / 1
7,224
401
4,507
9,976
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
GogoGeg
Neith
15
3 / 1 / 2
9,097
505
6,151
6,957
2,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ded134
Ao Kuang
14
6 / 2 / 0
9,177
510
7,802
16,288
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
suffermycurse
Sylvanus
11
0 / 9 / 3
6,532
363
4,482
14,166
12,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
25
Kills
11
11
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
0
0.33
W
Gilgamesh
Doofenshmood
Gilgamesh
9
1
2
10
L
Scylla
FunExeTm
Scylla
1
10
1
0.15
L
Neith
GogoGeg
Neith
3
1
2
4
W
Kumbhakarna
Mattom04
Kumbhakarna
1
2
14
4
W
Janus
MercSpeed
Janus
7
3
11
4.17
L
Ao Kuang
ded134
Ao Kuang
6
2
0
3
W
Charybdis
ggd00d
Charybdis
1
3
4
1
W
7
2
5
4.75
L
Sylvanus
suffermycurse
Sylvanus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
29,507
49,028
Taken
59,921
25,268
Mitigated
37,350
15,770
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,565
1,046
0
2,820
12,534
11,884
0
3,319
9,119
13,760
39,617
W
Gilgamesh
Doofenshmood
Gilgamesh
10,193
1,770
0
2,137
9,523
8,777
210
3,964
5,076
7,347
50,057
L
Scylla
FunExeTm
Scylla
4,507
424
0
58
9,976
3,015
0
3,418
6,356
26,450
0
L
Neith
GogoGeg
Neith
6,151
1,747
0
1,596
6,957
2,328
645
1,317
5,598
0
66,624
W
Kumbhakarna
Mattom04
Kumbhakarna
4,650
542
0
1,427
9,683
7,256
203
4,660
4,682
12,929
0
W
Janus
MercSpeed
Janus
13,498
1,055
81
2,774
9,478
3,230
706
5,169
4,309
64,124
0
L
Ao Kuang
ded134
Ao Kuang
7,802
1,087
0
8,483
16,288
7,381
0
4,269
11,835
49,946
0
W
Charybdis
ggd00d
Charybdis
7,447
4,590
0
4,693
9,540
2,433
1,637
2,403
7,077
0
74,585
W
8,236
3,525
0
4,658
10,804
3,572
1,438
2,978
7,743
0
72,989
L
Sylvanus
suffermycurse
Sylvanus
4,482
712
624
1,550
14,166
12,742
105
6,898
7,028
14,084
2,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,983
Gold Earned
40,225
501
Minions Killed
420
0
Camps Cleared
0
1,836,657
Distance Traveled
1,630,078
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,195
455
106
6
0
335,832
3
W
Gilgamesh
10,534
585
101
6
0
377,506
3
L
Scylla
7,224
401
50
3
0
303,278
0
L
Neith
9,097
505
128
7
0
342,326
4
W
Kumbhakarna
8,662
481
10
1
0
383,726
2
W
Janus
10,367
576
126
7
0
354,366
3
L
Ao Kuang
9,177
510
98
5
0
347,172
5
W
Charybdis
9,219
512
143
8
0
318,625
6
W
Loki
10,201
567
121
7
0
402,434
5
L
Sylvanus
6,532
363
38
2
0
301,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role