Player Matchup

Fafnir
Fafnir
DownShift2SKRT
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gale_on_YT
Ah Muzen Cab
Level 28
God Stats
5W - 6L
1,280 SR
Queue Stats
135W - 125L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
UserJS21
Baron Samedi
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 154L
1,410 Elo+
Party 2
Team Averages
Level 45
1,427 SR
1,409 Elo+

VS

Team Averages
Level 81
1,517 SR
1,371 Elo+
Chiron
Chiron
Are you spooky
Chiron
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 101L
1,336 Elo+
Party 1
Tiamat
Tiamat
AtomicBombFish
Tiamat
Level 124
God Stats
7W - 13L
1,405 SR
Queue Stats
129W - 155L
1,469 Elo+
Party 1
Yemoja
Yemoja
moyomkubwa
Yemoja
Level 13
God Stats
2W - 0L
1,647 SR
Queue Stats
2W - 8L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
12,028
601
8,421
18,736
17,543
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Gale_on_YT
Ah Muzen Cab
16
3 / 3 / 5
11,870
594
18,148
23,430
7,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
UserJS21
Baron Samedi
15
3 / 6 / 5
11,535
577
12,015
17,302
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
12,531
627
16,623
18,387
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 3 / 4
13,166
658
25,282
17,925
11,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
moyomkubwa
Yemoja
15
2 / 3 / 6
12,123
606
7,682
16,849
19,739
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
11
11
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
6
3
4
2.67
L
3
2
4
2.5
L
Ah Muzen Cab
Gale_on_YT
Ah Muzen Cab
3
3
5
1.83
L
Baron Samedi
UserJS21
Baron Samedi
3
6
5
0.92
W
Yemoja
moyomkubwa
Yemoja
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
49,587
59,468
Taken
53,161
31,891
Mitigated
38,566
16,838
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,623
4,550
1,171
7,175
18,387
7,057
1,666
6,085
12,287
0
87,175
W
25,282
1,160
167
6,547
17,925
11,770
875
7,251
10,674
58,373
0
L
8,421
3,396
470
4,465
18,736
17,543
0
9,283
8,991
15,762
0
L
Ah Muzen Cab
Gale_on_YT
Ah Muzen Cab
18,148
6,591
499
6,753
23,430
7,706
0
13,686
9,147
0
66,232
L
Baron Samedi
UserJS21
Baron Samedi
12,015
745
1,390
3,261
17,302
6,642
0
9,293
7,559
46,295
0
W
Yemoja
moyomkubwa
Yemoja
7,682
1,129
4,568
5,114
16,849
19,739
324
8,093
8,756
19,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
37,820
166
Minions Killed
233
4
Camps Cleared
12
1,028,002
Distance Traveled
988,951
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,531
627
111
6
5
326,793
1
W
Tiamat
13,166
658
97
5
6
337,216
4
L
Fafnir
12,028
601
9
0
0
315,476
3
L
Ah Muzen Cab
11,870
594
93
5
0
390,908
0
L
Baron Samedi
11,535
577
64
3
4
321,618
1
W
Yemoja
12,123
606
25
1
1
324,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role