Player Matchup

Cthulhu
Cthulhu
Gato18
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Cliodhna
Cliodhna
crxpariente
Cliodhna
Level 45
God Stats
4W - 2L
1,578 SR
Queue Stats
33W - 52L
1,330 Elo+
Solo
Neith
Neith
damUmad
Neith
Level 80
God Stats
57W - 85L
1,375 SR
Queue Stats
1,072W - 1,670L
1,321 Elo+
Solo
Team Averages
Level 48
1,484 SR
1,384 Elo+

VS

Team Averages
Level 70
1,540 SR
1,432 Elo+
Merlin
Merlin
Clownflict
Merlin
Level 103
God Stats
1W - 1L
1,361 SR
Queue Stats
411W - 469L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
STX6IX
Sun Wukong
Level 23
God Stats
9W - 3L
1,810 SR
Queue Stats
66W - 67L
1,492 Elo+
Party 1
Neith
Neith
makocha
Neith
Level 85
God Stats
14W - 16L
1,449 SR
Queue Stats
19W - 25L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gato18
Cthulhu
14
3 / 8 / 3
10,504
657
11,009
18,680
18,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
crxpariente
Cliodhna
13
4 / 11 / 3
10,543
659
13,701
20,382
6,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
damUmad
Neith
14
4 / 3 / 3
10,200
638
7,987
11,900
4,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clownflict
Merlin
16
10 / 3 / 11
12,552
785
21,605
12,708
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
STX6IX
Sun Wukong
16
11 / 3 / 7
12,310
769
11,659
18,404
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
makocha
Neith
14
1 / 6 / 16
11,049
691
12,431
12,736
3,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
22
22
Deaths
12
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
Clownflict
Merlin
10
3
11
5.17
L
Cthulhu
Gato18
Cthulhu
3
8
3
0.56
W
Sun Wukong
STX6IX
Sun Wukong
11
3
7
4.83
L
Cliodhna
crxpariente
Cliodhna
4
11
3
0.5
L
Neith
damUmad
Neith
4
3
3
1.83
W
Neith
makocha
Neith
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
45,695
50,962
Taken
43,848
29,972
Mitigated
22,658
4,564
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Clownflict
Merlin
21,605
1,490
171
2,326
12,708
4,588
508
3,284
9,115
56,002
0
L
Cthulhu
Gato18
Cthulhu
11,009
253
134
1,276
18,680
18,825
0
6,814
11,001
35,830
0
W
Sun Wukong
STX6IX
Sun Wukong
11,659
2,264
0
2,810
18,404
14,514
67
3,754
14,182
0
30,655
L
Cliodhna
crxpariente
Cliodhna
13,701
1,378
592
977
20,382
6,942
0
7,723
11,675
0
28,274
L
Neith
damUmad
Neith
7,987
2,747
0
1,585
11,900
4,205
0
6,254
5,150
0
32,642
W
Neith
makocha
Neith
12,431
5,627
377
2,618
12,736
3,556
1,971
3,127
9,127
0
36,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
35,911
142
Minions Killed
196
6
Camps Cleared
7
672,339
Distance Traveled
816,918
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,552
785
84
5
3
277,320
3
L
Cthulhu
10,504
657
57
4
0
239,801
0
W
Sun Wukong
12,310
769
51
3
1
291,619
0
L
Cliodhna
10,543
659
29
2
2
250,490
4
L
Neith
10,200
638
56
4
4
182,048
1
W
Neith
11,049
691
61
4
3
247,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role