Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AvisLagada
Cliodhna
Level 160
God Stats
20W - 18L
1,581 SR
Queue Stats
425W - 497L
1,474 Elo+
Solo
Cerberus
Cerberus
Neejinn
Cerberus
Level 128
God Stats
8W - 4L
1,607 SR
Queue Stats
414W - 424L
1,497 Elo+
Solo
Team Averages
Level 131
1,563 SR
1,490 Elo+

VS

Team Averages
Level 91
1,519 SR
1,425 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Drissix
Nemesis
Level 140
God Stats
27W - 28L
1,556 SR
Queue Stats
739W - 694L
1,538 Elo+
Party 1
Janus
Janus
Luizinho777
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 3
6,808
681
4,261
6,529
2,289
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
AvisLagada
Cliodhna
10
1 / 4 / 3
6,723
672
7,554
9,474
3,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Neejinn
Cerberus
11
4 / 1 / 1
7,011
701
6,064
9,488
8,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 0 / 5
7,572
757
8,515
7,155
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Drissix
Nemesis
11
5 / 2 / 5
7,516
752
9,697
8,980
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 7
6,897
690
4,227
7,196
1,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
10
10
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
3
0.5
W
Chernobog
 
Chernobog
4
0
5
6.5
L
Cliodhna
AvisLagada
Cliodhna
1
4
3
0.63
W
Nemesis
Drissix
Nemesis
5
2
5
3.75
W
1
4
7
1.13
L
Cerberus
Neejinn
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
22,439
25,491
Taken
23,331
14,388
Mitigated
7,279
3,140
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,261
764
0
149
6,529
2,289
400
633
5,896
14,439
0
W
Chernobog
 
Chernobog
8,515
4,123
0
286
7,155
2,446
216
3,323
3,674
0
24,947
L
Cliodhna
AvisLagada
Cliodhna
7,554
870
0
1,264
9,474
3,800
840
1,026
8,448
0
22,664
W
Nemesis
Drissix
Nemesis
9,697
4,124
0
1,570
8,980
3,227
361
4,048
4,732
0
23,752
W
4,227
511
317
1,155
7,196
1,606
328
3,305
3,743
26,254
0
L
Cerberus
Neejinn
Cerberus
6,064
363
0
1,727
9,488
8,299
277
2,685
6,803
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,542
Gold Earned
21,985
89
Minions Killed
134
2
Camps Cleared
8
524,762
Distance Traveled
574,421
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,808
681
30
3
0
151,885
5
W
Chernobog
7,572
757
47
5
2
195,127
3
L
Cliodhna
6,723
672
38
4
2
194,246
3
W
Nemesis
7,516
752
25
3
3
205,031
5
W
Janus
6,897
690
62
6
3
174,263
0
L
Cerberus
7,011
701
21
2
0
178,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role