Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlphaQi
Danzaburou
Level 82
God Stats
2W - 2L
1,522 SR
Queue Stats
133W - 164L
1,467 Elo+
Solo
Hachiman
Hachiman
KingKrunkle
Hachiman
Level 129
God Stats
1W - 6L
1,371 SR
Queue Stats
129W - 152L
1,484 Elo+
Solo
Bakasura
Bakasura
MrFriday21
Bakasura
Level 68
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 9L
1,695 Elo+
Solo
Baron Samedi
Baron Samedi
TUMAMATEPEGA
Baron Samedi
Level 134
God Stats
0W - 1L
1,294 SR
Queue Stats
81W - 92L
1,423 Elo+
Solo
Team Averages
Level 104
1,400 SR
1,514 Elo+

VS

Team Averages
Level 90
1,495 SR
1,443 Elo+
Rama
Rama
ChippyTheSmol
Rama
Level 108
God Stats
8W - 5L
1,374 SR
Queue Stats
602W - 620L
1,447 Elo+
Solo
Poseidon
Poseidon
Hur1can3
Poseidon
Level 60
God Stats
4W - 1L
1,407 SR
Queue Stats
112W - 136L
1,368 Elo+
Party 1
Olorun
Olorun
IzaQuinn710
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,459 Elo+
Solo
Artio
Artio
MattySlayer
Artio
Level 151
God Stats
12W - 9L
1,607 SR
Queue Stats
337W - 350L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
NeedAPickUp
Cabrakan
Level 75
God Stats
4W - 2L
1,588 SR
Queue Stats
138W - 122L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 8 / 10
8,886
741
7,280
16,847
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
AlphaQi
Danzaburou
17
2 / 4 / 14
9,981
832
17,087
10,587
3,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
KingKrunkle
Hachiman
16
6 / 3 / 10
9,546
796
15,442
8,501
3,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MrFriday21
Bakasura
15
3 / 4 / 7
8,908
742
5,195
12,569
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TUMAMATEPEGA
Baron Samedi
13
2 / 7 / 8
8,264
689
12,489
11,916
5,336
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 19
9,708
809
9,837
6,958
3,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Hur1can3
Poseidon
18
2 / 3 / 17
10,302
859
9,371
10,462
5,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
8 / 4 / 14
10,810
901
11,836
11,698
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 17
10,274
856
11,328
20,859
31,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
NeedAPickUp
Cabrakan
16
4 / 4 / 19
9,653
804
9,860
16,489
29,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
16
Kills
25
26
Deaths
16
49
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
10
1
L
Danzaburou
AlphaQi
Danzaburou
2
4
14
2.25
W
4
2
19
6.75
W
Poseidon
Hur1can3
Poseidon
2
3
17
3.5
W
Olorun
8
4
14
3.75
L
Hachiman
KingKrunkle
Hachiman
6
3
10
3.67
W
7
3
17
5.17
L
Bakasura
MrFriday21
Bakasura
3
4
7
1.63
W
Cabrakan
NeedAPickUp
Cabrakan
4
4
19
3.38
L
Baron Samedi
TUMAMATEPEGA
Baron Samedi
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,493
Damage
52,232
60,420
Taken
66,466
36,174
Mitigated
76,919
19,157
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,280
922
1,153
3,466
16,847
17,842
101
10,516
6,331
2,410
8,255
L
Danzaburou
AlphaQi
Danzaburou
17,087
6,019
1,084
2,237
10,587
3,952
1,150
7,228
3,359
0
37,185
W
9,837
5,496
1,886
969
6,958
3,379
1,827
888
6,070
0
24,613
W
Poseidon
Hur1can3
Poseidon
9,371
939
1,227
1,581
10,462
5,572
774
2,626
7,668
35,631
0
W
Olorun
11,836
6,190
2,843
2,593
11,698
7,664
2,528
3,495
8,151
26,952
2,406
L
Hachiman
KingKrunkle
Hachiman
15,442
7,276
1,079
1,196
8,501
3,120
220
5,690
2,811
0
32,481
W
11,328
530
3,997
5,988
20,859
31,279
223
4,269
16,214
18,127
0
L
Bakasura
MrFriday21
Bakasura
5,195
3,318
321
4,348
12,569
5,924
0
8,418
4,151
0
7,881
W
Cabrakan
NeedAPickUp
Cabrakan
9,860
1,288
712
803
16,489
29,025
149
3,033
12,850
15,211
0
L
Baron Samedi
TUMAMATEPEGA
Baron Samedi
12,489
819
2,006
2,267
11,916
5,336
81
9,083
2,833
20,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
50,747
137
Minions Killed
164
0
Camps Cleared
0
1,045,876
Distance Traveled
1,153,979
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,886
741
3
0
0
212,569
0
L
Danzaburou
9,981
832
53
4
0
211,580
0
W
Rama
9,708
809
38
3
0
221,347
1
W
Poseidon
10,302
859
58
5
0
245,483
0
W
Olorun
10,810
901
34
3
0
210,378
2
L
Hachiman
9,546
796
33
3
0
200,060
0
W
Artio
10,274
856
19
2
0
240,387
3
L
Bakasura
8,908
742
28
2
0
229,960
2
W
Cabrakan
9,653
804
15
1
0
236,384
0
L
Baron Samedi
8,264
689
20
2
0
191,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role