Player Matchup

Ymir
Ymir
Home_Alon
Ymir
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
149W - 175L
1,371 Elo+
Solo
Kali
Kali
Jay-Naylor467
Kali
Level 25
God Stats
5W - 0L
1,731 SR
Queue Stats
39W - 68L
1,371 Elo+
Solo
Neith
Neith
NerfCarrys
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,477 Elo+
Solo
Zeus
Zeus
enough-goodness2
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,061 Elo+
Solo
Loki
Loki
nikolas-belasco
Loki
Level 28
God Stats
5W - 10L
1,329 SR
Queue Stats
101W - 124L
1,377 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,331 Elo+

VS

Team Averages
Level 15
1,560 SR
1,408 Elo+
Fenrir
Fenrir
Anryoki
Fenrir
Level 18
God Stats
23W - 24L
1,477 SR
Queue Stats
70W - 65L
1,497 Elo+
Solo
Ne Zha
Ne Zha
GoofyRapped
Ne Zha
Level 4
God Stats
31W - 37L
1,772 SR
Queue Stats
100W - 118L
1,649 Elo+
Solo
Eset
Eset
PitchBlackDemon1
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
boss_1991_war
Ah Muzen Cab
Level 17
God Stats
6W - 7L
1,730 SR
Queue Stats
111W - 131L
1,257 Elo+
Solo
Nemesis
Nemesis
polski-zlodziej
Nemesis
Level 29
God Stats
33W - 36L
1,320 SR
Queue Stats
45W - 52L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 5 / 6
12,377
516
6,902
20,397
20,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 6 / 10
12,433
518
8,832
17,214
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
20
26 / 0 / 2
17,039
710
34,152
19,292
8,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 6
11,409
475
6,660
13,692
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 8
12,810
534
7,570
16,125
6,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anryoki
Fenrir
18
12 / 7 / 2
11,870
495
20,560
26,122
8,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
17
5 / 5 / 6
10,888
454
12,018
18,094
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 10
9,340
389
6,458
14,666
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
boss_1991_war
Ah Muzen Cab
14
0 / 9 / 7
8,827
368
4,224
13,108
2,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 6 / 5
10,379
432
8,884
20,053
6,137
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
37
Kills
21
23
Deaths
37
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anryoki
Fenrir
12
7
2
1.86
L
Ne Zha
5
5
6
1.6
W
Ymir
1
5
6
0.8
W
6
6
10
1.83
W
Neith
26
0
2
27
L
0
10
10
0.5
L
Ah Muzen Cab
boss_1991_war
Ah Muzen Cab
0
9
7
0.39
W
1
8
6
0.5
W
3
4
8
1.75
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,116
Damage
52,144
86,720
Taken
92,043
47,291
Mitigated
27,292
24,291
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anryoki
Fenrir
20,560
7,565
0
7,039
26,122
8,849
0
5,459
20,663
0
80,475
L
Ne Zha
12,018
3,186
0
5,291
18,094
4,918
0
789
17,305
0
65,264
W
Ymir
6,902
1,975
0
2,621
20,397
20,463
1,325
747
19,650
73,552
0
W
8,832
3,610
0
4,880
17,214
8,037
1,342
1,044
16,170
0
53,019
W
Neith
34,152
24,951
0
12,731
19,292
8,013
10,083
2,685
16,607
0
158,298
L
6,458
415
288
2,057
14,666
4,862
308
1,298
13,368
32,580
0
L
Ah Muzen Cab
boss_1991_war
Ah Muzen Cab
4,224
2,479
0
1,139
13,108
2,526
759
964
12,144
0
35,467
W
6,660
893
0
1,724
13,692
4,278
948
883
12,809
49,966
0
W
7,570
2,357
0
2,335
16,125
6,500
1,431
1,537
14,588
0
87,241
L
8,884
4,992
0
5,146
20,053
6,137
1,134
5,052
15,001
0
61,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,068
Gold Earned
51,304
689
Minions Killed
434
0
Camps Cleared
0
2,117,872
Distance Traveled
2,113,918
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,870
495
107
4
0
405,356
1
L
Ne Zha
10,888
454
93
4
0
470,000
2
W
Ymir
12,377
516
141
6
0
375,212
0
W
Kali
12,433
518
62
3
0
503,562
0
W
Neith
17,039
710
233
10
0
452,564
1
L
Eset
9,340
389
66
3
0
422,911
3
L
Ah Muzen Cab
8,827
368
71
3
0
396,014
0
W
Zeus
11,409
475
110
5
0
377,870
3
W
Loki
12,810
534
143
6
0
408,664
4
L
Nemesis
10,379
432
97
4
0
419,637
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role