Player Matchup

Agni
Agni
CruelSword
Agni
Level 111
God Stats
6W - 2L
1,533 SR
Queue Stats
194W - 197L
1,471 Elo+
Solo
Achilles
Achilles
DaReasonWhy
Achilles
Level 148
God Stats
14W - 16L
1,476 SR
Queue Stats
192W - 238L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
MoetBoyZo
Ao Kuang
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 101L
1,486 Elo+
Party 1
Team Averages
Level 138
1,503 SR
1,457 Elo+

VS

Team Averages
Level 79
1,478 SR
1,456 Elo+
Chaac
Chaac
FLAREMAG
Chaac
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,386 Elo+
Solo
Sol
Sol
Skoomaholic
Sol
Level 121
God Stats
2W - 3L
1,602 SR
Queue Stats
217W - 190L
1,559 Elo+
Solo
Cernunnos
Cernunnos
kingWACK
Cernunnos
Level 64
God Stats
0W - 2L
1,333 SR
Queue Stats
55W - 68L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
11,218
701
16,615
10,101
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DaReasonWhy
Achilles
14
1 / 5 / 14
10,555
660
10,652
21,161
22,289
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
MoetBoyZo
Ao Kuang
16
12 / 3 / 6
13,122
820
15,189
15,184
5,683
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FLAREMAG
Chaac
13
5 / 2 / 5
10,291
643
10,680
18,612
16,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 6 / 5
10,842
678
15,717
17,480
5,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
kingWACK
Cernunnos
12
1 / 11 / 5
9,287
580
8,927
17,188
5,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
11
11
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Achilles
DaReasonWhy
Achilles
1
5
14
1.6
L
Chaac
FLAREMAG
Chaac
5
2
5
3.75
W
Ao Kuang
MoetBoyZo
Ao Kuang
12
3
6
5
L
5
6
5
1.25
L
Cernunnos
kingWACK
Cernunnos
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
35,324
46,446
Taken
53,280
31,799
Mitigated
28,267
13,297
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,615
74
0
1,473
10,101
3,827
352
4,117
5,984
53,404
0
W
Achilles
DaReasonWhy
Achilles
10,652
3,042
985
3,199
21,161
22,289
586
6,879
14,282
0
29,352
L
Chaac
FLAREMAG
Chaac
10,680
2,123
0
5,600
18,612
16,791
0
8,362
10,250
223
24,188
W
Ao Kuang
MoetBoyZo
Ao Kuang
15,189
4,175
0
7,640
15,184
5,683
914
5,257
9,927
42,132
0
L
15,717
5,376
0
6,539
17,480
5,862
1,061
12,164
5,316
42,403
0
L
Cernunnos
kingWACK
Cernunnos
8,927
4,233
32
2,108
17,188
5,614
288
12,056
5,132
0
34,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
30,420
158
Minions Killed
140
7
Camps Cleared
6
872,317
Distance Traveled
709,872
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,218
701
89
6
2
283,217
3
W
Achilles
10,555
660
39
2
0
303,283
3
L
Chaac
10,291
643
28
2
0
263,241
0
W
Ao Kuang
13,122
820
30
2
5
285,817
5
L
Sol
10,842
678
62
4
3
232,289
0
L
Cernunnos
9,287
580
50
3
3
214,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role