Player Matchup

Mulan
Mulan
Coigate
Mulan
Level 26
God Stats
0W - 3L
1,408 SR
Queue Stats
35W - 36L
1,415 Elo+
Solo
Ra
Ra
Genjitracerop
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
omyglob
Neith
Level 17
God Stats
2W - 6L
1,594 SR
Queue Stats
17W - 20L
1,343 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,419 Elo+

VS

Team Averages
Level 42
1,510 SR
1,399 Elo+
Ah Puch
Ah Puch
BluEyesKannaDrgn
Ah Puch
Level 26
God Stats
9W - 8L
1,472 SR
Queue Stats
79W - 100L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
Momentum Melo
Gilgamesh
Level 75
God Stats
19W - 15L
1,554 SR
Queue Stats
172W - 183L
1,442 Elo+
Solo
Bacchus
Bacchus
TheSmoothSpruce
Bacchus
Level 26
God Stats
25W - 26L
1,503 SR
Queue Stats
68W - 80L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coigate
Mulan
8
0 / 10 / 2
5,758
576
2,104
12,826
7,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 9 / 3
6,014
601
4,656
9,388
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
omyglob
Neith
10
3 / 4 / 0
7,049
705
5,046
8,604
2,902
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 12
8,489
849
10,741
5,574
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Momentum Melo
Gilgamesh
12
9 / 1 / 12
8,555
856
8,773
7,383
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 2 / 15
8,714
871
9,624
11,329
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
23
23
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
Mulan
Coigate
Mulan
0
10
2
0.1
L
0
9
3
0.17
W
Gilgamesh
Momentum Melo
Gilgamesh
9
1
12
15
W
6
2
15
6.75
L
Neith
omyglob
Neith
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
29,138
30,818
Taken
24,286
13,074
Mitigated
21,449
2,895
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,741
679
0
2,616
5,574
2,069
1,214
1,867
3,707
29,477
0
L
Mulan
Coigate
Mulan
2,104
280
0
232
12,826
7,336
0
9,184
3,387
0
7,450
L
4,656
634
425
1,039
9,388
2,836
0
5,956
3,036
12,405
0
W
Gilgamesh
Momentum Melo
Gilgamesh
8,773
1,866
0
1,530
7,383
6,222
701
1,224
6,159
967
21,987
W
9,624
505
386
3,739
11,329
13,158
515
2,044
9,285
17,001
0
L
Neith
omyglob
Neith
5,046
2,025
115
1,084
8,604
2,902
688
5,577
2,810
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,821
Gold Earned
25,758
69
Minions Killed
84
0
Camps Cleared
5
461,126
Distance Traveled
555,657
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,489
849
43
4
1
177,797
0
L
Mulan
5,758
576
11
1
0
138,349
0
L
Ra
6,014
601
15
2
0
151,575
0
W
Gilgamesh
8,555
856
30
3
3
185,350
1
W
Bacchus
8,714
871
11
1
1
192,510
2
L
Neith
7,049
705
43
4
0
171,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role