Player Matchup

Mercury
Mercury
BillyLaGrappa
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 134L
1,619 Elo+
Solo
Discordia
Discordia
Kinkrabbit
Discordia
Level 26
God Stats
10W - 9L
1,722 SR
Queue Stats
25W - 33L
1,567 Elo+
Solo
Mulan
Mulan
L4ZARU3
Mulan
Level 29
God Stats
2W - 7L
1,249 SR
Queue Stats
166W - 164L
1,519 Elo+
Solo
Olorun
Olorun
ProfLoki
Olorun
Level 26
God Stats
7W - 3L
1,793 SR
Queue Stats
118W - 109L
1,621 Elo+
Solo
Ullr
Ullr
Çameron
Ullr
Level 28
God Stats
13W - 10L
1,615 SR
Queue Stats
106W - 43L
1,799 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,625 Elo+

VS

Team Averages
Level 22
1,590 SR
1,599 Elo+
Achilles
Achilles
IWickerZz
Achilles
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 116L
1,607 Elo+
Party 1
Medusa
Medusa
KabutoSageMode
Medusa
Level 29
God Stats
3W - 1L
1,852 SR
Queue Stats
152W - 54L
1,792 Elo+
Solo
Khepri
Khepri
Kiwipur1
Khepri
Level 20
God Stats
1W - 1L
1,345 SR
Queue Stats
28W - 27L
1,484 Elo+
Solo
Bellona
Bellona
Mctoine
Bellona
Level 8
God Stats
5W - 1L
1,842 SR
Queue Stats
52W - 45L
1,585 Elo+
Party 1
Zeus
Zeus
MlSAT0
Zeus
Level 26
God Stats
2W - 2L
1,411 SR
Queue Stats
62W - 70L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
3 / 7 / 2
10,137
507
7,176
17,021
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Kinkrabbit
Discordia
13
0 / 8 / 1
8,279
414
4,078
10,133
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
L4ZARU3
Mulan
12
0 / 6 / 1
7,993
400
4,898
12,620
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ProfLoki
Olorun
13
0 / 12 / 0
7,978
399
5,753
16,629
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
19
6 / 4 / 1
11,902
595
10,002
14,677
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IWickerZz
Achilles
18
8 / 2 / 7
12,055
603
9,894
15,562
12,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
20 / 1 / 4
13,385
669
27,173
18,332
9,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Kiwipur1
Khepri
14
1 / 1 / 13
10,275
514
4,215
10,796
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Mctoine
Bellona
17
0 / 5 / 0
10,433
522
3,874
12,594
10,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
MlSAT0
Zeus
19
8 / 0 / 6
12,516
626
9,563
12,198
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
9
Kills
37
37
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
7
2
0.57
W
Achilles
IWickerZz
Achilles
8
2
7
5.75
W
20
1
4
22
L
Discordia
Kinkrabbit
Discordia
0
8
1
0.06
W
Khepri
Kiwipur1
Khepri
1
1
13
7.5
L
Mulan
L4ZARU3
Mulan
0
6
1
0.08
W
Bellona
Mctoine
Bellona
0
5
0
0
W
Zeus
MlSAT0
Zeus
8
0
6
11
L
Olorun
ProfLoki
Olorun
0
12
0
0
L
Ullr
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
54,719
71,080
Taken
69,482
26,778
Mitigated
50,876
9,369
Healing
23,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,176
3,954
0
1,314
17,021
5,727
0
2,804
14,217
0
62,773
W
Achilles
IWickerZz
Achilles
9,894
2,348
0
4,309
15,562
12,887
541
3,493
11,443
0
85,740
W
27,173
12,514
0
6,921
18,332
9,007
5,067
5,876
12,400
0
107,305
L
Discordia
Kinkrabbit
Discordia
4,078
137
0
0
10,133
2,188
0
2,504
7,629
45,575
0
W
Khepri
Kiwipur1
Khepri
4,215
945
0
2,662
10,796
13,106
28
2,252
8,544
24,852
0
L
Mulan
L4ZARU3
Mulan
4,898
325
0
2,459
12,620
9,584
0
1,680
10,940
4,798
22,011
W
Bellona
Mctoine
Bellona
3,874
1,099
0
3,503
12,594
10,703
1,649
2,048
10,504
0
53,885
W
Zeus
MlSAT0
Zeus
9,563
905
71
6,343
12,198
5,173
2,717
2,479
9,521
98,101
0
L
Olorun
ProfLoki
Olorun
5,753
2,636
305
2,433
16,629
3,789
0
1,412
15,217
52,158
0
L
Ullr
10,002
3,809
0
2,858
14,677
5,490
118
5,542
9,135
0
90,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
58,664
524
Minions Killed
602
0
Camps Cleared
0
1,709,934
Distance Traveled
1,961,754
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,137
507
104
5
0
364,318
6
W
Achilles
12,055
603
117
6
0
422,136
4
W
Medusa
13,385
669
143
7
0
384,406
1
L
Discordia
8,279
414
108
5
0
343,088
7
W
Khepri
10,275
514
41
2
0
407,212
4
L
Mulan
7,993
400
57
3
0
312,019
8
W
Bellona
10,433
522
148
7
0
361,399
7
W
Zeus
12,516
626
153
8
0
386,601
5
L
Olorun
7,978
399
85
4
0
317,275
3
L
Ullr
11,902
595
170
9
0
373,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role