Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GiveMeMyPS4Skins
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 193L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Jrob08
Kuzenbo
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 55L
1,126 Elo+
Party 1
Chang'e
Chang'e
Juantonwrapper
Chang'e
Level 107
God Stats
4W - 10L
1,258 SR
Queue Stats
45W - 46L
1,435 Elo+
Party 1
Team Averages
Level 38
1,452 SR
1,410 Elo+

VS

Team Averages
Level 22
1,546 SR
1,380 Elo+
Neith
Neith
Vesund
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 164L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wuebit01278
Morgan Le Fay
Level 26
God Stats
9W - 13L
1,490 SR
Queue Stats
110W - 132L
1,335 Elo+
Solo
Ganesha
Ganesha
bb29
Ganesha
Level 23
God Stats
27W - 22L
1,585 SR
Queue Stats
77W - 85L
1,323 Elo+
Solo
Guan Yu
Guan Yu
diamond654
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Solo
Thanatos
Thanatos
mxgerrta
Thanatos
Level 29
God Stats
2W - 3L
1,654 SR
Queue Stats
140W - 171L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 3 / 10
13,386
582
17,925
21,776
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
18
1 / 6 / 7
11,490
500
8,838
14,900
5,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 6
12,520
544
11,047
18,816
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Jrob08
Kuzenbo
15
0 / 4 / 11
10,727
466
8,754
24,252
29,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 6 / 7
14,346
624
23,077
20,289
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vesund
Neith
18
13 / 2 / 4
12,548
546
31,265
18,367
6,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Wuebit01278
Morgan Le Fay
16
0 / 8 / 4
10,089
439
9,204
15,875
6,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
bb29
Ganesha
16
1 / 4 / 17
11,307
492
8,696
26,965
30,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
diamond654
Guan Yu
17
3 / 8 / 3
11,179
486
6,428
15,323
9,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
mxgerrta
Thanatos
18
5 / 8 / 2
11,812
514
7,261
23,775
9,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
30
Kills
22
22
Deaths
30
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
3
10
4.33
W
Izanami
 
Izanami
1
6
7
0.75
W
6
3
6
3
W
Kuzenbo
Jrob08
Kuzenbo
0
4
11
1.38
W
15
6
7
3.08
L
Neith
Vesund
Neith
13
2
4
7.5
L
Morgan Le Fay
Wuebit01278
Morgan Le Fay
0
8
4
0.25
L
Ganesha
bb29
Ganesha
1
4
17
2.38
L
Guan Yu
diamond654
Guan Yu
3
8
3
0.56
L
Thanatos
mxgerrta
Thanatos
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,641
Damage
62,854
100,033
Taken
100,305
56,556
Mitigated
61,844
40,271
Healing
30,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,925
5,329
329
9,952
21,776
8,231
2,722
6,109
15,667
98,675
0
W
Izanami
 
Izanami
8,838
6,659
0
2,150
14,900
5,583
3,164
3,214
11,686
0
80,906
W
11,047
2,411
0
6,527
18,816
6,671
991
4,495
14,321
0
86,855
W
Kuzenbo
Jrob08
Kuzenbo
8,754
2,557
0
5,715
24,252
29,805
1,058
5,376
18,876
27,118
0
W
23,077
1,910
4,494
11,104
20,289
6,266
1,903
4,175
16,011
77,261
0
L
Neith
Vesund
Neith
31,265
18,274
0
8,175
18,367
6,525
2,049
8,411
9,956
0
90,069
L
Morgan Le Fay
Wuebit01278
Morgan Le Fay
9,204
1,048
0
2,562
15,875
6,139
68
9,028
6,847
70,401
0
L
Ganesha
bb29
Ganesha
8,696
639
3,165
5,625
26,965
30,760
360
12,803
14,162
33,938
0
L
Guan Yu
diamond654
Guan Yu
6,428
1,006
0
1,240
15,323
9,227
1,339
9,933
5,390
0
51,722
L
Thanatos
mxgerrta
Thanatos
7,261
3,836
0
10,042
23,775
9,193
0
9,581
14,194
0
93,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,469
Gold Earned
56,935
561
Minions Killed
487
0
Camps Cleared
0
2,192,488
Distance Traveled
2,016,840
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,386
582
147
6
0
433,906
3
W
Izanami
11,490
500
139
6
0
419,082
5
W
Hun Batz
12,520
544
118
5
0
474,043
7
W
Kuzenbo
10,727
466
27
1
0
460,994
0
W
Chang'e
14,346
624
130
6
0
404,463
2
L
Neith
12,548
546
160
7
0
408,673
3
L
Morgan Le Fay
10,089
439
102
4
0
370,788
4
L
Ganesha
11,307
492
5
0
0
425,009
2
L
Guan Yu
11,179
486
92
4
0
403,022
2
L
Thanatos
11,812
514
128
6
0
409,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role