Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ProjectAV
Hera
Level 17
God Stats
2W - 2L
1,417 SR
Queue Stats
21W - 18L
1,422 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Raijinmirage
Tsukuyomi
Level 4
God Stats
2W - 1L
1,386 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 1
Mercury
Mercury
RevuRaps
Mercury
Level 24
God Stats
25W - 20L
1,507 SR
Queue Stats
69W - 60L
1,510 Elo+
Solo
Neith
Neith
skobybro
Neith
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 54L
1,637 Elo+
Solo
Team Averages
Level 17
1,462 SR
1,509 Elo+

VS

Team Averages
Level 23
1,514 SR
1,626 Elo+
Xing Tian
Xing Tian
Darkspot110
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,496 Elo+
Solo
Bellona
Bellona
Pepeluisperdedor
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 42L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
chirdi358ss
Baron Samedi
Level 22
God Stats
3W - 5L
1,731 SR
Queue Stats
53W - 51L
1,635 Elo+
Solo
Sol
Sol
kaosw
Sol
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
256W - 242L
1,555 Elo+
Solo
Ymir
Ymir
manuuu8
Ymir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 46L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
8 / 2 / 1
7,371
737
4,593
6,072
3,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
9
0 / 4 / 2
5,468
547
1,446
4,721
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Raijinmirage
Tsukuyomi
8
2 / 4 / 4
5,531
553
3,197
5,489
1,734
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
RevuRaps
Mercury
9
1 / 3 / 5
5,762
576
1,534
5,172
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
skobybro
Neith
9
1 / 4 / 3
5,424
542
7,261
6,504
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darkspot110
Xing Tian
10
1 / 2 / 3
5,544
554
2,655
7,499
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
3,626
363
379
1,493
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
chirdi358ss
Baron Samedi
9
5 / 3 / 3
5,815
582
2,697
5,240
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
kaosw
Sol
11
10 / 2 / 3
6,727
673
6,440
6,524
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
manuuu8
Ymir
8
1 / 3 / 10
5,705
571
2,939
8,448
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
17
17
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
1
4.25
L
Xing Tian
Darkspot110
Xing Tian
1
2
3
1.25
L
0
2
0
0
W
Hera
0
4
2
0.25
W
Tsukuyomi
Raijinmirage
Tsukuyomi
2
4
4
1
W
Mercury
RevuRaps
Mercury
1
3
5
1.17
L
Baron Samedi
chirdi358ss
Baron Samedi
5
3
3
2.17
L
Sol
kaosw
Sol
10
2
3
5.75
L
Ymir
manuuu8
Ymir
1
3
10
2
W
Neith
skobybro
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,031
Damage
15,110
27,958
Taken
29,204
9,784
Mitigated
15,862
6,445
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,593
932
0
1,717
6,072
3,195
0
1,714
4,358
0
24,341
L
Xing Tian
Darkspot110
Xing Tian
2,655
660
0
2,110
7,499
3,592
84
719
6,780
22,213
5,150
L
379
303
0
250
1,493
753
0
0
1,493
0
2,343
W
Hera
1,446
795
0
642
4,721
1,555
836
2,478
2,243
25,587
0
W
Tsukuyomi
Raijinmirage
Tsukuyomi
3,197
1,172
291
1,163
5,489
1,734
0
3,755
1,734
0
17,299
W
Mercury
RevuRaps
Mercury
1,534
602
0
1,520
5,172
1,455
0
2,605
2,567
0
20,587
L
Baron Samedi
chirdi358ss
Baron Samedi
2,697
56
14
1,565
5,240
2,102
176
364
4,876
23,364
0
L
Sol
kaosw
Sol
6,440
2,646
0
3,281
6,524
2,594
1,242
0
6,524
27,684
4,405
L
Ymir
manuuu8
Ymir
2,939
427
0
1,676
8,448
6,821
258
363
8,085
11,732
0
W
Neith
skobybro
Neith
7,261
3,295
0
1,112
6,504
1,845
536
3,346
3,158
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
27,417
230
Minions Killed
181
0
Camps Cleared
0
943,367
Distance Traveled
788,098
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,371
737
50
5
0
204,232
2
L
Xing Tian
5,544
554
63
6
0
200,396
0
L
Bellona
3,626
363
5
1
0
36,239
1
W
Hera
5,468
547
58
6
0
154,852
2
W
Tsukuyomi
5,531
553
29
3
0
191,573
1
W
Mercury
5,762
576
52
5
0
224,834
1
L
Baron Samedi
5,815
582
29
3
0
185,134
4
L
Sol
6,727
673
72
7
0
174,294
0
L
Ymir
5,705
571
12
1
0
192,035
0
W
Neith
5,424
542
41
4
0
167,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role