Player Matchup

Ra
Ra
Gabriel_-ss_
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Wahnhope
Skadi
Level 12
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo
Cliodhna
Cliodhna
megaschnitzi
Cliodhna
Level 23
God Stats
4W - 3L
1,468 SR
Queue Stats
17W - 17L
1,427 Elo+
Solo
Ares
Ares
nomekianer
Ares
Level 24
God Stats
40W - 41L
1,487 SR
Queue Stats
128W - 125L
1,383 Elo+
Solo
Hachiman
Hachiman
voody_voodpeaker
Hachiman
Level 29
God Stats
5W - 15L
1,217 SR
Queue Stats
125W - 137L
1,358 Elo+
Solo
Team Averages
Level 18
1,388 SR
1,382 Elo+

VS

Team Averages
Level 19
1,437 SR
1,359 Elo+
The Morrigan
The Morrigan
ArabAli777
The Morrigan
Level 18
God Stats
4W - 0L
1,461 SR
Queue Stats
69W - 69L
1,357 Elo+
Solo
Zeus
Zeus
Mortal_DevilX98
Zeus
Level 23
God Stats
71W - 69L
1,408 SR
Queue Stats
81W - 88L
1,285 Elo+
Solo
Chaac
Chaac
Phenix382
Chaac
Level 29
God Stats
3W - 3L
1,314 SR
Queue Stats
46W - 60L
1,314 Elo+
Solo
Nemesis
Nemesis
PitchBlackDemon1
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,234 Elo+
Solo
Jormungandr
Jormungandr
THE_Soyboy420
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,399
493
6,011
9,682
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Wahnhope
Skadi
9
1 / 7 / 1
6,164
411
1,626
8,415
2,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
megaschnitzi
Cliodhna
14
8 / 3 / 4
9,147
610
6,777
8,275
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 7
7,198
480
5,452
8,491
6,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 4 / 0
7,202
480
5,185
9,406
3,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArabAli777
The Morrigan
11
0 / 3 / 3
6,211
414
1,683
6,884
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 3 / 4
8,541
569
7,615
9,693
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Phenix382
Chaac
11
2 / 4 / 0
6,540
436
4,369
10,432
4,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 4
7,556
504
5,672
10,915
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
THE_Soyboy420
Jormungandr
16
9 / 1 / 4
9,993
666
10,326
10,095
12,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
14
Kills
22
23
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ArabAli777
The Morrigan
0
3
3
0.5
L
2
8
4
0.5
W
7
3
4
3
W
Chaac
Phenix382
Chaac
2
4
0
0.5
W
4
3
4
2
W
Jormungandr
THE_Soyboy420
Jormungandr
9
1
4
11
L
Skadi
Wahnhope
Skadi
1
7
1
0.21
L
Cliodhna
megaschnitzi
Cliodhna
8
3
4
3.33
L
3
1
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,051
Damage
29,665
44,269
Taken
48,019
18,949
Mitigated
28,156
9,920
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ArabAli777
The Morrigan
1,683
546
0
1,510
6,884
2,646
1,264
2,243
4,506
20,581
3,724
L
6,011
596
144
2,292
9,682
3,414
713
5,799
3,883
32,754
0
W
7,615
861
0
2,784
9,693
3,170
0
1,487
8,052
45,342
0
W
Chaac
Phenix382
Chaac
4,369
1,241
0
2,819
10,432
4,609
1,166
3,559
6,801
0
28,846
W
5,672
2,309
0
3,679
10,915
5,069
0
2,757
7,994
0
36,207
W
Jormungandr
THE_Soyboy420
Jormungandr
10,326
2,942
0
3,119
10,095
12,662
543
923
9,122
56,237
0
L
Skadi
Wahnhope
Skadi
1,626
851
0
249
8,415
2,608
267
4,346
4,069
0
21,768
L
Cliodhna
megaschnitzi
Cliodhna
6,777
1,079
0
2,458
8,275
3,183
186
2,583
5,692
0
51,184
L
5,452
259
0
2,580
8,491
6,294
196
2,300
6,191
27,766
0
L
5,185
3,459
0
2,197
9,406
3,450
785
4,461
4,945
0
47,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
38,841
325
Minions Killed
371
0
Camps Cleared
0
1,302,816
Distance Traveled
1,338,121
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,211
414
47
3
0
229,819
0
L
Ra
7,399
493
65
4
0
230,190
0
W
Zeus
8,541
569
93
6
0
265,168
0
W
Chaac
6,540
436
52
3
0
248,825
0
W
Nemesis
7,556
504
64
4
0
299,091
0
W
Jormungandr
9,993
666
115
8
0
295,218
2
L
Skadi
6,164
411
45
3
0
266,318
0
L
Cliodhna
9,147
610
86
6
0
278,771
1
L
Ares
7,198
480
35
2
0
301,186
3
L
Hachiman
7,202
480
94
6
0
226,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role