Player Matchup

Hachiman
Hachiman
C0Dname
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,106 Elo+
Party 2
Baron Samedi
Baron Samedi
MamaKali
Baron Samedi
Level 121
God Stats
4W - 2L
1,513 SR
Queue Stats
26W - 53L
1,321 Elo+
Party 2
Mulan
Mulan
idqfa
Mulan
Level 19
God Stats
2W - 0L
1,839 SR
Queue Stats
23W - 32L
1,403 Elo+
Solo
Team Averages
Level 49
1,617 SR
1,276 Elo+

VS

Team Averages
Level 18
1,486 SR
1,219 Elo+
Cupid
Cupid
SadOwll
Cupid
Level 29
God Stats
8W - 20L
1,335 SR
Queue Stats
97W - 150L
1,340 Elo+
Solo
Hachiman
Hachiman
VampirysYT
Hachiman
Level 5
God Stats
1W - 3L
1,540 SR
Queue Stats
1W - 7L
1,120 Elo+
Party 1
Zeus
Zeus
ddkflbv
Zeus
Level 21
God Stats
1W - 6L
1,584 SR
Queue Stats
2W - 12L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C0Dname
Hachiman
14
6 / 4 / 14
10,643
819
6,828
10,002
3,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MamaKali
Baron Samedi
16
12 / 1 / 8
11,912
916
12,990
13,018
8,775
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
idqfa
Mulan
14
5 / 5 / 14
10,082
776
8,728
17,283
8,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SadOwll
Cupid
13
6 / 5 / 4
9,496
730
9,332
9,470
3,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
VampirysYT
Hachiman
10
1 / 8 / 6
8,021
617
6,594
11,789
3,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
ddkflbv
Zeus
13
3 / 10 / 6
8,986
691
15,832
12,517
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
23
Kills
10
10
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
C0Dname
Hachiman
6
4
14
3.25
W
Baron Samedi
MamaKali
Baron Samedi
12
1
8
16
L
Cupid
SadOwll
Cupid
6
5
4
1.6
L
Hachiman
VampirysYT
Hachiman
1
8
6
0.5
L
Zeus
ddkflbv
Zeus
3
10
6
0.6
W
Mulan
idqfa
Mulan
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
31,758
40,303
Taken
33,776
21,128
Mitigated
10,522
10,207
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
C0Dname
Hachiman
6,828
5,102
0
1,381
10,002
3,470
2,288
4,976
5,026
0
24,230
W
Baron Samedi
MamaKali
Baron Samedi
12,990
782
1,725
4,191
13,018
8,775
61
5,653
7,365
43,662
0
L
Cupid
SadOwll
Cupid
9,332
5,366
0
508
9,470
3,162
147
3,994
5,476
0
22,950
L
Hachiman
VampirysYT
Hachiman
6,594
4,200
19
1,064
11,789
3,435
146
4,352
7,437
0
13,117
L
Zeus
ddkflbv
Zeus
15,832
1,268
0
258
12,517
3,925
0
4,772
7,745
35,231
0
W
Mulan
idqfa
Mulan
8,728
2,261
0
2,910
17,283
8,883
470
6,215
11,068
0
28,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
26,503
131
Minions Killed
107
6
Camps Cleared
2
700,147
Distance Traveled
598,709
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,643
819
27
2
0
240,046
4
W
Baron Samedi
11,912
916
69
5
4
232,770
4
L
Cupid
9,496
730
37
3
1
224,978
5
L
Hachiman
8,021
617
21
2
0
189,619
4
L
Zeus
8,986
691
49
4
1
184,112
2
W
Mulan
10,082
776
35
3
2
227,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role