Player Matchup

Danzaburou
Danzaburou
CmoilPatron44
Danzaburou
Level 87
God Stats
0W - 1L
1,587 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 1
Yemoja
Yemoja
Dobby_1993
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,384 Elo+
Solo
Hades
Hades
Gabriel_-ss_
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo
Chaac
Chaac
Hitachi_73
Chaac
Level 12
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Loki
Loki
ShinraK_44
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,439 Elo+
Party 1
Team Averages
Level 27
1,526 SR
1,364 Elo+

VS

Team Averages
Level 31
1,612 SR
1,519 Elo+
Hachiman
Hachiman
GipsyDanger73
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,289 Elo+
Solo
Zeus
Zeus
Me_is_temp
Zeus
Level 2
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 0L
1,625 Elo+
Party 2
Nemesis
Nemesis
PsychoLollypop
Nemesis
Level 28
God Stats
1W - 0L
1,536 SR
Queue Stats
94W - 108L
1,452 Elo+
Solo
Ullr
Ullr
SomeShadyGuy
Ullr
Level 8
God Stats
22W - 7L
1,898 SR
Queue Stats
66W - 27L
1,841 Elo+
Solo
Odin
Odin
bartoliniANDREW
Odin
Level 88
God Stats
3W - 6L
1,399 SR
Queue Stats
210W - 189L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CmoilPatron44
Danzaburou
12
1 / 8 / 1
8,018
445
8,038
13,751
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Dobby_1993
Yemoja
8
0 / 3 / 0
6,174
343
1,279
7,289
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 11 / 3
8,335
463
8,630
16,672
8,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
11
1 / 8 / 2
7,237
402
3,534
12,954
8,658
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 9 / 3
8,599
478
8,038
15,722
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GipsyDanger73
Hachiman
15
1 / 1 / 8
8,706
484
3,727
9,964
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 2 / 9
11,357
631
16,530
12,042
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 12
10,597
589
13,387
10,190
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 3
9,082
505
9,788
9,021
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 0 / 5
10,587
588
9,603
9,415
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
39
39
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CmoilPatron44
Danzaburou
1
8
1
0.19
L
Yemoja
Dobby_1993
Yemoja
0
3
0
0
L
2
11
3
0.32
W
Hachiman
GipsyDanger73
Hachiman
1
1
8
5
L
Chaac
1
8
2
0.25
W
13
2
9
8.75
W
9
1
12
15
L
2
9
3
0.39
W
6
2
3
3.75
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
53,035
66,388
Taken
50,632
29,975
Mitigated
24,786
11,430
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CmoilPatron44
Danzaburou
8,038
2,803
0
1,968
13,751
3,889
0
1,899
11,802
0
45,971
L
Yemoja
Dobby_1993
Yemoja
1,279
302
870
647
7,289
4,088
231
1,908
5,381
7,818
0
L
8,630
743
176
3,566
16,672
8,519
0
8,471
8,099
34,023
0
W
Hachiman
GipsyDanger73
Hachiman
3,727
1,883
78
2,238
9,964
3,309
2,334
798
9,166
0
47,958
L
Chaac
3,534
531
0
1,113
12,954
8,658
0
2,122
10,220
452
18,705
W
16,530
4,106
348
5,898
12,042
4,794
510
4,758
7,284
82,103
0
W
13,387
6,989
0
585
10,190
4,103
1,644
2,241
7,949
0
62,177
L
8,038
2,055
0
3,090
15,722
4,821
0
2,915
12,589
0
42,618
W
9,788
4,578
0
841
9,021
3,492
0
1,888
7,133
0
52,215
W
9,603
2,419
0
1,810
9,415
9,088
549
729
8,686
3,606
47,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
50,329
270
Minions Killed
539
0
Camps Cleared
0
1,381,216
Distance Traveled
1,662,123
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,018
445
83
5
0
296,823
7
L
Yemoja
6,174
343
14
1
0
189,081
2
L
Hades
8,335
463
66
4
0
249,771
0
W
Hachiman
8,706
484
80
4
0
331,548
0
L
Chaac
7,237
402
33
2
0
296,504
2
W
Zeus
11,357
631
148
8
0
335,625
2
W
Nemesis
10,597
589
103
6
0
395,841
3
L
Loki
8,599
478
74
4
0
349,037
1
W
Ullr
9,082
505
96
5
0
258,495
0
W
Odin
10,587
588
112
6
0
340,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role