Player Matchup

Ymir
Ymir
BADIS 77
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,367 Elo+
Party 1
Merlin
Merlin
Lilsko5935
Merlin
Level 16
God Stats
17W - 24L
1,415 SR
Queue Stats
49W - 61L
1,336 Elo+
Party 1
Khepri
Khepri
Mxscal
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,499 Elo+
Solo
Bastet
Bastet
Slayer876232
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,469 Elo+
Solo
Fenrir
Fenrir
Warrickk8630
Fenrir
Level 12
God Stats
3W - 4L
1,516 SR
Queue Stats
19W - 27L
1,277 Elo+
Party 1
Team Averages
Level 17
1,486 SR
1,389 Elo+

VS

Team Averages
Level 12
1,567 SR
1,402 Elo+
Tsukuyomi
Tsukuyomi
KurtisMears96
Tsukuyomi
Level 7
God Stats
1W - 2L
1,674 SR
Queue Stats
39W - 46L
1,378 Elo+
Solo
Thor
Thor
Mega___Boi
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,507 Elo+
Solo
Bellona
Bellona
Sabberauge
Bellona
Level 7
God Stats
5W - 3L
1,539 SR
Queue Stats
5W - 5L
1,601 Elo+
Solo
Susano
Susano
abd199aa10
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,017 Elo+
Solo
Izanami
Izanami
iiTzDeViiLzZ
Izanami
Level 29
God Stats
34W - 17L
1,624 SR
Queue Stats
71W - 49L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 4 / 30
15,086
1,078
13,011
25,947
34,668
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Lilsko5935
Merlin
20
5 / 7 / 30
14,527
1,038
17,129
16,667
7,336
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Mxscal
Khepri
20
4 / 2 / 24
13,970
998
11,151
14,586
21,191
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
20
16 / 2 / 12
15,573
1,112
31,207
14,053
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
20
14 / 3 / 18
15,164
1,083
21,795
23,900
23,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KurtisMears96
Tsukuyomi
20
6 / 8 / 10
15,037
1,074
19,580
18,642
7,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 10 / 8
13,544
967
16,102
23,323
8,892
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Sabberauge
Bellona
20
3 / 5 / 10
13,326
952
13,443
25,641
20,651
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
abd199aa10
Susano
19
0 / 9 / 6
11,716
837
12,971
16,828
6,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
iiTzDeViiLzZ
Izanami
20
5 / 13 / 5
13,704
979
29,087
20,910
7,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
56
45
Kills
17
18
Deaths
45
114
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
4
30
5.25
L
Tsukuyomi
KurtisMears96
Tsukuyomi
6
8
10
1.38
W
Merlin
Lilsko5935
Merlin
5
7
30
2.86
L
3
10
8
0.7
W
Khepri
Mxscal
Khepri
4
2
24
8
L
Bellona
Sabberauge
Bellona
3
5
10
1.6
W
Bastet
16
2
12
11
W
Fenrir
14
3
18
7.67
L
Susano
abd199aa10
Susano
0
9
6
0.33
L
Izanami
iiTzDeViiLzZ
Izanami
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,293
Damage
91,183
95,153
Taken
105,344
93,008
Mitigated
51,778
2,860
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,011
2,768
0
827
25,947
34,668
0
0
25,841
50,329
0
L
Tsukuyomi
KurtisMears96
Tsukuyomi
19,580
4,673
0
257
18,642
7,815
0
8,510
10,132
0
56,831
W
Merlin
Lilsko5935
Merlin
17,129
2,205
0
0
16,667
7,336
0
0
16,667
37,647
0
L
16,102
2,999
0
0
23,323
8,892
0
12,004
10,199
0
41,788
W
Khepri
Mxscal
Khepri
11,151
1,053
1,166
502
14,586
21,191
0
0
14,586
29,142
0
L
Bellona
Sabberauge
Bellona
13,443
2,804
0
2,859
25,641
20,651
0
8,726
16,915
0
36,306
W
Bastet
31,207
9,255
0
129
14,053
6,109
0
0
14,053
0
47,081
W
Fenrir
21,795
4,816
0
236
23,900
23,704
0
0
23,797
0
30,939
L
Susano
abd199aa10
Susano
12,971
2,180
0
0
16,828
6,789
0
5,076
11,752
0
23,809
L
Izanami
iiTzDeViiLzZ
Izanami
29,087
26,701
0
0
20,910
7,631
0
6,975
13,935
0
60,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,320
Gold Earned
67,327
247
Minions Killed
276
7
Camps Cleared
11
1,332,107
Distance Traveled
1,192,352
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,086
1,078
105
8
0
231,126
0
L
Tsukuyomi
15,037
1,074
83
6
0
252,162
1
W
Merlin
14,527
1,038
61
4
2
224,156
0
L
Thor
13,544
967
48
3
2
241,635
0
W
Khepri
13,970
998
22
2
1
272,631
2
L
Bellona
13,326
952
46
3
0
271,009
0
W
Bastet
15,573
1,112
43
3
4
305,809
2
W
Fenrir
15,164
1,083
16
1
0
298,385
0
L
Susano
11,716
837
30
2
1
210,887
2
L
Izanami
13,704
979
69
5
8
216,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role