Player Matchup

Sol
Sol
DannyOct
Sol
Level 105
God Stats
34W - 45L
1,449 SR
Queue Stats
276W - 315L
1,403 Elo+
Solo
Skadi
Skadi
DiviniTyMast
Skadi
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 58L
1,519 Elo+
Solo
Fenrir
Fenrir
Eltmac1
Fenrir
Level 49
God Stats
7W - 9L
1,555 SR
Queue Stats
104W - 118L
1,355 Elo+
Solo
Loki
Loki
Leto10
Loki
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 148L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
alesuki
Kumbhakarna
Level 59
God Stats
4W - 6L
1,500 SR
Queue Stats
242W - 253L
1,440 Elo+
Solo
Team Averages
Level 93
1,501 SR
1,461 Elo+

VS

Team Averages
Level 94
1,622 SR
1,424 Elo+
Cliodhna
Cliodhna
Br_Paulin
Cliodhna
Level 107
God Stats
19W - 12L
1,883 SR
Queue Stats
330W - 394L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
JIBerry
Cthulhu
Level 89
God Stats
21W - 21L
1,535 SR
Queue Stats
473W - 515L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
WhenPolee
Jing Wei
Level 59
God Stats
2W - 5L
1,479 SR
Queue Stats
123W - 164L
1,310 Elo+
Party 2
Raijin
Raijin
rodrigo_p02
Raijin
Level 129
God Stats
6W - 2L
1,654 SR
Queue Stats
208W - 199L
1,491 Elo+
Solo
Amaterasu
Amaterasu
vacaatolada666
Amaterasu
Level 88
God Stats
7W - 4L
1,559 SR
Queue Stats
209W - 263L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,496
583
723
3,744
1,100
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 1 / 0
2,995
499
1,065
1,507
410
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Eltmac1
Fenrir
5
1 / 1 / 0
3,676
613
218
2,758
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Leto10
Loki
7
2 / 1 / 1
4,315
719
2,472
2,809
902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
alesuki
Kumbhakarna
5
0 / 2 / 0
3,273
546
991
4,263
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Br_Paulin
Cliodhna
7
2 / 0 / 1
4,369
728
997
3,228
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JIBerry
Cthulhu
6
1 / 1 / 1
3,648
608
1,987
3,386
1,689
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
WhenPolee
Jing Wei
6
0 / 0 / 2
3,667
611
1,286
2,438
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
7
2 / 0 / 0
4,380
730
2,419
2,012
622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
vacaatolada666
Amaterasu
6
1 / 3 / 0
3,646
608
1,630
4,283
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Br_Paulin
Cliodhna
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
L
Fenrir
Eltmac1
Fenrir
1
1
0
1
W
Cthulhu
JIBerry
Cthulhu
1
1
1
1.5
L
Loki
Leto10
Loki
2
1
1
2.5
W
Jing Wei
WhenPolee
Jing Wei
0
0
2
1
L
Kumbhakarna
alesuki
Kumbhakarna
0
2
0
0
W
Raijin
2
0
0
2
W
Amaterasu
vacaatolada666
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,469
Damage
8,319
15,081
Taken
15,347
5,816
Mitigated
5,824
4,572
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Br_Paulin
Cliodhna
997
1
0
1,853
3,228
744
0
0
3,228
0
16,937
L
723
105
0
1,285
3,744
1,100
0
1,894
1,850
16,312
0
L
1,065
711
0
301
1,507
410
0
857
650
0
7,959
L
Fenrir
Eltmac1
Fenrir
218
0
0
1,210
2,758
932
0
525
2,233
0
13,338
W
Cthulhu
JIBerry
Cthulhu
1,987
193
134
972
3,386
1,689
0
652
2,734
13,930
0
L
Loki
Leto10
Loki
2,472
742
0
880
2,809
902
0
0
2,809
0
15,847
W
Jing Wei
WhenPolee
Jing Wei
1,286
793
0
1,546
2,438
566
0
339
2,099
0
12,851
L
Kumbhakarna
alesuki
Kumbhakarna
991
414
0
896
4,263
2,472
0
1,130
3,133
7,443
0
W
Raijin
2,419
143
0
1,064
2,012
622
0
723
1,289
20,821
0
W
Amaterasu
vacaatolada666
Amaterasu
1,630
597
0
1,203
4,283
2,203
0
0
4,283
0
11,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
19,710
124
Minions Killed
154
0
Camps Cleared
0
486,406
Distance Traveled
567,003
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,369
728
47
8
0
140,919
1
L
Sol
3,496
583
24
4
0
107,005
3
L
Skadi
2,995
499
16
3
0
61,542
0
L
Fenrir
3,676
613
35
6
0
100,385
0
W
Cthulhu
3,648
608
28
5
0
121,689
2
L
Loki
4,315
719
37
6
0
119,669
4
W
Jing Wei
3,667
611
27
5
0
105,533
1
L
Kumbhakarna
3,273
546
12
2
0
97,805
1
W
Raijin
4,380
730
30
5
0
98,191
2
W
Amaterasu
3,646
608
22
4
0
100,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role