Player Matchup

Nemesis
Nemesis
DakevLP
Nemesis
Level 25
God Stats
5W - 3L
1,706 SR
Queue Stats
17W - 13L
1,458 Elo+
Party 1
Chaac
Chaac
Feuerkralle74
Chaac
Level 86
God Stats
5W - 0L
1,870 SR
Queue Stats
137W - 120L
1,596 Elo+
Party 1
Eset
Eset
T0xicG4mer
Eset
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 130L
1,603 Elo+
Party 1
Team Averages
Level 72
1,692 SR
1,552 Elo+

VS

Team Averages
Level 48
1,669 SR
1,485 Elo+
Chang'e
Chang'e
Crystal07
Chang'e
Level 53
God Stats
3W - 3L
1,715 SR
Queue Stats
53W - 39L
1,529 Elo+
Party 2
Izanami
Izanami
EnchantedArrow
Izanami
Level 61
God Stats
5W - 3L
1,549 SR
Queue Stats
35W - 36L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
SinXZY
Sun Wukong
Level 29
God Stats
2W - 2L
1,744 SR
Queue Stats
52W - 41L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DakevLP
Nemesis
15
6 / 2 / 11
11,396
712
10,675
13,514
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 14
11,153
697
18,823
19,665
18,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 3 / 9
11,764
735
19,550
13,742
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crystal07
Chang'e
13
1 / 6 / 4
9,549
597
12,794
15,012
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 4
9,609
601
14,032
19,247
7,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
SinXZY
Sun Wukong
14
3 / 5 / 2
10,395
650
13,740
20,864
16,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
5
5
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Crystal07
Chang'e
1
6
4
0.5
W
Nemesis
DakevLP
Nemesis
6
2
11
5.75
L
1
8
4
0.38
W
4
0
14
11
L
Sun Wukong
SinXZY
Sun Wukong
3
5
2
0.8
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
40,566
46,921
Taken
55,123
31,113
Mitigated
29,231
21,216
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Crystal07
Chang'e
12,794
1,668
4,504
3,762
15,012
5,354
639
5,569
9,248
28,726
0
W
Nemesis
DakevLP
Nemesis
10,675
2,878
0
4,397
13,514
6,751
1,588
3,187
10,126
0
27,497
L
14,032
6,380
0
1,726
19,247
7,192
875
6,823
11,989
0
45,250
W
18,823
2,490
0
7,782
19,665
18,714
619
7,126
11,921
8,131
38,373
L
Sun Wukong
SinXZY
Sun Wukong
13,740
2,725
1,059
1,647
20,864
16,685
468
10,111
10,265
0
35,975
W
19,550
1,867
3,160
5,877
13,742
5,648
591
1,865
11,789
48,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
29,553
155
Minions Killed
158
7
Camps Cleared
8
941,694
Distance Traveled
853,761
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,549
597
28
2
0
278,882
1
W
Nemesis
11,396
712
32
2
2
311,553
3
L
Izanami
9,609
601
71
4
7
261,970
3
W
Chaac
11,153
697
60
4
1
350,943
0
L
Sun Wukong
10,395
650
59
4
1
312,909
5
W
Eset
11,764
735
63
4
4
279,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role