Player Matchup

Apollo
Apollo
BÜNTA
Apollo
Level 28
God Stats
3W - 0L
1,861 SR
Queue Stats
116W - 58L
1,737 Elo+
Party 3
Jing Wei
Jing Wei
DragonAngel14
Jing Wei
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,091 Elo+
Party 2
Zeus
Zeus
Sparvius
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Da Ji
Da Ji
Starcanas
Da Ji
Level 29
God Stats
1W - 2L
1,117 SR
Queue Stats
1W - 9L
1,011 Elo+
Party 2
Geb
Geb
Willa-Cod15
Geb
Level 121
God Stats
6W - 2L
1,562 SR
Queue Stats
225W - 193L
1,627 Elo+
Party 3
Team Averages
Level 49
1,508 SR
1,328 Elo+

VS

Team Averages
Level 66
1,399 SR
1,357 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dx_Smoker_XII_97
Cerberus
Level 36
God Stats
12W - 13L
1,438 SR
Queue Stats
72W - 90L
1,307 Elo+
Party 4
Vulcan
Vulcan
KQ-RF
Vulcan
Level 60
God Stats
2W - 3L
1,541 SR
Queue Stats
184W - 214L
1,349 Elo+
Party 1
Mulan
Mulan
th3BesT-AB-
Mulan
Level 49
God Stats
16W - 12L
1,384 SR
Queue Stats
97W - 112L
1,367 Elo+
Party 1
Mercury
Mercury
xXZeroskill95Xx
Mercury
Level 27
God Stats
2W - 10L
1,132 SR
Queue Stats
38W - 57L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BÜNTA
Apollo
20
18 / 1 / 3
16,892
734
21,190
23,426
10,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
DragonAngel14
Jing Wei
16
1 / 7 / 6
10,946
476
7,433
16,152
4,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
16
4 / 16 / 5
11,237
489
8,009
15,731
10,342
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Starcanas
Da Ji
19
13 / 2 / 7
13,553
589
17,714
18,991
7,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 12
14,579
634
22,828
19,092
9,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
5 / 3 / 3
12,339
536
13,212
16,437
6,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 6 / 4
11,742
511
9,060
21,147
15,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
KQ-RF
Vulcan
16
8 / 13 / 5
10,994
478
14,523
23,227
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 11 / 4
11,734
510
13,872
25,066
19,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 11 / 2
9,971
434
5,159
16,988
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
44
Kills
27
28
Deaths
44
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
3
3
2.17
W
Apollo
BÜNTA
Apollo
18
1
3
19.5
W
Jing Wei
DragonAngel14
Jing Wei
1
7
6
0.57
L
7
6
4
1.5
L
Vulcan
KQ-RF
Vulcan
8
13
5
0.81
W
Zeus
4
16
5
0.41
W
Da Ji
Starcanas
Da Ji
13
2
7
8.25
W
8
2
12
7
L
2
11
4
0.36
L
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,174
Damage
55,826
93,392
Taken
102,865
42,370
Mitigated
56,013
30,122
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,212
8,400
0
7,250
16,437
6,279
512
2,302
14,135
0
115,861
W
Apollo
BÜNTA
Apollo
21,190
12,732
0
16,043
23,426
10,897
5,298
3,251
20,175
0
178,274
W
Jing Wei
DragonAngel14
Jing Wei
7,433
5,934
563
2,845
16,152
4,365
1,099
4,197
11,955
0
57,752
L
9,060
438
0
1,795
21,147
15,354
238
9,184
11,963
28,323
0
L
Vulcan
KQ-RF
Vulcan
14,523
6,442
529
4,146
23,227
8,123
1,502
13,571
9,656
63,762
0
W
Zeus
8,009
1,937
0
494
15,731
10,342
1,900
8,645
7,086
36,459
0
W
Da Ji
Starcanas
Da Ji
17,714
5,468
0
5,235
18,991
7,759
917
2,493
16,498
0
50,589
W
22,828
3,256
81
4,861
19,092
9,007
0
6,523
12,569
118,663
0
L
13,872
1,632
272
6,744
25,066
19,807
1,660
4,351
20,715
0
76,099
L
5,159
3,167
0
1,783
16,988
6,450
0
1,673
15,315
0
62,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,207
Gold Earned
56,780
661
Minions Killed
575
0
Camps Cleared
0
2,058,097
Distance Traveled
1,943,413
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,339
536
177
8
0
391,858
4
W
Apollo
16,892
734
264
11
0
451,197
1
W
Jing Wei
10,946
476
99
4
0
413,753
0
L
Cerberus
11,742
511
51
2
0
377,700
0
L
Vulcan
10,994
478
116
5
0
340,768
0
W
Zeus
11,237
489
73
3
0
285,585
0
W
Da Ji
13,553
589
68
3
0
430,821
1
W
Geb
14,579
634
157
7
0
476,741
2
L
Mulan
11,734
510
149
6
0
402,101
5
L
Mercury
9,971
434
82
4
0
430,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role