Player Matchup

Terra
Terra
AnarchistIB
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Tyr
Tyr
NiJae
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 1
Eset
Eset
fireslapper0829
Eset
Level 122
God Stats
0W - 2L
1,584 SR
Queue Stats
104W - 139L
1,450 Elo+
Solo
Set
Set
xRanoss
Set
Level 102
God Stats
2W - 3L
1,535 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,369 Elo+

VS

Team Averages
Level 41
1,722 SR
1,474 Elo+
Fenrir
Fenrir
DaddyRys
Fenrir
Level 41
God Stats
7W - 2L
2,002 SR
Queue Stats
118W - 76L
1,669 Elo+
Party 2
Olorun
Olorun
daddyslilhole
Olorun
Level 25
God Stats
2W - 0L
1,932 SR
Queue Stats
6W - 1L
1,697 Elo+
Party 2
Ymir
Ymir
iigao1770
Ymir
Level 35
God Stats
1W - 0L
1,635 SR
Queue Stats
15W - 20L
1,315 Elo+
Solo
Jing Wei
Jing Wei
x2adjust
Jing Wei
Level 62
God Stats
22W - 23L
1,320 SR
Queue Stats
50W - 98L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,834
783
6,489
10,917
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
NiJae
Tyr
11
1 / 2 / 0
6,776
678
1,528
8,339
7,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 1
8,171
817
7,851
6,875
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
13
2 / 3 / 3
7,677
768
5,688
9,762
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaddyRys
Fenrir
14
1 / 5 / 4
8,053
805
5,261
8,329
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
4 / 1 / 1
8,981
898
12,559
7,389
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
4 / 1 / 2
8,396
840
7,640
9,152
8,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
x2adjust
Jing Wei
13
2 / 1 / 2
7,883
788
2,156
4,918
1,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
11
11
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Fenrir
DaddyRys
Fenrir
1
5
4
0.6
L
Tyr
NiJae
Tyr
1
2
0
0.5
W
4
1
1
4.5
L
2
2
1
1.25
W
Ymir
4
1
2
5
W
Jing Wei
x2adjust
Jing Wei
2
1
2
3
L
Set
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
27,616
35,893
Taken
29,788
26,387
Mitigated
15,915
10,196
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,489
1,725
1,160
1,957
10,917
8,928
0
7,229
3,688
16,585
0
W
Fenrir
DaddyRys
Fenrir
5,261
1,115
0
680
8,329
3,489
800
1,930
6,365
0
16,579
L
Tyr
NiJae
Tyr
1,528
425
816
1,156
8,339
7,019
240
4,313
4,026
0
7,323
W
12,559
7,254
441
4,557
7,389
2,557
0
6,221
956
39,625
3,496
L
7,851
1,039
988
2,570
6,875
3,186
56
4,296
2,579
36,625
0
W
Ymir
7,640
1,225
388
2,306
9,152
8,309
420
3,638
5,426
26,176
0
W
Jing Wei
x2adjust
Jing Wei
2,156
1,416
268
1,146
4,918
1,560
1,243
2,416
2,446
0
21,066
L
Set
5,688
2,655
271
1,278
9,762
7,254
1,530
3,296
6,466
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
33,313
149
Minions Killed
179
9
Camps Cleared
8
738,600
Distance Traveled
692,139
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,834
783
21
2
1
182,861
1
W
Fenrir
8,053
805
24
2
2
191,061
1
L
Tyr
6,776
678
6
1
0
178,714
0
W
Olorun
8,981
898
68
7
3
199,241
1
L
Eset
8,171
817
68
7
4
181,658
2
W
Ymir
8,396
840
50
5
3
154,880
2
W
Jing Wei
7,883
788
37
4
0
146,957
1
L
Set
7,677
768
54
5
4
195,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role