Player Matchup

Hades
Hades
DеаdInsidеYou
Hades
Level 40
God Stats
17W - 14L
1,455 SR
Queue Stats
24W - 26L
1,379 Elo+
Party 1
Neith
Neith
Serafim00
Neith
Level 106
God Stats
90W - 75L
1,445 SR
Queue Stats
339W - 410L
1,333 Elo+
Party 1
Ra
Ra
manowar666404
Ra
Level 107
God Stats
28W - 27L
1,497 SR
Queue Stats
545W - 450L
1,557 Elo+
Party 1
Mulan
Mulan
Бухойрэмбо
Mulan
Level 106
God Stats
26W - 20L
1,564 SR
Queue Stats
431W - 418L
1,582 Elo+
Party 1
Bacchus
Bacchus
Чупакабра007
Bacchus
Level 107
God Stats
36W - 28L
1,598 SR
Queue Stats
470W - 438L
1,567 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,484 Elo+

VS

Team Averages
Level 67
1,474 SR
1,472 Elo+
Fenrir
Fenrir
Dvb127
Fenrir
Level 93
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 3
Thanatos
Thanatos
FеIiX
Thanatos
Level 105
God Stats
1W - 3L
1,491 SR
Queue Stats
137W - 152L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
KazumaKval
Nu Wa
Level 22
God Stats
27W - 21L
1,549 SR
Queue Stats
176W - 197L
1,320 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sanjeev
Ah Muzen Cab
Level 101
God Stats
38W - 33L
1,541 SR
Queue Stats
831W - 861L
1,417 Elo+
Solo
Xbalanque
Xbalanque
harmeneiye
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 28
11,499
1,045
14,071
15,139
11,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Serafim00
Neith
19
10 / 5 / 21
11,975
1,089
15,412
17,119
7,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 2 / 23
12,153
1,105
15,667
12,501
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 2 / 28
13,097
1,191
26,328
21,768
27,733
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
7 / 3 / 35
11,495
1,045
13,623
20,241
25,893
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dvb127
Fenrir
18
1 / 14 / 10
10,403
946
7,570
23,546
10,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FеIiX
Thanatos
17
0 / 12 / 7
9,589
872
6,233
18,235
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
18
2 / 14 / 14
11,278
1,025
20,047
19,957
7,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Sanjeev
Ah Muzen Cab
18
3 / 3 / 9
11,382
1,035
14,828
9,537
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
harmeneiye
Xbalanque
19
12 / 4 / 5
15,048
1,368
34,415
19,287
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
63
47
Kills
18
18
Deaths
47
135
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dvb127
Fenrir
1
14
10
0.43
W
7
6
28
3.5
L
Thanatos
FеIiX
Thanatos
0
12
7
0.29
L
Nu Wa
2
14
14
0.64
L
Ah Muzen Cab
Sanjeev
Ah Muzen Cab
3
3
9
2.5
W
Neith
Serafim00
Neith
10
5
21
4.1
L
Xbalanque
harmeneiye
Xbalanque
12
4
5
3.63
W
11
2
23
11.25
W
12
2
28
13
W
7
3
35
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,101
Damage
83,093
86,768
Taken
90,562
78,713
Mitigated
36,494
23,429
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dvb127
Fenrir
7,570
1,394
0
2,140
23,546
10,673
0
10,715
12,619
50
19,893
W
14,071
422
318
2,983
15,139
11,740
0
2,910
12,123
27,703
0
L
Thanatos
FеIiX
Thanatos
6,233
1,318
0
2,542
18,235
7,277
0
9,828
8,239
0
18,872
L
Nu Wa
20,047
3,727
0
379
19,957
7,358
0
9,935
9,962
32,603
0
L
Ah Muzen Cab
Sanjeev
Ah Muzen Cab
14,828
4,230
0
680
9,537
3,886
0
3,423
6,022
0
48,112
W
Neith
Serafim00
Neith
15,412
8,198
0
4,137
17,119
7,225
0
4,157
12,799
0
43,747
L
Xbalanque
harmeneiye
Xbalanque
34,415
22,949
0
4,215
19,287
7,300
0
8,792
10,359
0
77,330
W
15,667
1,378
6,423
3,521
12,501
6,122
0
2,550
9,875
49,404
0
W
26,328
4,360
0
2,684
21,768
27,733
0
6,397
15,137
0
50,606
W
13,623
1,835
384
2,979
20,241
25,893
0
3,443
16,749
20,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,219
Gold Earned
57,700
270
Minions Killed
217
6
Camps Cleared
10
973,038
Distance Traveled
965,472
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,403
946
23
2
3
191,427
0
W
Hades
11,499
1,045
29
3
1
154,875
0
L
Thanatos
9,589
872
25
2
3
203,317
0
L
Nu Wa
11,278
1,025
20
2
1
168,831
1
L
Ah Muzen Cab
11,382
1,035
71
6
0
201,344
0
W
Neith
11,975
1,089
69
6
2
171,045
0
L
Xbalanque
15,048
1,368
78
7
3
200,553
0
W
Ra
12,153
1,105
102
9
0
212,877
3
W
Mulan
13,097
1,191
52
5
1
228,792
0
W
Bacchus
11,495
1,045
18
2
2
205,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role