Player Matchup

Tyr
Tyr
ArtemisMcClain
Tyr
Level 157
God Stats
2W - 1L
1,612 SR
Queue Stats
116W - 116L
1,602 Elo+
Party 1
Neith
Neith
ForChainzz
Neith
Level 121
God Stats
6W - 3L
1,548 SR
Queue Stats
17W - 25L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
NpplXB
The Morrigan
Level 147
God Stats
2W - 3L
1,636 SR
Queue Stats
205W - 166L
1,606 Elo+
Party 3
Sol
Sol
PretzelDracula
Sol
Level 159
God Stats
7W - 8L
1,276 SR
Queue Stats
464W - 416L
1,585 Elo+
Solo
Cthulhu
Cthulhu
x701099847
Cthulhu
Level 108
God Stats
35W - 27L
1,676 SR
Queue Stats
178W - 148L
1,605 Elo+
Party 3
Team Averages
Level 138
1,549 SR
1,585 Elo+

VS

Team Averages
Level 113
1,607 SR
1,600 Elo+
Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Gungun86
Cliodhna
Level 124
God Stats
27W - 14L
1,681 SR
Queue Stats
501W - 478L
1,606 Elo+
Solo
Sylvanus
Sylvanus
King0325
Sylvanus
Level 89
God Stats
12W - 8L
1,776 SR
Queue Stats
226W - 214L
1,633 Elo+
Solo
Charybdis
Charybdis
Mondollo16
Charybdis
Level 129
God Stats
0W - 2L
1,582 SR
Queue Stats
243W - 214L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
Schwab25
Kukulkan
Level 109
God Stats
4W - 7L
1,495 SR
Queue Stats
212W - 211L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,971
569
6,958
10,778
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
13
1 / 1 / 5
7,475
534
5,702
7,379
2,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
NpplXB
The Morrigan
15
5 / 0 / 4
8,571
612
6,798
5,933
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 3
7,789
556
6,943
6,299
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
x701099847
Cthulhu
11
1 / 1 / 8
6,786
485
4,688
8,100
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 1
6,181
442
3,615
9,202
5,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Gungun86
Cliodhna
9
0 / 4 / 1
6,082
434
5,425
9,139
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
King0325
Sylvanus
10
0 / 2 / 1
5,905
422
5,348
9,720
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Mondollo16
Charybdis
11
1 / 4 / 0
6,889
492
4,289
9,309
2,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Schwab25
Kukulkan
10
2 / 3 / 0
6,445
460
5,259
5,356
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
W
5
0
3
6.5
W
Neith
1
1
5
3.5
L
Cliodhna
Gungun86
Cliodhna
0
4
1
0.13
L
Sylvanus
King0325
Sylvanus
0
2
1
0.25
L
Charybdis
Mondollo16
Charybdis
1
4
0
0.25
W
The Morrigan
NpplXB
The Morrigan
5
0
4
7
W
5
1
3
6.5
L
Kukulkan
Schwab25
Kukulkan
2
3
0
0.67
W
Cthulhu
x701099847
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
23,936
38,489
Taken
42,726
19,287
Mitigated
20,460
12,871
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,615
255
0
1,876
9,202
5,997
0
5,344
3,684
33,254
0
W
6,958
1,087
0
2,682
10,778
6,993
0
4,349
6,205
0
49,983
W
Neith
5,702
2,015
0
2,608
7,379
2,251
142
992
6,387
0
53,637
L
Cliodhna
Gungun86
Cliodhna
5,425
863
0
3,337
9,139
2,746
0
2,625
6,514
0
38,585
L
Sylvanus
King0325
Sylvanus
5,348
1,244
1,077
4,368
9,720
7,121
0
4,496
5,032
20,735
7,935
L
Charybdis
Mondollo16
Charybdis
4,289
2,791
0
2,542
9,309
2,388
0
1,032
8,277
0
47,210
W
The Morrigan
NpplXB
The Morrigan
6,798
2,481
0
1,498
5,933
2,644
147
716
5,217
57,517
2,969
W
6,943
2,716
0
3,975
6,299
2,133
0
2,995
3,118
40,932
4,179
L
Kukulkan
Schwab25
Kukulkan
5,259
522
0
250
5,356
2,208
0
2,783
2,573
35,841
0
W
Cthulhu
x701099847
Cthulhu
4,688
283
92
2,016
8,100
5,266
0
4,176
3,856
20,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
31,502
448
Minions Killed
382
0
Camps Cleared
0
1,396,718
Distance Traveled
1,319,215
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,181
442
74
5
0
280,935
1
W
Tyr
7,971
569
81
6
0
328,411
2
W
Neith
7,475
534
102
7
0
259,603
3
L
Cliodhna
6,082
434
81
6
0
234,506
2
L
Sylvanus
5,905
422
46
3
0
268,824
4
L
Charybdis
6,889
492
100
7
0
256,205
2
W
The Morrigan
8,571
612
133
10
0
255,877
3
W
Sol
7,789
556
88
6
0
285,100
8
L
Kukulkan
6,445
460
81
6
0
278,745
4
W
Cthulhu
6,786
485
44
3
0
267,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role