Player Matchup

Medusa
Medusa
Elisaaalv
Medusa
Level 6
God Stats
2W - 0L
1,446 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Anubis
Anubis
NAVENIEKS
Anubis
Level 5
God Stats
1W - 2L
1,428 SR
Queue Stats
4W - 2L
1,612 Elo+
Party 1
Bellona
Bellona
PaPuseiSamanis
Bellona
Level 5
God Stats
3W - 1L
1,867 SR
Queue Stats
4W - 2L
1,612 Elo+
Party 1
Loki
Loki
STAGARS
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Ymir
Ymir
Santims
Ymir
Level 28
God Stats
14W - 11L
1,518 SR
Queue Stats
61W - 64L
1,504 Elo+
Party 1
Team Averages
Level 11
1,552 SR
1,513 Elo+

VS

Team Averages
Level 7
1,414 SR
1,290 Elo+
Kali
Kali
Klau1337
Kali
Level 15
God Stats
1W - 4L
1,250 SR
Queue Stats
52W - 53L
1,047 Elo+
Party 2
Cthulhu
Cthulhu
LordOfTheDepths
Cthulhu
Level 6
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 3
Geb
Geb
MrPounpoun
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
Syntech1337
Ra
Level 5
God Stats
0W - 6L
1,250 SR
Queue Stats
58W - 54L
1,047 Elo+
Party 2
Fenrir
Fenrir
dialatreon
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elisaaalv
Medusa
11
3 / 5 / 7
7,240
483
8,113
8,066
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
NAVENIEKS
Anubis
17
12 / 0 / 3
10,637
709
10,626
6,762
3,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 7
8,696
580
6,272
9,301
4,818
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
STAGARS
Loki
16
7 / 2 / 4
9,358
624
6,013
9,580
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Santims
Ymir
13
11 / 1 / 7
9,185
612
10,611
11,658
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
4 / 7 / 2
7,213
481
4,732
9,024
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 2
6,246
416
5,672
11,996
8,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 9 / 3
6,273
418
5,148
13,737
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 8 / 0
6,871
458
4,161
8,700
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
dialatreon
Fenrir
10
1 / 9 / 1
6,425
428
5,795
12,015
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
38
Kills
8
8
Deaths
38
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elisaaalv
Medusa
3
5
7
1.3
L
Kali
4
7
2
0.71
L
0
5
2
0.2
L
1
9
3
0.28
W
Anubis
NAVENIEKS
Anubis
12
0
3
13.5
W
5
0
7
8.5
W
Loki
STAGARS
Loki
7
2
4
4.5
W
Ymir
Santims
Ymir
11
1
7
14.5
L
2
8
0
0.25
L
Fenrir
dialatreon
Fenrir
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
25,508
45,367
Taken
55,472
27,885
Mitigated
28,262
13,377
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elisaaalv
Medusa
8,113
5,415
0
652
8,066
2,693
440
3,323
4,685
0
25,793
L
Kali
4,732
2,171
531
1,821
9,024
3,731
0
3,847
5,177
0
17,251
L
5,672
593
0
2,396
11,996
8,536
186
4,002
7,994
23,752
0
L
5,148
901
0
949
13,737
9,212
0
5,383
8,354
11,033
0
W
Anubis
NAVENIEKS
Anubis
10,626
460
0
5,191
6,762
3,273
747
1,774
4,894
82,097
0
W
6,272
1,057
0
1,550
9,301
4,818
328
3,841
5,406
0
50,496
W
Loki
STAGARS
Loki
6,013
2,022
0
2,940
9,580
4,740
0
1,240
8,330
0
69,029
W
Ymir
Santims
Ymir
10,611
1,182
0
3,044
11,658
12,361
0
4,445
7,071
34,991
0
L
4,161
687
690
1,202
8,700
2,102
48
5,791
2,909
31,670
0
L
Fenrir
dialatreon
Fenrir
5,795
1,725
0
1,864
12,015
4,681
0
2,214
9,801
0
42,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
33,028
476
Minions Killed
222
0
Camps Cleared
0
1,457,244
Distance Traveled
1,284,526
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,240
483
43
3
0
267,726
1
L
Kali
7,213
481
39
3
0
273,547
4
L
Cthulhu
6,246
416
38
3
0
244,945
1
L
Geb
6,273
418
10
1
0
280,661
3
W
Anubis
10,637
709
157
10
0
289,208
0
W
Bellona
8,696
580
101
7
0
310,140
1
W
Loki
9,358
624
126
8
0
347,620
0
W
Ymir
9,185
612
49
3
0
242,550
1
L
Ra
6,871
458
72
5
0
250,914
4
L
Fenrir
6,425
428
63
4
0
234,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role