Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CarlWorld
Janus
Level 159
God Stats
5W - 1L
1,620 SR
Queue Stats
156W - 119L
1,726 Elo+
Party 3
Fenrir
Fenrir
Dmbrandonsmurfxd
Fenrir
Level 49
God Stats
1W - 1L
1,237 SR
Queue Stats
156W - 70L
1,698 Elo+
Party 3
Gilgamesh
Gilgamesh
LegendaryTommy
Gilgamesh
Level 65
God Stats
9W - 9L
1,507 SR
Queue Stats
168W - 120L
1,548 Elo+
Party 3
Baron Samedi
Baron Samedi
Ѕkipper13
Baron Samedi
Level 29
God Stats
4W - 6L
1,202 SR
Queue Stats
63W - 58L
1,555 Elo+
Party 1
Team Averages
Level 82
1,413 SR
1,605 Elo+

VS

Team Averages
Level 56
1,394 SR
1,459 Elo+
Ymir
Ymir
BigBobbyFat69
Ymir
Level 2
God Stats
1W - 2L
1,236 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
BigBubbaGrease69
Chaac
Level 66
God Stats
4W - 9L
1,449 SR
Queue Stats
301W - 368L
1,463 Elo+
Party 2
Thanatos
Thanatos
BigDaddyGrease69
Thanatos
Level 125
God Stats
0W - 1L
1,197 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 2
Anubis
Anubis
BigMommaGrease69
Anubis
Level 38
God Stats
25W - 24L
1,589 SR
Queue Stats
101W - 144L
1,468 Elo+
Party 2
Cupid
Cupid
BlessedBane
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 124L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
6 / 0 / 10
9,985
587
6,030
7,813
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
CarlWorld
Janus
18
9 / 1 / 7
11,002
647
8,019
8,768
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 0 / 11
11,329
666
16,694
10,820
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
LegendaryTommy
Gilgamesh
16
4 / 1 / 2
9,969
586
4,806
10,022
7,350
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Ѕkipper13
Baron Samedi
14
5 / 1 / 12
8,707
512
12,167
14,010
6,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,396
376
1,814
10,233
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 0
7,954
468
8,386
14,413
12,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 7 / 0
6,264
368
3,135
14,441
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 11 / 0
7,569
445
5,900
13,224
5,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 0
6,837
402
3,999
10,111
2,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
36
Kills
3
3
Deaths
36
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
10
11
L
0
6
0
0
L
1
6
0
0.17
L
0
7
0
0
L
2
11
0
0.18
L
0
6
0
0
W
Janus
CarlWorld
Janus
9
1
7
12.5
W
12
0
11
17.5
W
Gilgamesh
LegendaryTommy
Gilgamesh
4
1
2
5
W
Baron Samedi
Ѕkipper13
Baron Samedi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
23,234
51,433
Taken
62,422
26,753
Mitigated
31,192
21,820
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,030
2,000
1,250
4,174
7,813
4,739
205
1,902
5,864
0
56,849
L
1,814
410
0
652
10,233
7,114
0
3,461
6,772
9,342
0
L
8,386
1,041
0
2,842
14,413
12,844
456
2,028
12,303
5,800
38,749
L
3,135
825
0
5,754
14,441
3,523
0
5,210
9,135
0
24,856
L
5,900
215
0
2,220
13,224
5,487
0
4,999
7,953
32,171
0
L
3,999
1,471
88
1,912
10,111
2,224
0
5,109
5,002
0
35,999
W
Janus
CarlWorld
Janus
8,019
707
0
1,833
8,768
2,867
0
3,252
5,516
79,001
0
W
16,694
4,510
0
6,187
10,820
5,140
304
1,483
9,211
0
93,836
W
Gilgamesh
LegendaryTommy
Gilgamesh
4,806
1,518
0
1,330
10,022
7,350
1,061
883
8,565
8,140
43,393
W
Baron Samedi
Ѕkipper13
Baron Samedi
12,167
747
817
6,229
14,010
6,657
756
2,106
11,904
45,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,992
Gold Earned
35,020
586
Minions Killed
283
0
Camps Cleared
0
1,794,866
Distance Traveled
1,457,812
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,985
587
90
5
0
350,374
0
L
Ymir
6,396
376
13
1
0
275,760
0
L
Chaac
7,954
468
88
5
0
329,453
1
L
Thanatos
6,264
368
55
3
0
287,480
0
L
Anubis
7,569
445
50
3
0
292,645
3
L
Cupid
6,837
402
77
5
0
272,474
1
W
Janus
11,002
647
162
10
0
395,830
3
W
Fenrir
11,329
666
135
8
0
389,957
1
W
Gilgamesh
9,969
586
133
8
0
326,000
1
W
Baron Samedi
8,707
512
66
4
0
332,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role