Player Matchup

Pele
Pele
AllNightwinng
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 1
Neith
Neith
EndiNova369
Neith
Level 10
God Stats
13W - 12L
1,331 SR
Queue Stats
25W - 22L
1,357 Elo+
Solo
King Arthur
King Arthur
MereDesignation
King Arthur
Level 26
God Stats
6W - 3L
1,482 SR
Queue Stats
133W - 125L
1,431 Elo+
Solo
Artemis
Artemis
TSk chocomilk
Artemis
Level 25
God Stats
7W - 9L
1,571 SR
Queue Stats
180W - 181L
1,479 Elo+
Party 1
Zeus
Zeus
URSTEPSISTER609
Zeus
Level 29
God Stats
65W - 59L
1,525 SR
Queue Stats
84W - 85L
1,392 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,442 Elo+

VS

Team Averages
Level 18
1,447 SR
1,417 Elo+
Fenrir
Fenrir
Logic Yn
Fenrir
Level 17
God Stats
15W - 15L
1,517 SR
Queue Stats
65W - 79L
1,374 Elo+
Solo
Kukulkan
Kukulkan
MrLgamez
Kukulkan
Level 14
God Stats
0W - 2L
1,268 SR
Queue Stats
27W - 30L
1,460 Elo+
Solo
Skadi
Skadi
Shmorple
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,378 Elo+
Solo
Chaac
Chaac
TrashGodYuno
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,456 Elo+
Solo
Ymir
Ymir
bbaer15
Ymir
Level 8
God Stats
3W - 3L
1,451 SR
Queue Stats
4W - 7L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,979
634
4,109
6,725
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 1 / 4
7,389
672
6,255
6,000
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
MereDesignation
King Arthur
12
1 / 2 / 0
6,500
591
3,492
6,295
3,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
10
4 / 0 / 4
6,244
568
4,241
3,188
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 1
5,700
518
2,601
2,796
539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Logic Yn
Fenrir
9
4 / 5 / 0
6,272
570
3,283
8,556
2,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MrLgamez
Kukulkan
7
0 / 4 / 0
4,864
442
815
4,250
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Shmorple
Skadi
10
0 / 5 / 1
5,560
505
2,889
7,037
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,179
562
4,082
7,331
3,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
bbaer15
Ymir
3
0 / 6 / 0
3,946
359
176
6,481
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
5
6
Deaths
21
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
7
1
4
9
L
Fenrir
Logic Yn
Fenrir
4
5
0
0.8
W
King Arthur
MereDesignation
King Arthur
1
2
0
0.5
L
Kukulkan
MrLgamez
Kukulkan
0
4
0
0
L
Skadi
Shmorple
Skadi
0
5
1
0.1
W
Artemis
4
0
4
6
L
1
1
1
1.5
W
2
2
1
1.25
L
Ymir
bbaer15
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
11,245
25,004
Taken
33,655
9,140
Mitigated
11,965
7,912
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,109
921
0
3,424
6,725
2,059
10
238
6,481
0
40,053
W
6,255
2,346
0
1,308
6,000
2,342
1,747
457
5,519
0
40,455
L
Fenrir
Logic Yn
Fenrir
3,283
680
0
2,777
8,556
2,704
0
1,155
7,401
0
26,597
W
King Arthur
MereDesignation
King Arthur
3,492
537
0
1,976
6,295
3,339
0
0
6,295
4,305
29,758
L
Kukulkan
MrLgamez
Kukulkan
815
170
0
0
4,250
1,113
0
1,029
3,221
14,334
0
L
Skadi
Shmorple
Skadi
2,889
746
0
250
7,037
1,587
0
0
7,037
0
28,454
W
Artemis
4,241
2,509
0
1,164
3,188
861
1,072
74
3,114
0
27,421
L
4,082
779
0
2,581
7,331
3,274
0
608
6,723
0
33,902
W
2,601
60
0
40
2,796
539
878
184
2,604
17,124
0
L
Ymir
bbaer15
Ymir
176
102
0
60
6,481
3,287
0
417
6,064
3,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
26,821
320
Minions Killed
234
0
Camps Cleared
0
1,018,130
Distance Traveled
897,192
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,979
634
73
7
0
221,527
3
W
Neith
7,389
672
78
7
0
206,977
4
L
Fenrir
6,272
570
51
5
0
217,069
0
W
King Arthur
6,500
591
81
7
0
200,137
3
L
Kukulkan
4,864
442
40
4
0
169,339
0
L
Skadi
5,560
505
57
5
0
188,739
0
W
Artemis
6,244
568
52
5
0
215,538
0
L
Chaac
6,179
562
77
7
0
191,411
3
W
Zeus
5,700
518
36
3
0
173,951
0
L
Ymir
3,946
359
9
1
0
130,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role