Player Matchup

Nemesis
Nemesis
EVSKY__
Nemesis
Level 14
God Stats
3W - 5L
1,460 SR
Queue Stats
43W - 67L
1,348 Elo+
Party 3
Sun Wukong
Sun Wukong
Nippeldipper
Sun Wukong
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 53L
1,312 Elo+
Party 3
Hades
Hades
Vilholm12
Hades
Level 22
God Stats
5W - 5L
1,400 SR
Queue Stats
20W - 28L
1,275 Elo+
Party 2
Amaterasu
Amaterasu
cheescube
Amaterasu
Level 29
God Stats
8W - 9L
1,681 SR
Queue Stats
57W - 56L
1,437 Elo+
Party 2
Izanami
Izanami
neelz93
Izanami
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 44L
1,292 Elo+
Party 3
Team Averages
Level 21
1,508 SR
1,333 Elo+

VS

Team Averages
Level 25
1,481 SR
1,380 Elo+
Fenrir
Fenrir
EII0llE
Fenrir
Level 18
God Stats
3W - 14L
1,216 SR
Queue Stats
68W - 86L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
MaJsTiiC
Ah Puch
Level 40
God Stats
2W - 2L
1,429 SR
Queue Stats
128W - 143L
1,451 Elo+
Party 1
Mulan
Mulan
deluxe-handle
Mulan
Level 12
God Stats
3W - 0L
1,723 SR
Queue Stats
14W - 19L
1,292 Elo+
Solo
Ganesha
Ganesha
eedig
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 147L
1,409 Elo+
Party 1
Neith
Neith
eedij
Neith
Level 25
God Stats
9W - 7L
1,539 SR
Queue Stats
110W - 145L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EVSKY__
Nemesis
20
5 / 5 / 6
14,531
404
15,378
26,462
14,854
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Nippeldipper
Sun Wukong
20
6 / 5 / 5
15,257
424
20,556
29,748
38,893
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Vilholm12
Hades
19
1 / 8 / 4
12,786
355
8,238
25,640
16,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
cheescube
Amaterasu
20
3 / 6 / 3
14,521
403
15,574
33,140
32,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
neelz93
Izanami
20
3 / 11 / 1
17,141
476
13,539
27,777
11,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EII0llE
Fenrir
20
9 / 8 / 5
16,547
460
21,447
29,520
15,114
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
MaJsTiiC
Ah Puch
20
18 / 0 / 11
23,893
664
42,461
26,051
34,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
3 / 4 / 7
16,119
448
13,002
25,811
21,400
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
eedig
Ganesha
20
1 / 3 / 14
16,107
447
14,789
35,192
59,392
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
eedij
Neith
20
4 / 3 / 4
15,328
426
16,379
12,924
5,672
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
18
Kills
35
35
Deaths
18
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EII0llE
Fenrir
9
8
5
1.44
L
Nemesis
EVSKY__
Nemesis
5
5
6
1.6
W
Ah Puch
MaJsTiiC
Ah Puch
18
0
11
23.5
L
Sun Wukong
Nippeldipper
Sun Wukong
6
5
5
1.7
L
Hades
Vilholm12
Hades
1
8
4
0.38
L
Amaterasu
cheescube
Amaterasu
3
6
3
0.75
W
3
4
7
1.63
W
Ganesha
eedig
Ganesha
1
3
14
2.67
W
Neith
eedij
Neith
4
3
4
2
L
Izanami
neelz93
Izanami
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,285
Damage
108,078
142,767
Taken
129,498
115,352
Mitigated
135,712
36,014
Healing
50,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EII0llE
Fenrir
21,447
11,158
953
9,788
29,520
15,114
1,612
1,503
27,775
0
101,100
L
Nemesis
EVSKY__
Nemesis
15,378
6,512
0
5,494
26,462
14,854
0
11,901
14,561
0
94,905
W
Ah Puch
MaJsTiiC
Ah Puch
42,461
4,696
0
17,076
26,051
34,134
5,236
1,854
24,039
243,324
0
L
Sun Wukong
Nippeldipper
Sun Wukong
20,556
5,604
0
3,646
29,748
38,893
0
12,910
16,838
4,520
77,331
L
Hades
Vilholm12
Hades
8,238
1,059
940
6,165
25,640
16,773
955
10,686
14,954
65,994
0
L
Amaterasu
cheescube
Amaterasu
15,574
5,199
1,180
11,308
33,140
32,861
1,138
10,194
22,946
0
86,559
W
13,002
1,672
0
3,193
25,811
21,400
4,064
1,526
23,940
0
102,646
W
Ganesha
eedig
Ganesha
14,789
1,614
1,017
12,510
35,192
59,392
1,503
3,701
30,240
81,927
0
W
Neith
eedij
Neith
16,379
9,943
480
5,163
12,924
5,672
1,039
1,185
11,678
0
101,627
L
Izanami
neelz93
Izanami
13,539
10,114
0
7,281
27,777
11,971
7,471
11,735
16,042
0
134,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,236
Gold Earned
87,994
788
Minions Killed
907
0
Camps Cleared
0
3,094,732
Distance Traveled
3,125,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,547
460
136
4
0
643,264
0
L
Nemesis
14,531
404
118
3
0
667,373
0
W
Ah Puch
23,893
664
393
11
0
684,691
0
L
Sun Wukong
15,257
424
112
3
0
591,471
0
L
Hades
12,786
355
115
3
0
628,805
6
L
Amaterasu
14,521
403
151
4
0
670,335
0
W
Mulan
16,119
448
169
5
0
669,698
0
W
Ganesha
16,107
447
89
2
0
637,937
3
W
Neith
15,328
426
120
3
0
489,696
1
L
Izanami
17,141
476
292
8
0
536,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role