Player Matchup

Baron Samedi
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
Level 40
God Stats
6W - 3L
1,631 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
N1TR0 x BL4ST
Gilgamesh
Level 89
God Stats
9W - 7L
1,547 SR
Queue Stats
48W - 47L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tinyreaper
Tsukuyomi
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 44L
1,453 Elo+
Party 1
Team Averages
Level 71
1,559 SR
1,428 Elo+

VS

Team Averages
Level 60
1,336 SR
1,326 Elo+
Hel
Hel
BoeNarxx69
Hel
Level 100
God Stats
0W - 2L
1,185 SR
Queue Stats
234W - 246L
1,431 Elo+
Party 2
Cerberus
Cerberus
Ray_Tbh
Cerberus
Level 67
God Stats
35W - 31L
1,431 SR
Queue Stats
228W - 289L
1,310 Elo+
Party 2
Bellona
Bellona
XxLaBestia420xX
Bellona
Level 13
God Stats
18W - 27L
1,393 SR
Queue Stats
18W - 32L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
14
3 / 4 / 9
10,244
683
13,322
8,772
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
N1TR0 x BL4ST
Gilgamesh
15
5 / 3 / 11
10,937
729
17,753
17,516
14,516
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
tinyreaper
Tsukuyomi
15
10 / 5 / 6
11,532
769
27,818
14,195
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
10,531
702
9,934
15,525
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
Ray_Tbh
Cerberus
14
5 / 4 / 7
10,585
706
11,965
27,180
29,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 7 / 5
9,371
625
6,993
25,781
18,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
12
12
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
3
4
9
1.88
L
5
7
6
1.14
W
Gilgamesh
N1TR0 x BL4ST
Gilgamesh
5
3
11
3.5
L
Cerberus
Ray_Tbh
Cerberus
5
4
7
2.13
L
2
7
5
0.64
W
Tsukuyomi
tinyreaper
Tsukuyomi
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,893
Damage
28,892
40,483
Taken
68,486
23,001
Mitigated
53,433
13,090
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B0rr0wingTr0ut
Baron Samedi
13,322
483
2,811
1,952
8,772
2,658
501
7,306
1,466
31,238
0
L
9,934
499
5,998
5,651
15,525
5,711
0
2,808
12,309
30,858
0
W
Gilgamesh
N1TR0 x BL4ST
Gilgamesh
17,753
5,365
0
4,273
17,516
14,516
1,039
9,518
7,998
0
44,984
L
Cerberus
Ray_Tbh
Cerberus
11,965
755
437
7,617
27,180
29,676
0
6,117
20,495
32,066
0
L
6,993
1,098
392
4,352
25,781
18,046
40
4,935
20,283
0
20,235
W
Tsukuyomi
tinyreaper
Tsukuyomi
27,818
8,645
0
4,054
14,195
5,827
1,059
5,683
8,512
0
49,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
30,487
131
Minions Killed
145
8
Camps Cleared
3
818,287
Distance Traveled
783,939
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,244
683
46
3
2
248,338
0
L
Hel
10,531
702
68
5
3
257,875
0
W
Gilgamesh
10,937
729
47
3
3
272,620
4
L
Cerberus
10,585
706
57
4
0
258,601
3
L
Bellona
9,371
625
20
1
0
267,463
0
W
Tsukuyomi
11,532
769
38
3
3
297,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role