Player Matchup

Awilix
Awilix
AndreiVlad21
Awilix
Level 105
God Stats
1W - 1L
1,689 SR
Queue Stats
83W - 60L
1,492 Elo+
Party 1
Sol
Sol
Andy2345
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,459 Elo+
Party 1
Fenrir
Fenrir
bl0bbster
Fenrir
Level 99
God Stats
4W - 12L
1,276 SR
Queue Stats
355W - 401L
1,467 Elo+
Party 2
Chronos
Chronos
ouizigc
Chronos
Level 108
God Stats
5W - 2L
1,945 SR
Queue Stats
325W - 366L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
the12hunter21
Gilgamesh
Level 74
God Stats
12W - 10L
1,520 SR
Queue Stats
298W - 300L
1,453 Elo+
Solo
Team Averages
Level 88
1,586 SR
1,464 Elo+

VS

Team Averages
Level 84
1,276 SR
1,414 Elo+
Bacchus
Bacchus
Alusard
Bacchus
Level 67
God Stats
2W - 1L
1,283 SR
Queue Stats
2W - 2L
1,339 Elo+
Solo
Ne Zha
Ne Zha
CNDGScylla
Ne Zha
Level 107
God Stats
6W - 5L
1,428 SR
Queue Stats
226W - 239L
1,487 Elo+
Solo
Charybdis
Charybdis
Mate221
Charybdis
Level 122
God Stats
2W - 4L
1,133 SR
Queue Stats
49W - 38L
1,463 Elo+
Solo
Awilix
Awilix
MonkeyDFranz
Awilix
Level 54
God Stats
15W - 15L
1,366 SR
Queue Stats
64W - 83L
1,340 Elo+
Solo
Ra
Ra
kripcio1247
Ra
Level 68
God Stats
1W - 4L
1,171 SR
Queue Stats
330W - 397L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
2 / 9 / 3
10,213
464
12,681
22,198
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 7
11,051
502
15,372
13,325
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
bl0bbster
Fenrir
15
7 / 4 / 4
10,745
488
9,830
20,671
13,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ouizigc
Chronos
16
0 / 5 / 4
9,954
452
11,132
16,633
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
the12hunter21
Gilgamesh
17
4 / 6 / 3
11,478
522
18,153
22,332
26,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alusard
Bacchus
16
5 / 0 / 11
10,891
495
7,625
13,689
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
CNDGScylla
Ne Zha
18
4 / 8 / 9
11,483
522
18,197
24,546
10,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Mate221
Charybdis
19
10 / 5 / 4
11,694
532
16,532
18,608
7,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
18
7 / 1 / 7
11,535
524
16,334
20,641
15,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 9
10,636
483
14,304
17,187
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
30
30
Deaths
17
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alusard
Bacchus
5
0
11
10.5
L
Awilix
2
9
3
0.39
L
4
6
7
1.25
W
Ne Zha
CNDGScylla
Ne Zha
4
8
9
1.06
W
Charybdis
Mate221
Charybdis
10
5
4
2.4
W
Awilix
7
1
7
10.5
L
Fenrir
bl0bbster
Fenrir
7
4
4
2.25
W
4
3
9
2.83
L
Chronos
ouizigc
Chronos
0
5
4
0.4
L
Gilgamesh
the12hunter21
Gilgamesh
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,168
Damage
72,992
95,159
Taken
94,671
55,468
Mitigated
62,967
18,009
Healing
34,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alusard
Bacchus
7,625
900
1,027
1,733
13,689
19,861
440
5,437
7,812
27,301
0
L
Awilix
12,681
4,962
0
4,986
22,198
6,815
372
3,506
18,692
0
75,005
L
15,372
4,964
0
959
13,325
3,706
1,380
5,272
8,053
60,144
0
W
Ne Zha
CNDGScylla
Ne Zha
18,197
6,502
0
10,420
24,546
10,610
0
3,324
21,054
0
88,188
W
Charybdis
Mate221
Charybdis
16,532
9,223
0
7,195
18,608
7,940
1,542
6,979
11,351
0
108,067
W
Awilix
16,334
5,034
0
3,800
20,641
15,992
967
5,923
14,574
3,534
57,229
L
Fenrir
bl0bbster
Fenrir
9,830
1,916
0
2,392
20,671
13,309
0
7,627
13,044
127
35,504
W
14,304
1,674
2,812
7,082
17,187
8,564
356
8,060
8,581
66,677
0
L
Chronos
ouizigc
Chronos
11,132
3,318
0
5,225
16,633
5,171
0
3,266
13,367
78,111
0
L
Gilgamesh
the12hunter21
Gilgamesh
18,153
2,807
0
4,447
22,332
26,467
0
3,206
19,126
11,328
55,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
56,239
519
Minions Killed
549
0
Camps Cleared
0
2,071,672
Distance Traveled
2,072,895
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,891
495
34
2
0
439,458
2
L
Awilix
10,213
464
117
5
0
432,741
2
L
Sol
11,051
502
108
5
0
417,385
0
W
Ne Zha
11,483
522
139
6
0
406,247
1
W
Charybdis
11,694
532
156
7
0
366,143
7
W
Awilix
11,535
524
110
5
0
436,656
5
L
Fenrir
10,745
488
31
1
0
418,429
13
W
Ra
10,636
483
110
5
0
424,391
8
L
Chronos
9,954
452
131
6
0
408,089
5
L
Gilgamesh
11,478
522
132
6
0
395,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role