Player Matchup

Nemesis
Nemesis
GroovieaW
Nemesis
Level 27
God Stats
0W - 1L
1,718 SR
Queue Stats
16W - 15L
1,516 Elo+
Solo
Zeus
Zeus
JCamp74
Zeus
Level 20
God Stats
3W - 5L
1,339 SR
Queue Stats
75W - 80L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
Sapphiiree
Cthulhu
Level 25
God Stats
2W - 1L
1,829 SR
Queue Stats
80W - 74L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
Urim120
Xbalanque
Level 25
God Stats
8W - 16L
1,512 SR
Queue Stats
73W - 102L
1,388 Elo+
Solo
Bellona
Bellona
kenchi12
Bellona
Level 17
God Stats
4W - 2L
1,683 SR
Queue Stats
74W - 63L
1,448 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,422 Elo+

VS

Team Averages
Level 20
1,590 SR
1,401 Elo+
Medusa
Medusa
Boatingeel
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 53L
1,437 Elo+
Party 2
Eset
Eset
KaFrizz
Eset
Level 11
God Stats
4W - 1L
1,660 SR
Queue Stats
46W - 31L
1,494 Elo+
Party 2
Horus
Horus
SarcoSuchas
Horus
Level 28
God Stats
1W - 0L
1,817 SR
Queue Stats
2W - 3L
1,297 Elo+
Solo
Cliodhna
Cliodhna
WorthTheirHoles
Cliodhna
Level 26
God Stats
45W - 45L
1,447 SR
Queue Stats
63W - 63L
1,398 Elo+
Solo
Hel
Hel
YourighytDxildo
Hel
Level 18
God Stats
19W - 11L
1,524 SR
Queue Stats
67W - 65L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GroovieaW
Nemesis
16
7 / 2 / 4
9,392
522
12,340
12,285
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
JCamp74
Zeus
15
7 / 4 / 4
9,413
523
15,565
9,284
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Sapphiiree
Cthulhu
13
1 / 2 / 10
8,128
452
9,198
11,859
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Urim120
Xbalanque
1
0 / 0 / 0
5,017
279
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
kenchi12
Bellona
14
0 / 6 / 4
8,192
455
7,357
13,669
11,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boatingeel
Medusa
16
3 / 2 / 4
10,017
557
7,833
10,336
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
KaFrizz
Eset
14
1 / 4 / 3
8,843
491
3,898
10,898
3,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 5
8,173
454
4,507
17,752
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
16
5 / 2 / 3
10,038
558
6,130
11,258
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 4
9,065
504
8,175
12,400
4,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
14
14
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boatingeel
Medusa
3
2
4
2.5
L
Nemesis
GroovieaW
Nemesis
7
2
4
4.5
L
Zeus
JCamp74
Zeus
7
4
4
2.25
W
Eset
KaFrizz
Eset
1
4
3
0.63
L
Cthulhu
Sapphiiree
Cthulhu
1
2
10
3
W
1
3
5
1.17
L
Xbalanque
Urim120
Xbalanque
0
0
0
0
W
Cliodhna
5
2
3
3.25
W
4
4
4
1.5
L
Bellona
kenchi12
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,460
Damage
30,543
47,097
Taken
62,644
33,103
Mitigated
28,261
9,834
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boatingeel
Medusa
7,833
3,426
0
2,900
10,336
3,499
2,132
2,592
7,688
0
73,775
L
Nemesis
GroovieaW
Nemesis
12,340
4,552
0
4,058
12,285
6,664
0
2,346
9,823
0
61,005
L
Zeus
JCamp74
Zeus
15,565
1,943
0
1,563
9,284
3,606
84
3,528
5,613
58,990
0
W
Eset
KaFrizz
Eset
3,898
169
847
1,618
10,898
3,581
219
5,962
4,762
42,788
0
L
Cthulhu
Sapphiiree
Cthulhu
9,198
340
570
2,081
11,859
11,216
48
3,880
7,979
36,397
0
W
4,507
1,485
2,682
6,004
17,752
12,502
159
5,971
11,635
0
24,786
L
Xbalanque
Urim120
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
6,130
641
0
2,735
11,258
4,195
477
4,389
6,728
0
70,830
W
8,175
1,032
3,509
5,816
12,400
4,484
828
6,962
5,308
41,190
0
L
Bellona
kenchi12
Bellona
7,357
1,185
0
1,562
13,669
11,617
0
2,319
10,676
7,434
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
46,136
364
Minions Killed
451
0
Camps Cleared
0
1,368,244
Distance Traveled
1,773,775
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,017
557
122
7
0
331,190
2
L
Nemesis
9,392
522
101
6
0
376,463
0
L
Zeus
9,413
523
109
6
0
321,368
0
W
Eset
8,843
491
90
5
0
338,012
1
L
Cthulhu
8,128
452
50
3
0
346,406
0
W
Horus
8,173
454
46
3
0
325,080
4
L
Xbalanque
5,017
279
0
0
0
7,065
0
W
Cliodhna
10,038
558
121
7
0
422,644
1
W
Hel
9,065
504
72
4
0
356,849
3
L
Bellona
8,192
455
104
6
0
316,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role