Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jadedee22
Janus
Level 88
God Stats
2W - 3L
1,283 SR
Queue Stats
268W - 280L
1,426 Elo+
Party 1
Thoth
Thoth
Shandru
Thoth
Level 100
God Stats
4W - 1L
1,486 SR
Queue Stats
126W - 119L
1,484 Elo+
Party 1
Ravana
Ravana
StJimmi
Ravana
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,583 Elo+
Solo
Chaac
Chaac
iStrikerzz
Chaac
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,442 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,487 Elo+

VS

Team Averages
Level 102
1,458 SR
1,449 Elo+
Gilgamesh
Gilgamesh
BlunaXtreme
Gilgamesh
Level 153
God Stats
5W - 4L
1,537 SR
Queue Stats
657W - 696L
1,430 Elo+
Solo
Neith
Neith
LoliDestroyer96
Neith
Level 103
God Stats
1W - 5L
1,325 SR
Queue Stats
130W - 129L
1,425 Elo+
Solo
Kali
Kali
RubberFriend
Kali
Level 42
God Stats
0W - 2L
1,328 SR
Queue Stats
72W - 89L
1,415 Elo+
Solo
Bastet
Bastet
kanax344
Bastet
Level 122
God Stats
0W - 2L
1,598 SR
Queue Stats
227W - 238L
1,477 Elo+
Solo
Bakasura
Bakasura
wikingbloodegle
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 4 / 15
11,652
777
20,204
13,482
5,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Jadedee22
Janus
19
2 / 4 / 11
11,346
756
13,654
9,793
2,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Shandru
Thoth
20
11 / 6 / 10
12,157
810
26,394
12,369
4,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
StJimmi
Ravana
17
6 / 6 / 10
11,189
746
11,150
13,131
12,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
18
4 / 4 / 17
10,872
725
16,890
20,935
25,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlunaXtreme
Gilgamesh
19
4 / 6 / 13
12,489
833
10,269
31,154
19,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 5 / 10
11,176
745
12,824
17,473
5,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

19
6 / 4 / 11
11,558
771
9,592
25,092
11,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
kanax344
Bastet
18
10 / 8 / 6
11,421
761
18,090
15,819
5,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
14
0 / 6 / 7
9,012
601
2,725
15,408
6,725
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
71
28
Kills
24
24
Deaths
29
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
4
15
3.13
L
Gilgamesh
BlunaXtreme
Gilgamesh
4
6
13
1.75
W
Janus
Jadedee22
Janus
2
4
11
1.88
L
4
5
10
1.8
L
6
4
11
2.88
W
Thoth
Shandru
Thoth
11
6
10
2.67
W
Ravana
StJimmi
Ravana
6
6
10
1.83
W
Chaac
4
4
17
3.13
L
Bastet
kanax344
Bastet
10
8
6
1.63
L
Bakasura
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,292
Damage
53,500
69,710
Taken
104,946
50,897
Mitigated
48,077
25,909
Healing
40,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,204
5,005
3,778
5,089
13,482
5,351
1,205
0
13,482
0
39,171
L
Gilgamesh
BlunaXtreme
Gilgamesh
10,269
1,491
2,558
9,834
31,154
19,052
707
11,568
18,796
0
33,327
W
Janus
Jadedee22
Janus
13,654
1,287
1,859
1,473
9,793
2,876
1,351
0
9,793
35,937
0
L
12,824
2,570
762
6,234
17,473
5,434
510
7,291
9,582
0
25,893
L
9,592
3,510
738
11,848
25,092
11,656
0
7,363
17,215
0
25,835
W
Thoth
Shandru
Thoth
26,394
1,053
880
1,894
12,369
4,572
1,671
0
12,369
41,547
0
W
Ravana
StJimmi
Ravana
11,150
3,792
1,676
1,648
13,131
12,400
392
0
13,121
280
15,316
W
Chaac
16,890
2,971
1,032
6,580
20,935
25,698
645
0
19,264
2,676
25,884
L
Bastet
kanax344
Bastet
18,090
4,439
1,986
2,685
15,819
5,210
34
5,961
9,381
0
20,005
L
Bakasura
2,725
1,992
397
3,162
15,408
6,725
1,675
7,624
7,277
0
3,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,216
Gold Earned
55,656
149
Minions Killed
119
0
Camps Cleared
0
1,328,108
Distance Traveled
1,268,964
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,652
777
38
3
0
270,037
1
L
Gilgamesh
12,489
833
30
2
0
234,981
0
W
Janus
11,346
756
60
4
0
239,531
0
L
Neith
11,176
745
32
2
0
257,822
0
L
Kali
11,558
771
29
2
0
244,727
2
W
Thoth
12,157
810
18
1
0
249,359
1
W
Ravana
11,189
746
12
1
0
277,667
1
W
Chaac
10,872
725
21
1
0
291,514
0
L
Bastet
11,421
761
7
0
0
271,960
0
L
Bakasura
9,012
601
21
1
0
259,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role